Player Matchup

Jormungandr
Jormungandr
Its_Hyperix_
Jormungandr
Level 19
God Stats
9W - 13L
1,158 SR
Queue Stats
10W - 14L
1,142 Elo+
Party 1
Fenrir
Fenrir
JunoJaris
Fenrir
Level 86
God Stats
1W - 3L
1,332 SR
Queue Stats
59W - 53L
1,411 Elo+
Party 1
Chaac
Chaac
MrMIB
Chaac
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Ray01Dvn
Hou Yi
Level 28
God Stats
0W - 1L
1,774 SR
Queue Stats
19W - 32L
1,379 Elo+
Party 1
Chronos
Chronos
melanieeee
Chronos
Level 86
God Stats
0W - 2L
1,752 SR
Queue Stats
152W - 164L
1,504 Elo+
Party 1
Team Averages
Level 54
1,503 SR
1,356 Elo+

VS

Team Averages
Level 98
1,553 SR
1,464 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AJayin
Neith
Level 68
God Stats
2W - 1L
1,403 SR
Queue Stats
35W - 40L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
Bl4cklightning7
Gilgamesh
Level 108
God Stats
4W - 2L
1,633 SR
Queue Stats
257W - 256L
1,441 Elo+
Party 2
Shiva
Shiva
Rredwing
Shiva
Level 105
God Stats
4W - 2L
1,727 SR
Queue Stats
226W - 204L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Its_Hyperix_
Jormungandr
14
1 / 7 / 3
9,668
403
12,236
25,684
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JunoJaris
Fenrir
14
4 / 15 / 4
10,170
424
10,454
26,431
10,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
MrMIB
Chaac
16
0 / 10 / 9
10,432
435
11,889
30,617
25,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ray01Dvn
Hou Yi
13
0 / 12 / 1
8,392
350
4,416
18,440
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
melanieeee
Chronos
19
7 / 2 / 1
12,788
533
26,749
19,521
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
11 / 4 / 21
14,073
586
23,792
20,071
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
 
Ra
19
11 / 3 / 19
13,435
560
24,909
21,445
10,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
AJayin
Neith
20
15 / 1 / 10
13,699
571
26,036
13,510
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Bl4cklightning7
Gilgamesh
18
7 / 3 / 13
12,876
537
11,595
20,412
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Rredwing
Shiva
17
2 / 1 / 32
12,473
520
13,986
24,878
29,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
141
12
Kills
46
46
Deaths
12
18
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
11
4
21
5.38
W
Ra
 
Ra
11
3
19
6.83
W
Neith
AJayin
Neith
15
1
10
20
W
Gilgamesh
Bl4cklightning7
Gilgamesh
7
3
13
4.5
L
Jormungandr
Its_Hyperix_
Jormungandr
1
7
3
0.36
L
Fenrir
JunoJaris
Fenrir
4
15
4
0.4
L
Chaac
MrMIB
Chaac
0
10
9
0.45
L
Hou Yi
Ray01Dvn
Hou Yi
0
12
1
0.04
W
Shiva
Rredwing
Shiva
2
1
32
18
L
Chronos
melanieeee
Chronos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,744
Damage
100,318
120,693
Taken
100,316
72,509
Mitigated
72,328
13,751
Healing
39,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
23,792
5,070
0
2,132
20,071
9,271
1,989
6,746
13,325
103,710
0
W
Ra
 
Ra
24,909
2,833
8,219
10,820
21,445
10,351
3,162
9,817
11,628
105,333
0
W
Neith
AJayin
Neith
26,036
16,151
0
7,487
13,510
6,245
5,187
6,042
7,468
0
111,089
W
Gilgamesh
Bl4cklightning7
Gilgamesh
11,595
4,085
0
3,107
20,412
17,387
1,624
6,649
13,763
0
75,414
L
Jormungandr
Its_Hyperix_
Jormungandr
12,236
2,531
0
681
25,684
25,041
0
8,073
17,400
37,443
3,093
L
Fenrir
JunoJaris
Fenrir
10,454
2,121
0
4,014
26,431
10,936
0
13,430
12,773
0
59,435
L
Chaac
MrMIB
Chaac
11,889
2,565
0
5,057
30,617
25,705
0
10,523
19,910
0
50,794
L
Hou Yi
Ray01Dvn
Hou Yi
4,416
1,266
0
1,972
18,440
5,007
0
4,836
13,604
0
41,922
W
Shiva
Rredwing
Shiva
13,986
2,647
1,471
6,541
24,878
29,074
946
11,784
13,094
0
40,879
L
Chronos
melanieeee
Chronos
26,749
4,887
0
2,027
19,521
5,820
0
11,839
7,641
90,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
66,556
417
Minions Killed
560
0
Camps Cleared
0
2,104,793
Distance Traveled
2,159,805
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,073
586
140
6
0
441,720
4
W
Ra
13,435
560
138
6
0
426,325
6
W
Neith
13,699
571
144
6
0
398,606
3
W
Gilgamesh
12,876
537
88
4
0
446,372
1
L
Jormungandr
9,668
403
55
2
0
403,576
0
L
Fenrir
10,170
424
79
3
0
397,869
8
L
Chaac
10,432
435
85
4
0
434,522
2
L
Hou Yi
8,392
350
63
3
0
349,743
0
W
Shiva
12,473
520
50
2
0
446,782
3
L
Chronos
12,788
533
135
6
0
519,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role