Player Matchup

Rama
Rama
Gold III
ALMEJANDRO
Rama
Gold III
Level 160
God Stats
4W - 1L
1,519 SR
Queue Stats
273W - 266L
1,424 MMR
Solo
Ganesha
Ganesha
Gold IV
IXDemiGodXI
Ganesha
Gold IV
Level 149
God Stats
6W - 1L
1,844 SR
Queue Stats
38W - 43L
1,426 MMR
Solo
Tyr
Tyr
Gold II
Kärna
Tyr
Gold II
Level 158
God Stats
1W - 3L
1,282 SR
Queue Stats
122W - 108L
1,509 MMR
Party 1
Zeus
Zeus
Silver I
TheRevelation
Zeus
Silver I
Level 157
God Stats
14W - 11L
1,643 SR
Queue Stats
260W - 255L
1,241 MMR
Party 1
Mercury
Mercury
Gold V
VirginityTrife
Mercury
Gold V
Level 129
God Stats
4W - 1L
1,259 SR
Queue Stats
23W - 21L
1,384 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,509 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,532 SR
1,399 MMR
Ymir
Ymir
Silver II
Eclipseie
Ymir
Silver II
Level 103
God Stats
0W - 3L
1,374 SR
Queue Stats
40W - 51L
1,373 MMR
Solo
Arachne
Arachne
Gold III
Failzeus
Arachne
Gold III
Level 108
God Stats
18W - 15L
1,618 SR
Queue Stats
83W - 90L
1,579 MMR
Party 2
Bellona
Bellona
Bronze V
SRFENIXTC12
Bellona
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,416 MMR
Solo
Neith
Neith
Silver I
Squishyb1tch123
Neith
Silver I
Level 108
God Stats
2W - 9L
1,492 SR
Queue Stats
64W - 72L
1,210 MMR
Party 2
Merlin
Merlin
Bronze III
remixrr
Merlin
Bronze III
Level 56
God Stats
0W - 1L
1,678 SR
Queue Stats
11W - 21L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
12,926
680
13,270
14,399
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
IXDemiGodXI
Ganesha
14
0 / 3 / 15
10,541
555
6,391
18,378
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
Kärna
Tyr
17
5 / 2 / 12
11,936
628
12,167
20,685
23,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 0 / 12
12,264
645
22,362
8,930
3,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 7
13,192
694
12,293
14,144
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaPersephoneGebKali

VS

Bans
AchillesBastetThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 4
7,819
412
3,438
21,649
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Failzeus
Arachne
14
4 / 7 / 1
8,848
466
7,751
20,340
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SRFENIXTC12
Bellona
14
1 / 6 / 0
8,242
434
4,337
19,269
18,346
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
1 / 7 / 5
9,137
481
9,235
14,902
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
remixrr
Merlin
14
1 / 6 / 1
8,697
458
5,878
10,488
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
31
Kills
7
9
Deaths
31
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Ymir
0
5
4
0.4
L
Arachne
Failzeus
Arachne
4
7
1
0.64
W
Ganesha
IXDemiGodXI
Ganesha
0
3
15
2.5
W
Tyr
Kärna
Tyr
5
2
12
5.5
L
Bellona
SRFENIXTC12
Bellona
1
6
0
0.17
L
1
7
5
0.5
W
8
0
12
14
W
11
1
7
14.5
L
Merlin
remixrr
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,483
Damage
30,639
76,536
Taken
86,648
57,774
Mitigated
58,342
25,581
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,270
8,681
0
7,745
14,399
5,874
11,464
2,768
11,517
0
81,188
L
Ymir
3,438
176
0
2,133
21,649
20,837
0
8,425
13,224
25,420
0
L
Arachne
Failzeus
Arachne
7,751
5,746
0
2,561
20,340
8,245
49
7,440
12,900
0
63,997
W
Ganesha
IXDemiGodXI
Ganesha
6,391
399
935
3,390
18,378
18,295
51
1,868
16,420
28,966
1,969
W
Tyr
Kärna
Tyr
12,167
1,769
0
6,996
20,685
23,482
759
2,233
18,096
0
60,343
L
Bellona
SRFENIXTC12
Bellona
4,337
1,488
0
695
19,269
18,346
329
3,809
15,460
0
53,445
L
9,235
4,172
0
3,418
14,902
6,738
541
4,924
9,978
0
73,192
W
22,362
1,446
120
4,448
8,930
3,962
4,230
1,646
7,188
87,168
0
W
12,293
7,492
0
1,947
14,144
6,161
1,336
1,453
12,649
0
115,358
L
Merlin
remixrr
Merlin
5,878
86
0
680
10,488
4,176
0
3,948
6,540
50,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,859
Gold Earned
42,743
553
Minions Killed
476
0
Camps Cleared
0
1,969,809
Distance Traveled
1,761,622
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,926
680
139
7
0
324,372
3
L
Ymir
7,819
412
27
1
0
356,117
2
L
Arachne
8,848
466
105
6
0
379,726
3
W
Ganesha
10,541
555
2
0
0
385,378
9
W
Tyr
11,936
628
111
6
0
411,310
2
L
Bellona
8,242
434
97
5
0
358,273
3
L
Neith
9,137
481
134
7
0
328,571
4
W
Zeus
12,264
645
160
8
0
377,350
5
W
Mercury
13,192
694
141
7
0
471,399
6
L
Merlin
8,697
458
113
6
0
338,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role