Player Matchup

Da Ji
Da Ji
Movin
Da Ji
Level 145
God Stats
4W - 5L
1,483 SR
Queue Stats
190W - 158L
1,550 Elo+
Party 1
Yu Huang
Yu Huang
Tboogie1080
Yu Huang
Level 155
God Stats
7W - 4L
1,497 SR
Queue Stats
299W - 261L
1,536 Elo+
Party 1
Fafnir
Fafnir
creamymilk1080
Fafnir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 54L
1,637 Elo+
Party 1
Team Averages
Level 143
1,494 SR
1,574 Elo+

VS

Team Averages
Level 76
1,370 SR
1,404 Elo+
Izanami
Izanami
DP3-The-Goat
Izanami
Level 77
God Stats
7W - 8L
1,343 SR
Queue Stats
165W - 151L
1,368 Elo+
Party 2
Yu Huang
Yu Huang
MOTD_Leader
Yu Huang
Level 126
God Stats
3W - 8L
1,195 SR
Queue Stats
575W - 511L
1,508 Elo+
Solo
Cerberus
Cerberus
dustynutzz3
Cerberus
Level 26
God Stats
9W - 6L
1,570 SR
Queue Stats
67W - 86L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Movin
Da Ji
11
5 / 2 / 7
7,788
779
9,254
7,345
2,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Tboogie1080
Yu Huang
13
4 / 2 / 10
8,002
800
8,241
5,975
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 9
9,330
933
5,444
7,214
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DP3-The-Goat
Izanami
10
0 / 7 / 3
6,094
609
4,525
9,233
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
MOTD_Leader
Yu Huang
11
3 / 4 / 0
7,052
705
5,246
5,836
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
dustynutzz3
Cerberus
10
1 / 4 / 3
6,814
681
4,021
12,309
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
DP3-The-Goat
Izanami
0
7
3
0.21
L
Yu Huang
MOTD_Leader
Yu Huang
3
4
0
0.75
W
Da Ji
Movin
Da Ji
5
2
7
4.25
W
Yu Huang
Tboogie1080
Yu Huang
4
2
10
4.5
W
6
0
9
10.5
L
Cerberus
dustynutzz3
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
13,792
20,534
Taken
27,378
13,206
Mitigated
14,091
4,443
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DP3-The-Goat
Izanami
4,525
2,136
0
110
9,233
2,880
48
5,797
3,240
0
13,015
L
Yu Huang
MOTD_Leader
Yu Huang
5,246
755
0
457
5,836
2,264
0
2,757
2,959
25,826
1,646
W
Da Ji
Movin
Da Ji
9,254
1,761
0
441
7,345
2,191
0
3,697
3,648
0
17,189
W
Yu Huang
Tboogie1080
Yu Huang
8,241
1,127
2
1,350
5,975
2,184
961
2,409
3,566
29,574
0
W
5,444
1,959
0
2,650
7,214
8,831
474
3,013
4,201
11,091
0
L
Cerberus
dustynutzz3
Cerberus
4,021
396
0
2,285
12,309
8,947
0
4,747
7,190
11,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
19,960
96
Minions Killed
91
3
Camps Cleared
6
523,095
Distance Traveled
467,375
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,094
609
10
1
1
149,618
0
L
Yu Huang
7,052
705
58
6
5
152,148
4
W
Da Ji
7,788
779
16
2
1
187,947
1
W
Yu Huang
8,002
800
66
7
1
168,114
2
W
Fafnir
9,330
933
14
1
1
167,034
0
L
Cerberus
6,814
681
23
2
0
165,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role