Player Matchup

Hera
Hera
Cold4you_
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,240 Elo+
Party 1
Erlang Shen
Erlang Shen
GrandDizerMixer
Erlang Shen
Level 41
God Stats
8W - 18L
1,189 SR
Queue Stats
206W - 246L
1,229 Elo+
Party 1
Neith
Neith
JustHabak
Neith
Level 14
God Stats
11W - 28L
1,318 SR
Queue Stats
16W - 36L
1,192 Elo+
Party 1
Loki
Loki
OS Luke6976
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 3
Khepri
Khepri
illiterate9585
Khepri
Level 61
God Stats
1W - 3L
1,427 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 3
Team Averages
Level 31
1,387 SR
1,299 Elo+

VS

Team Averages
Level 55
1,575 SR
1,367 Elo+
Chaac
Chaac
Deivisss90
Chaac
Level 49
God Stats
14W - 16L
1,569 SR
Queue Stats
172W - 174L
1,434 Elo+
Solo
Yu Huang
Yu Huang
LaaRota
Yu Huang
Level 68
God Stats
5W - 2L
1,651 SR
Queue Stats
228W - 237L
1,485 Elo+
Solo
Hou Yi
Hou Yi
ShadowSieGy
Hou Yi
Level 61
God Stats
3W - 10L
1,470 SR
Queue Stats
173W - 214L
1,333 Elo+
Party 2
Vamana
Vamana
TiiThii3u
Vamana
Level 69
God Stats
30W - 30L
1,541 SR
Queue Stats
114W - 153L
1,297 Elo+
Party 2
Ao Kuang
Ao Kuang
le_geniecologue
Ao Kuang
Level 28
God Stats
2W - 1L
1,645 SR
Queue Stats
92W - 131L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 7 / 3
9,336
467
4,460
12,116
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
GrandDizerMixer
Erlang Shen
16
2 / 3 / 1
9,933
497
10,873
22,402
16,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
JustHabak
Neith
13
1 / 4 / 0
8,515
426
6,676
11,249
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 1
8,566
428
2,999
10,710
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 1
8,169
408
3,893
15,594
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 1 / 2
9,777
489
11,036
12,435
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
LaaRota
Yu Huang
19
4 / 2 / 7
11,534
577
11,850
10,118
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
16
3 / 1 / 7
9,876
494
10,891
9,116
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
TiiThii3u
Vamana
19
3 / 2 / 1
12,253
613
9,224
13,285
13,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
17
11 / 2 / 4
11,089
554
11,687
16,879
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
27
27
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
2
7
3
0.5
W
Chaac
6
1
2
7
L
Erlang Shen
GrandDizerMixer
Erlang Shen
2
3
1
0.83
L
Neith
JustHabak
Neith
1
4
0
0.25
W
Yu Huang
LaaRota
Yu Huang
4
2
7
3.75
L
1
7
1
0.21
W
Hou Yi
3
1
7
6.5
W
Vamana
TiiThii3u
Vamana
3
2
1
1.75
L
0
6
1
0.08
W
Ao Kuang
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
54,688
72,071
Taken
61,833
45,310
Mitigated
34,214
13,441
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,460
1,417
0
1,195
12,116
4,263
540
4,630
7,472
40,886
0
W
Chaac
11,036
3,824
0
4,257
12,435
6,140
387
3,107
9,286
0
49,580
L
Erlang Shen
GrandDizerMixer
Erlang Shen
10,873
6,080
0
7,832
22,402
16,566
1,557
8,618
13,734
0
50,812
L
Neith
JustHabak
Neith
6,676
4,538
0
1,592
11,249
3,263
672
2,717
8,532
0
54,472
W
Yu Huang
LaaRota
Yu Huang
11,850
1,399
0
250
10,118
4,214
360
2,813
7,145
89,836
0
L
2,999
756
0
1,364
10,710
3,738
0
4,230
6,480
0
55,263
W
Hou Yi
10,891
6,258
314
3,683
9,116
3,579
2,159
1,355
7,761
0
64,858
W
Vamana
TiiThii3u
Vamana
9,224
6,538
0
4,206
13,285
13,088
5,267
299
12,946
0
92,576
L
3,893
850
0
1,458
15,594
17,480
88
3,063
12,316
18,267
0
W
Ao Kuang
11,687
4,516
0
4,748
16,879
7,193
1,278
537
16,342
56,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
54,529
396
Minions Killed
566
0
Camps Cleared
0
1,790,145
Distance Traveled
1,982,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,336
467
83
4
0
306,202
0
W
Chaac
9,777
489
80
4
0
390,738
0
L
Erlang Shen
9,933
497
106
5
0
370,423
3
L
Neith
8,515
426
114
6
0
329,704
0
W
Yu Huang
11,534
577
149
7
0
399,109
3
L
Loki
8,566
428
79
4
0
436,968
0
W
Hou Yi
9,876
494
85
4
0
369,468
0
W
Vamana
12,253
613
174
9
0
388,351
0
L
Khepri
8,169
408
14
1
0
346,848
3
W
Ao Kuang
11,089
554
78
4
0
434,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role