Player Matchup

Medusa
Medusa
DrealRauseo
Medusa
Level 87
God Stats
15W - 21L
1,453 SR
Queue Stats
231W - 252L
1,380 Elo+
Solo
Discordia
Discordia
EclipseHound792
Discordia
Level 17
God Stats
29W - 32L
1,414 SR
Queue Stats
128W - 160L
1,372 Elo+
Party 2
Ymir
Ymir
INsAniTy TroLLz
Ymir
Level 36
God Stats
26W - 8L
1,639 SR
Queue Stats
50W - 43L
1,272 Elo+
Party 2
Chaac
Chaac
TacitColt886017
Chaac
Level 29
God Stats
19W - 13L
1,494 SR
Queue Stats
26W - 22L
1,181 Elo+
Party 2
Gilgamesh
Gilgamesh
snipersid424
Gilgamesh
Level 148
God Stats
9W - 7L
1,924 SR
Queue Stats
227W - 211L
1,487 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,338 Elo+

VS

Team Averages
Level 54
1,519 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ArunaR59
Aphrodite
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
KingDante115
Bellona
Level 33
God Stats
2W - 5L
1,520 SR
Queue Stats
34W - 42L
1,497 Elo+
Party 1
Neith
Neith
Micah_1028
Neith
Level 76
God Stats
6W - 4L
1,517 SR
Queue Stats
36W - 31L
1,400 Elo+
Party 3
Da Ji
Da Ji
boiusalty68
Da Ji
Level 68
God Stats
6W - 6L
1,559 SR
Queue Stats
106W - 99L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 5 / 9
10,381
519
12,210
16,334
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
EclipseHound792
Discordia
13
2 / 7 / 5
8,670
434
5,001
7,940
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 19
9,843
492
12,695
18,927
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 1 / 8
11,939
597
15,181
12,522
7,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
snipersid424
Gilgamesh
16
10 / 9 / 4
11,032
552
15,188
21,042
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 4 / 7
11,008
550
19,502
17,703
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
ArunaR59
Aphrodite
12
0 / 9 / 6
8,406
420
5,387
18,939
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KingDante115
Bellona
12
2 / 4 / 3
8,484
424
5,929
14,575
11,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
2 / 6 / 5
8,767
438
8,872
12,558
3,358
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
12 / 5 / 3
10,678
534
14,862
17,879
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
28
Kills
25
25
Deaths
28
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
9
4
7
3.13
L
Aphrodite
ArunaR59
Aphrodite
0
9
6
0.33
W
Medusa
6
5
9
2.1
W
Discordia
EclipseHound792
Discordia
2
7
5
0.64
W
2
3
19
3.83
L
Bellona
KingDante115
Bellona
2
4
3
0.88
L
Neith
2
6
5
0.75
W
8
1
8
12
L
12
5
3
2.7
W
Gilgamesh
snipersid424
Gilgamesh
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,275
Damage
54,552
76,765
Taken
81,654
40,627
Mitigated
44,031
21,836
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,502
349
392
4,333
17,703
10,020
1,380
4,408
13,295
71,503
0
L
Aphrodite
ArunaR59
Aphrodite
5,387
1,201
1,689
5,280
18,939
12,190
315
6,202
12,737
23,818
337
W
Medusa
12,210
4,481
1,051
6,972
16,334
5,411
2,022
2,761
13,573
0
73,324
W
Discordia
EclipseHound792
Discordia
5,001
122
0
0
7,940
1,453
849
5,422
2,518
25,781
0
W
12,695
971
809
5,424
18,927
18,776
516
6,224
12,703
28,244
0
L
Bellona
KingDante115
Bellona
5,929
2,231
0
3,762
14,575
11,392
426
2,877
11,698
0
29,906
L
Neith
8,872
2,285
0
1,991
12,558
3,358
473
3,285
9,273
0
45,352
W
15,181
2,339
0
3,170
12,522
7,975
617
3,327
9,195
4,241
52,299
L
14,862
4,095
0
1,373
17,879
7,071
807
2,476
15,403
0
65,784
W
Gilgamesh
snipersid424
Gilgamesh
15,188
3,578
0
4,410
21,042
7,012
350
7,111
13,931
0
59,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
47,343
359
Minions Killed
389
0
Camps Cleared
0
1,920,299
Distance Traveled
1,809,430
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,008
550
117
6
0
365,643
0
L
Aphrodite
8,406
420
52
3
0
338,947
4
W
Medusa
10,381
519
116
6
0
339,012
4
W
Discordia
8,670
434
44
2
0
365,489
0
W
Ymir
9,843
492
19
1
0
367,722
2
L
Bellona
8,484
424
54
3
0
384,626
2
L
Neith
8,767
438
82
4
0
335,952
0
W
Chaac
11,939
597
99
5
0
444,537
3
L
Da Ji
10,678
534
84
4
0
384,262
0
W
Gilgamesh
11,032
552
81
4
0
403,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role