Player Matchup

Hades
Hades
HermanGP1
Hades
Level 32
God Stats
2W - 14L
1,081 SR
Queue Stats
2W - 16L
1,094 Elo+
Solo
Ares
Ares
Treydaddy3
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
TwiinChoppa
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,452 Elo+
Party 2
Team Averages
Level 69
1,360 SR
1,362 Elo+

VS

Team Averages
Level 90
1,395 SR
1,430 Elo+
Thor
Thor
ALDOCFH97
Thor
Level 129
God Stats
18W - 32L
1,139 SR
Queue Stats
313W - 323L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
MightYEagle7
Yu Huang
Level 36
God Stats
9W - 20L
1,468 SR
Queue Stats
367W - 469L
1,343 Elo+
Solo
Shiva
Shiva
brvno97
Shiva
Level 106
God Stats
8W - 8L
1,579 SR
Queue Stats
231W - 225L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HermanGP1
Hades
12
3 / 4 / 0
8,303
593
6,085
12,151
6,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 1
8,147
582
3,306
18,957
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
TwiinChoppa
Yu Huang
12
0 / 9 / 2
8,070
576
6,502
15,098
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 0 / 12
11,476
820
11,833
8,733
4,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
MightYEagle7
Yu Huang
16
6 / 1 / 12
10,879
777
14,862
7,635
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
brvno97
Shiva
15
6 / 2 / 10
10,593
757
13,752
16,017
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
19
19
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
7
0
12
13
L
Hades
HermanGP1
Hades
3
4
0
0.75
W
Yu Huang
MightYEagle7
Yu Huang
6
1
12
12
L
0
6
1
0.08
L
Yu Huang
TwiinChoppa
Yu Huang
0
9
2
0.11
W
Shiva
brvno97
Shiva
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,893
Damage
40,447
46,206
Taken
32,385
27,860
Mitigated
14,660
4,430
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,833
1,017
0
1,378
8,733
4,485
1,387
3,654
5,079
0
46,556
L
Hades
HermanGP1
Hades
6,085
1,271
674
1,797
12,151
6,500
0
3,354
8,504
15,615
0
W
Yu Huang
MightYEagle7
Yu Huang
14,862
2,012
473
883
7,635
2,753
422
4,088
3,547
45,474
0
L
3,306
233
204
1,115
18,957
16,097
0
5,397
12,986
9,611
0
L
Yu Huang
TwiinChoppa
Yu Huang
6,502
503
235
405
15,098
5,263
0
5,116
9,724
37,305
0
W
Shiva
brvno97
Shiva
13,752
3,788
390
3,038
16,017
7,422
515
8,682
7,335
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
32,948
105
Minions Killed
181
2
Camps Cleared
10
651,971
Distance Traveled
812,144
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,476
820
71
5
8
279,494
2
L
Hades
8,303
593
24
2
0
223,454
4
W
Yu Huang
10,879
777
80
6
1
248,219
3
L
Ares
8,147
582
14
1
1
218,936
0
L
Yu Huang
8,070
576
67
5
1
209,581
0
W
Shiva
10,593
757
30
2
1
284,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role