Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bangzprt2
Cliodhna
Level 101
God Stats
7W - 10L
1,404 SR
Queue Stats
323W - 314L
1,541 Elo+
Party 2
Atlas
Atlas
L Valkoinen
Atlas
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 6L
1,592 Elo+
Party 3
Eset
Eset
XxGhstKidxX
Eset
Level 96
God Stats
15W - 4L
1,616 SR
Queue Stats
411W - 388L
1,510 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,528 Elo+

VS

Team Averages
Level 102
1,554 SR
1,546 Elo+
Vamana
Vamana
Armagediztan
Vamana
Level 158
God Stats
3W - 2L
1,636 SR
Queue Stats
348W - 323L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
DROPBOMBSONMOMS
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
Dractylus
Sylvanus
Level 148
God Stats
0W - 3L
1,345 SR
Queue Stats
179W - 158L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Flyingsht
Danzaburou
Level 17
God Stats
2W - 1L
1,792 SR
Queue Stats
27W - 24L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Warhawk76 JR
Tsukuyomi
Level 66
God Stats
3W - 2L
1,498 SR
Queue Stats
212W - 252L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 0
6,891
689
3,020
5,108
3,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
 
Xbalanque
10
2 / 1 / 10
6,100
610
8,628
6,309
1,726
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Bangzprt2
Cliodhna
12
6 / 2 / 4
6,747
675
4,665
8,197
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 7
5,575
558
3,596
7,315
4,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 0
6,067
607
3,964
3,884
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 3 / 0
6,104
610
2,725
7,847
7,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
9
0 / 3 / 3
5,222
522
5,010
5,295
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dractylus
Sylvanus
8
0 / 4 / 0
4,611
461
3,758
9,242
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Flyingsht
Danzaburou
9
0 / 2 / 0
4,873
487
2,771
6,881
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Warhawk76 JR
Tsukuyomi
10
3 / 4 / 1
5,908
591
2,809
6,759
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
Xbalanque
 
Xbalanque
2
1
10
7
L
Vamana
1
3
0
0.33
W
Cliodhna
Bangzprt2
Cliodhna
6
2
4
4
L
Yu Huang
0
3
3
0.5
L
Sylvanus
Dractylus
Sylvanus
0
4
0
0
L
Danzaburou
Flyingsht
Danzaburou
0
2
0
0
W
2
1
7
5.5
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
3
4
1
0.88
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
17,073
30,813
Taken
36,024
14,202
Mitigated
15,658
11,204
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,020
385
0
1,971
5,108
3,982
0
789
4,319
0
34,903
W
Xbalanque
 
Xbalanque
8,628
2,293
0
934
6,309
1,726
476
1,454
4,855
0
35,144
L
Vamana
2,725
801
93
1,902
7,847
7,170
22
0
7,847
0
32,604
W
Cliodhna
Bangzprt2
Cliodhna
4,665
274
0
4,136
8,197
2,496
0
2,172
6,025
0
32,093
L
Yu Huang
5,010
680
0
1,223
5,295
1,471
0
2,012
3,283
23,561
0
L
Sylvanus
Dractylus
Sylvanus
3,758
1,143
79
2,294
9,242
3,641
64
2,746
6,496
16,439
6,510
L
Danzaburou
Flyingsht
Danzaburou
2,771
1,055
0
2,471
6,881
1,451
27
1,469
5,412
0
23,203
W
3,596
951
462
2,068
7,315
4,848
96
2,644
4,671
13,424
0
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
2,809
533
0
1,636
6,759
1,925
0
1,333
5,426
0
19,752
W
3,964
196
0
1,633
3,884
1,150
0
1,244
2,640
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
26,718
294
Minions Killed
251
0
Camps Cleared
0
1,069,839
Distance Traveled
991,618
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,891
689
91
9
0
211,285
1
W
Xbalanque
6,100
610
62
6
0
204,598
4
L
Vamana
6,104
610
77
8
0
201,045
1
W
Cliodhna
6,747
675
61
6
0
245,971
2
L
Yu Huang
5,222
522
43
4
0
187,841
2
L
Sylvanus
4,611
461
44
4
0
177,028
3
L
Danzaburou
4,873
487
41
4
0
200,712
6
W
Atlas
5,575
558
26
3
0
213,084
2
L
Tsukuyomi
5,908
591
46
5
0
224,992
2
W
Eset
6,067
607
54
5
0
194,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role