Player Matchup

Zeus
Zeus
BobbyTeriyaki
Zeus
Level 80
God Stats
25W - 32L
1,504 SR
Queue Stats
187W - 191L
1,597 Elo+
Party 1
Ganesha
Ganesha
bryceking64
Ganesha
Level 69
God Stats
13W - 8L
1,598 SR
Queue Stats
32W - 24L
1,692 Elo+
Party 1
Odin
Odin
saucydawsy
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 162L
1,464 Elo+
Solo
Team Averages
Level 73
1,534 SR
1,584 Elo+

VS

Team Averages
Level 73
1,806 SR
1,796 Elo+
Ares
Ares
Dillman91
Ares
Level 128
God Stats
29W - 3L
1,991 SR
Queue Stats
603W - 320L
1,860 Elo+
Party 2
Izanami
Izanami
Koyuri
Izanami
Level 12
God Stats
6W - 3L
1,715 SR
Queue Stats
617W - 268L
2,039 Elo+
Party 2
Sol
Sol
esmyzay
Sol
Level 80
God Stats
4W - 5L
1,712 SR
Queue Stats
265W - 360L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,489
590
6,003
9,546
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
bryceking64
Ganesha
11
0 / 2 / 1
7,075
643
2,419
9,630
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 0
6,509
592
2,976
10,201
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 0 / 10
9,631
876
8,122
10,857
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Koyuri
Izanami
14
6 / 1 / 8
8,972
816
9,349
6,342
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
13
4 / 0 / 9
8,545
777
7,357
2,152
725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ares
5
0
10
10
W
Izanami
Koyuri
Izanami
6
1
8
10
L
Ganesha
bryceking64
Ganesha
0
2
1
0.25
W
Sol
4
0
9
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,398
Damage
24,828
29,377
Taken
19,351
17,096
Mitigated
14,172
2,829
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
1,081
0
493
9,546
3,335
0
5,024
4,522
27,159
0
W
Ares
8,122
406
0
5,256
10,857
10,695
296
5,705
4,976
11,340
0
W
Izanami
Koyuri
Izanami
9,349
4,956
0
3,129
6,342
2,752
1,471
2,093
4,101
0
55,139
L
Ganesha
bryceking64
Ganesha
2,419
186
0
1,728
9,630
8,530
0
4,873
4,757
12,597
0
W
Sol
7,357
1,063
0
768
2,152
725
261
964
1,127
23,990
0
L
2,976
1,017
0
608
10,201
5,231
0
5,843
4,358
0
12,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
27,148
102
Minions Killed
147
3
Camps Cleared
7
553,364
Distance Traveled
607,851
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,489
590
74
7
2
175,859
0
W
Ares
9,631
876
3
0
1
204,809
1
W
Izanami
8,972
816
100
9
1
209,039
6
L
Ganesha
7,075
643
3
0
0
197,159
5
W
Sol
8,545
777
44
4
5
194,003
1
L
Odin
6,509
592
25
2
1
180,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role