Player Matchup

Cthulhu
Cthulhu
AquaPie
Cthulhu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,321 Elo+
Party 1
Shiva
Shiva
Bxurbon
Shiva
Level 21
God Stats
41W - 17L
1,673 SR
Queue Stats
84W - 46L
1,572 Elo+
Party 2
Yu Huang
Yu Huang
GUNS AND GLORIE
Yu Huang
Level 160
God Stats
1W - 1L
1,283 SR
Queue Stats
147W - 96L
1,546 Elo+
Party 2
Sol
Sol
LeociferX
Sol
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,118 Elo+
Party 1
Chaac
Chaac
Total carnag
Chaac
Level 156
God Stats
3W - 1L
1,320 SR
Queue Stats
169W - 110L
1,621 Elo+
Party 2
Team Averages
Level 107
1,455 SR
1,436 Elo+

VS

Team Averages
Level 45
1,486 SR
1,465 Elo+
Mercury
Mercury
AlbertoDYA
Mercury
Level 47
God Stats
2W - 4L
1,413 SR
Queue Stats
173W - 236L
1,419 Elo+
Solo
Ah Puch
Ah Puch
L0ReTyR
Ah Puch
Level 40
God Stats
3W - 2L
1,203 SR
Queue Stats
333W - 386L
1,424 Elo+
Solo
Kukulkan
Kukulkan
RafaelOLVR
Kukulkan
Level 53
God Stats
28W - 9L
1,752 SR
Queue Stats
283W - 294L
1,445 Elo+
Solo
Hachiman
Hachiman
Spooder-Boiii69
Hachiman
Level 43
God Stats
2W - 2L
1,471 SR
Queue Stats
257W - 214L
1,548 Elo+
Party 3
Xing Tian
Xing Tian
Stealyourgrl504
Xing Tian
Level 43
God Stats
6W - 4L
1,592 SR
Queue Stats
117W - 98L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaPie
Cthulhu
18
1 / 3 / 17
11,989
999
11,275
18,000
22,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
Bxurbon
Shiva
19
6 / 5 / 14
12,793
1,066
21,021
24,921
26,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
19
4 / 2 / 15
13,318
1,110
20,862
11,944
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 11
12,220
1,018
15,212
13,192
4,449
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
12 / 6 / 10
14,458
1,205
25,273
25,020
16,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlbertoDYA
Mercury
18
3 / 7 / 11
12,189
1,016
16,443
20,033
6,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
L0ReTyR
Ah Puch
19
6 / 5 / 12
13,926
1,161
31,475
19,808
7,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
RafaelOLVR
Kukulkan
19
5 / 7 / 10
14,190
1,183
11,863
19,451
15,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
18
2 / 5 / 10
12,173
1,014
12,050
18,434
5,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Stealyourgrl504
Xing Tian
19
4 / 3 / 13
13,853
1,154
13,754
21,295
26,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
27
Kills
20
20
Deaths
27
67
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlbertoDYA
Mercury
3
7
11
1.21
W
Cthulhu
AquaPie
Cthulhu
1
3
17
3.17
W
Shiva
Bxurbon
Shiva
6
5
14
2.6
W
Yu Huang
4
2
15
5.75
L
Ah Puch
L0ReTyR
Ah Puch
6
5
12
2.4
W
4
4
11
2.38
L
Kukulkan
RafaelOLVR
Kukulkan
5
7
10
1.43
L
Hachiman
2
5
10
1.4
L
Xing Tian
Stealyourgrl504
Xing Tian
4
3
13
3.5
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,643
Damage
85,585
93,077
Taken
99,021
75,041
Mitigated
61,687
13,216
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlbertoDYA
Mercury
16,443
6,348
0
584
20,033
6,574
0
11,362
8,122
0
25,474
W
Cthulhu
AquaPie
Cthulhu
11,275
457
655
0
18,000
22,900
0
12,447
5,553
22,293
0
W
Shiva
Bxurbon
Shiva
21,021
3,114
377
3,276
24,921
26,346
0
13,199
11,722
0
28,202
W
Yu Huang
20,862
2,080
0
293
11,944
5,123
0
5,783
6,161
51,772
0
L
Ah Puch
L0ReTyR
Ah Puch
31,475
1,002
0
2,202
19,808
7,417
0
8,515
10,829
53,424
0
W
15,212
3,841
0
2,555
13,192
4,449
0
10,077
3,115
38,603
0
L
Kukulkan
RafaelOLVR
Kukulkan
11,863
1,554
0
860
19,451
15,136
0
10,524
8,365
40,241
0
L
Hachiman
12,050
8,323
207
2,916
18,434
5,788
0
4,457
13,827
0
38,180
L
Xing Tian
Stealyourgrl504
Xing Tian
13,754
888
105
1,780
21,295
26,772
0
10,009
10,529
28,692
0
W
25,273
2,356
0
6,060
25,020
16,223
0
15,586
9,434
0
46,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,778
Gold Earned
66,331
234
Minions Killed
243
9
Camps Cleared
6
1,151,267
Distance Traveled
1,157,913
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,189
1,016
15
1
2
246,765
0
W
Cthulhu
11,989
999
33
3
1
240,940
1
W
Shiva
12,793
1,066
16
1
0
228,739
0
W
Yu Huang
13,318
1,110
89
7
6
233,576
0
L
Ah Puch
13,926
1,161
56
5
1
236,715
0
W
Sol
12,220
1,018
56
5
1
221,302
0
L
Kukulkan
14,190
1,183
76
6
2
204,250
0
L
Hachiman
12,173
1,014
79
7
1
223,052
1
L
Xing Tian
13,853
1,154
17
1
0
247,131
2
W
Chaac
14,458
1,205
40
3
1
226,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role