Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Austinb23
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,601 Elo+
Party 1
Agni
Agni
MCM DEMON
Agni
Level 130
God Stats
3W - 3L
1,336 SR
Queue Stats
220W - 193L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
ShrumpJR
Heimdallr
Level 117
God Stats
2W - 3L
1,834 SR
Queue Stats
87W - 62L
1,658 Elo+
Party 1
Terra
Terra
ki11erbeast101
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,472 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,571 Elo+

VS

Team Averages
Level 80
1,500 SR
1,601 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MkDGhouL
Cu Chulainn
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,666 Elo+
Party 2
Tiamat
Tiamat
MkDxKichoman
Tiamat
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Raijingeky
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
maaadiiicckkk
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
11 / 4 / 9
11,259
866
22,491
9,650
4,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Austinb23
Cu Chulainn
15
4 / 9 / 14
10,156
781
13,472
21,641
20,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
2 / 6 / 13
9,481
729
17,299
12,198
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ShrumpJR
Heimdallr
18
6 / 5 / 13
10,885
837
13,547
14,484
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 10
8,927
687
8,037
18,015
20,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
8 / 5 / 14
11,233
864
9,805
19,300
22,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
MkDGhouL
Cu Chulainn
20
11 / 2 / 19
12,783
983
24,962
29,039
22,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
1 / 5 / 16
9,716
747
16,198
13,875
10,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Raijingeky
Sylvanus
18
4 / 3 / 21
10,509
808
9,816
17,587
17,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
maaadiiicckkk
Tsukuyomi
17
8 / 9 / 13
11,385
876
9,683
15,779
6,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
24
Kills
32
32
Deaths
24
59
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
11
4
9
3.88
W
Nike
 
Nike
8
5
14
3
L
Cu Chulainn
Austinb23
Cu Chulainn
4
9
14
1.22
L
Agni
2
6
13
1.42
W
Cu Chulainn
MkDGhouL
Cu Chulainn
11
2
19
10.25
W
Tiamat
1
5
16
1.8
W
Sylvanus
Raijingeky
Sylvanus
4
3
21
4.83
L
Heimdallr
ShrumpJR
Heimdallr
6
5
13
2.5
L
1
8
10
0.75
W
Tsukuyomi
maaadiiicckkk
Tsukuyomi
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,846
Damage
70,464
75,988
Taken
95,580
56,956
Mitigated
79,927
19,456
Healing
44,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,491
595
1,729
2,085
9,650
4,251
138
2,995
6,532
36,088
0
W
Nike
 
Nike
9,805
400
3,592
3,299
19,300
22,435
108
9,610
9,690
0
15,814
L
Cu Chulainn
Austinb23
Cu Chulainn
13,472
751
436
3,195
21,641
20,566
0
8,456
12,921
5,784
18,023
L
Agni
17,299
1,220
0
1,372
12,198
5,010
42
4,182
7,981
29,579
0
W
Cu Chulainn
MkDGhouL
Cu Chulainn
24,962
3,220
898
8,924
29,039
22,254
1,190
14,158
14,881
8,104
49,753
W
Tiamat
16,198
712
1,114
2,590
13,875
10,675
500
6,616
7,259
29,438
0
W
Sylvanus
Raijingeky
Sylvanus
9,816
1,431
13,790
8,309
17,587
17,821
735
11,352
6,235
17,041
0
L
Heimdallr
ShrumpJR
Heimdallr
13,547
3,550
490
1,970
14,484
6,941
1,000
5,398
8,740
0
27,555
L
8,037
622
3,691
4,488
18,015
20,188
0
7,943
9,859
12,968
0
W
Tsukuyomi
maaadiiicckkk
Tsukuyomi
9,683
1,435
498
1,615
15,779
6,742
2,253
9,668
6,111
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
55,626
139
Minions Killed
129
0
Camps Cleared
0
1,058,776
Distance Traveled
1,462,108
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,259
866
51
4
0
213,342
1
W
Nike
11,233
864
21
2
0
355,550
1
L
Cu Chulainn
10,156
781
18
1
0
217,904
1
L
Agni
9,481
729
20
2
0
205,719
0
W
Cu Chulainn
12,783
983
57
4
0
334,235
0
W
Tiamat
9,716
747
27
2
0
300,472
0
W
Sylvanus
10,509
808
12
1
0
237,746
0
L
Heimdallr
10,885
837
36
3
0
230,218
1
L
Terra
8,927
687
14
1
0
191,593
1
W
Tsukuyomi
11,385
876
12
1
0
234,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role