Player Matchup

Fenrir
Fenrir
LeHMantovanic
Fenrir
Level 84
God Stats
11W - 23L
1,215 SR
Queue Stats
1,230W - 1,962L
1,363 Elo+
Solo
Yu Huang
Yu Huang
XxbyjuaniixX
Yu Huang
Level 47
God Stats
2W - 4L
1,285 SR
Queue Stats
27W - 68L
1,396 Elo+
Solo
Tyr
Tyr
xAbstrakt_
Tyr
Level 95
God Stats
0W - 2L
1,345 SR
Queue Stats
3W - 6L
1,434 Elo+
Solo
Team Averages
Level 75
1,282 SR
1,398 Elo+

VS

Team Averages
Level 75
1,465 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Blackzatt
Baron Samedi
Level 49
God Stats
60W - 84L
1,405 SR
Queue Stats
140W - 235L
1,434 Elo+
Party 1
Fenrir
Fenrir
VAl4k L2
Fenrir
Level 80
God Stats
86W - 89L
1,524 SR
Queue Stats
296W - 451L
1,458 Elo+
Party 1
Hercules
Hercules
thiagost4rk
Hercules
Level 96
God Stats
5W - 6L
1,464 SR
Queue Stats
73W - 112L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 4
10,748
632
12,616
18,806
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Yu Huang
XxbyjuaniixX
Yu Huang
16
2 / 3 / 8
11,558
680
11,006
11,727
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 3 / 5
11,643
685
14,369
18,229
15,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackzatt
Baron Samedi
18
3 / 3 / 12
12,466
733
16,766
11,869
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
VAl4k L2
Fenrir
18
8 / 2 / 6
12,786
752
15,433
21,150
20,410
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
thiagost4rk
Hercules
16
6 / 6 / 8
12,063
710
7,684
16,631
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
17
17
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blackzatt
Baron Samedi
3
3
12
3
L
4
11
4
0.55
W
Fenrir
VAl4k L2
Fenrir
8
2
6
5.5
L
Yu Huang
XxbyjuaniixX
Yu Huang
2
3
8
2
W
Hercules
thiagost4rk
Hercules
6
6
8
1.67
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
39,883
48,762
Taken
49,650
32,706
Mitigated
43,053
7,609
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blackzatt
Baron Samedi
16,766
995
2,285
5,248
11,869
5,598
659
1,818
9,873
64,940
0
L
12,616
3,186
102
1,875
18,806
13,582
0
5,718
12,653
0
21,409
W
Fenrir
VAl4k L2
Fenrir
15,433
4,150
0
7,164
21,150
20,410
247
4,540
16,174
0
34,955
L
Yu Huang
XxbyjuaniixX
Yu Huang
11,006
690
0
1,040
11,727
3,748
300
4,004
7,504
46,619
0
W
Hercules
thiagost4rk
Hercules
7,684
1,211
0
4,706
16,631
17,045
142
5,358
10,875
6,253
15,521
L
14,369
3,025
0
4,592
18,229
15,376
151
8,881
8,985
0
35,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
37,315
144
Minions Killed
176
5
Camps Cleared
6
912,116
Distance Traveled
952,965
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,466
733
112
7
3
300,087
3
L
Fenrir
10,748
632
17
1
0
284,034
0
W
Fenrir
12,786
752
36
2
2
351,397
5
L
Yu Huang
11,558
680
76
4
2
294,801
3
W
Hercules
12,063
710
28
2
1
301,481
3
L
Tyr
11,643
685
51
3
3
333,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role