Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ForgottenRituaL
Osiris
Level 98
God Stats
18W - 20L
1,428 SR
Queue Stats
957W - 1,022L
1,300 Elo+
Solo
Jormungandr
Jormungandr
Kanhab
Jormungandr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,081 Elo+
Party 2
Poseidon
Poseidon
SaunFicy21
Poseidon
Level 69
God Stats
23W - 17L
1,386 SR
Queue Stats
150W - 140L
1,280 Elo+
Solo
Anubis
Anubis
joselias21
Anubis
Level 35
God Stats
8W - 7L
1,377 SR
Queue Stats
23W - 40L
1,157 Elo+
Party 2
Team Averages
Level 68
1,438 SR
1,264 Elo+

VS

Team Averages
Level 61
1,494 SR
1,341 Elo+
Chang'e
Chang'e
Dragonator96
Chang'e
Level 120
God Stats
5W - 8L
1,432 SR
Queue Stats
45W - 61L
1,305 Elo+
Solo
Hou Yi
Hou Yi
LicksLettuce
Hou Yi
Level 58
God Stats
6W - 1L
1,753 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 1
Bacchus
Bacchus
OR153
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
cjmadness09
Cliodhna
Level 51
God Stats
17W - 20L
1,397 SR
Queue Stats
162W - 189L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
i2t0a04
Sun Wukong
Level 62
God Stats
39W - 35L
1,388 SR
Queue Stats
225W - 222L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 7 / 0
5,467
456
2,368
10,452
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,923
410
4,265
7,134
7,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Kanhab
Jormungandr
6
1 / 8 / 0
4,735
395
3,410
10,971
7,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SaunFicy21
Poseidon
11
1 / 3 / 1
6,541
545
2,845
5,143
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
joselias21
Anubis
7
0 / 7 / 0
4,767
397
1,598
7,517
2,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dragonator96
Chang'e
12
1 / 2 / 0
6,733
561
1,294
7,823
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
15 / 0 / 3
7,795
650
12,888
4,492
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
OR153
Bacchus
11
2 / 1 / 16
7,047
587
5,645
9,028
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
cjmadness09
Cliodhna
12
4 / 0 / 5
6,899
575
5,112
7,843
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
i2t0a04
Sun Wukong
13
5 / 1 / 1
7,505
625
5,037
7,466
4,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
27
27
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
0
0.14
W
Chang'e
Dragonator96
Chang'e
1
2
0
0.5
L
0
2
0
0
L
Jormungandr
Kanhab
Jormungandr
1
8
0
0.13
W
Hou Yi
15
0
3
16.5
W
Bacchus
OR153
Bacchus
2
1
16
10
L
Poseidon
SaunFicy21
Poseidon
1
3
1
0.5
W
Cliodhna
cjmadness09
Cliodhna
4
0
5
6.5
W
Sun Wukong
i2t0a04
Sun Wukong
5
1
1
5.5
L
Anubis
joselias21
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
29,976
41,217
Taken
36,652
21,830
Mitigated
19,589
5,276
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,368
970
0
1,952
10,452
2,463
0
766
9,686
0
26,499
W
Chang'e
Dragonator96
Chang'e
1,294
100
0
4,115
7,823
2,423
1,195
1,547
6,276
31,671
4,931
L
4,265
2,250
0
1,392
7,134
7,361
0
0
7,134
0
20,155
L
Jormungandr
Kanhab
Jormungandr
3,410
1,020
81
183
10,971
7,887
126
2,437
8,534
14,447
0
W
Hou Yi
12,888
8,022
234
1,445
4,492
1,580
1,148
2,156
2,336
0
36,280
W
Bacchus
OR153
Bacchus
5,645
863
259
1,256
9,028
8,756
297
2,993
6,035
15,771
0
L
Poseidon
SaunFicy21
Poseidon
2,845
386
0
821
5,143
1,403
418
1,481
3,662
39,282
0
W
Cliodhna
cjmadness09
Cliodhna
5,112
584
0
3,670
7,843
2,572
0
1,157
6,686
0
36,842
W
Sun Wukong
i2t0a04
Sun Wukong
5,037
1,190
0
2,802
7,466
4,258
781
0
7,466
0
42,375
L
Anubis
joselias21
Anubis
1,598
70
145
702
7,517
2,716
0
2,255
5,262
14,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
35,979
208
Minions Killed
302
0
Camps Cleared
0
1,069,040
Distance Traveled
1,129,755
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,467
456
53
4
0
204,181
0
W
Chang'e
6,733
561
80
7
0
194,442
1
L
Osiris
4,923
410
32
3
0
239,562
0
L
Jormungandr
4,735
395
19
2
0
209,115
3
W
Hou Yi
7,795
650
55
5
0
213,503
0
W
Bacchus
7,047
587
18
2
0
231,957
0
L
Poseidon
6,541
545
87
7
0
197,863
2
W
Cliodhna
6,899
575
75
6
0
264,928
0
W
Sun Wukong
7,505
625
74
6
0
224,925
4
L
Anubis
4,767
397
17
1
0
218,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role