Player Matchup

Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
WillTryForGems
Kumbhakarna
Diamond V
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
366W - 369L
1,979 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
aParagon
Danzaburou
Platinum I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 206L
2,003 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,457 SR
1,696 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,708 SR
1,987 MMR
Mercury
Mercury
Platinum IV
Gurjawp
Mercury
Platinum IV
Level 127
God Stats
5W - 2L
1,996 SR
Queue Stats
41W - 26L
2,023 MMR
Solo
Fafnir
Fafnir
Platinum I
KxngSinatra
Fafnir
Platinum I
Level 40
God Stats
5W - 1L
1,711 SR
Queue Stats
42W - 29L
2,009 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
aZerø
Ah Muzen Cab
Diamond V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 98L
1,938 MMR
Solo
Poseidon
Poseidon
Diamond V
biill
Poseidon
Diamond V
Level 158
God Stats
14W - 6L
1,832 SR
Queue Stats
137W - 130L
2,025 MMR
Solo
Cthulhu
Cthulhu
Platinum III
janat27
Cthulhu
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 6 / 0
9,825
546
6,303
13,308
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
 
Nemesis
13
5 / 7 / 3
8,372
465
7,063
13,410
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
 
Zeus
13
1 / 5 / 2
7,882
438
9,674
8,975
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
WillTryForGems
Kumbhakarna
12
0 / 6 / 5
8,091
450
3,994
18,880
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
aParagon
Danzaburou
18
3 / 2 / 2
11,026
613
7,615
16,935
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AtlasGebShiva

VS

Bans
AgniCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gurjawp
Mercury
18
10 / 2 / 12
12,066
670
13,869
16,488
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
14
1 / 3 / 17
10,578
588
8,162
18,776
17,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
aZerø
Ah Muzen Cab
19
5 / 1 / 9
12,239
680
8,298
10,553
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
biill
Poseidon
19
9 / 1 / 6
12,343
686
16,585
9,756
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
janat27
Cthulhu
15
1 / 3 / 7
10,146
564
10,236
14,250
16,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
26
26
Deaths
10
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
0
0.17
L
Nemesis
 
Nemesis
5
7
3
0.93
L
Zeus
 
Zeus
1
5
2
0.4
W
Mercury
Gurjawp
Mercury
10
2
12
8
W
Fafnir
1
3
17
3.17
L
Kumbhakarna
WillTryForGems
Kumbhakarna
0
6
5
0.42
L
Danzaburou
aParagon
Danzaburou
3
2
2
2
W
Ah Muzen Cab
aZerø
Ah Muzen Cab
5
1
9
9.5
W
Poseidon
biill
Poseidon
9
1
6
12
W
Cthulhu
janat27
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
57,150
71,508
Taken
69,823
31,782
Mitigated
46,262
14,603
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,303
1,967
0
2,930
13,308
4,644
0
2,709
10,599
0
81,677
L
Nemesis
 
Nemesis
7,063
3,277
0
3,049
13,410
4,595
0
4,457
8,953
0
42,261
L
Zeus
 
Zeus
9,674
465
0
212
8,975
2,686
0
3,765
5,210
60,290
0
W
Mercury
Gurjawp
Mercury
13,869
7,062
0
3,396
16,488
5,262
2,844
3,957
12,531
0
85,640
W
Fafnir
8,162
2,312
2,347
5,793
18,776
17,461
582
5,865
12,700
24,377
1,328
L
Kumbhakarna
WillTryForGems
Kumbhakarna
3,994
455
0
2,097
18,880
13,558
0
11,607
7,273
18,933
0
L
Danzaburou
aParagon
Danzaburou
7,615
2,119
0
6,315
16,935
6,299
0
11,846
5,089
0
71,673
W
Ah Muzen Cab
aZerø
Ah Muzen Cab
8,298
2,652
0
3,546
10,553
3,766
5,861
1,034
9,519
0
97,574
W
Poseidon
biill
Poseidon
16,585
2,335
0
3,762
9,756
3,618
2,665
3,623
6,133
96,139
0
W
Cthulhu
janat27
Cthulhu
10,236
511
779
3,405
14,250
16,155
168
1,942
12,308
64,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
57,372
526
Minions Killed
588
0
Camps Cleared
0
1,744,691
Distance Traveled
1,934,753
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,825
546
169
9
0
322,794
5
L
Nemesis
8,372
465
63
4
0
370,992
9
L
Zeus
7,882
438
118
7
0
328,705
5
W
Mercury
12,066
670
111
6
0
441,168
5
W
Fafnir
10,578
588
28
2
0
348,223
0
L
Kumbhakarna
8,091
450
23
1
0
370,065
7
L
Danzaburou
11,026
613
153
9
0
352,135
7
W
Ah Muzen Cab
12,239
680
178
10
0
384,126
5
W
Poseidon
12,343
686
166
9
0
382,177
6
W
Cthulhu
10,146
564
105
6
0
379,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role