Player Matchup

Cerberus
Cerberus
FadedShadowX
Cerberus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 159L
1,559 Elo+
Party 2
Tyr
Tyr
HavokNinja05
Tyr
Level 147
God Stats
1W - 0L
1,205 SR
Queue Stats
8W - 8L
1,609 Elo+
Party 2
Sobek
Sobek
MrCharbanator
Sobek
Level 146
God Stats
1W - 0L
1,644 SR
Queue Stats
14W - 8L
1,706 Elo+
Party 2
Bellona
Bellona
thugpenguin69
Bellona
Level 149
God Stats
1W - 0L
1,823 SR
Queue Stats
20W - 15L
1,641 Elo+
Party 2
Olorun
Olorun
xenres316
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Party 2
Team Averages
Level 152
1,534 SR
1,564 Elo+

VS

Team Averages
Level 136
1,604 SR
1,564 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BigBlack_Goofy_
Persephone
Level 105
God Stats
6W - 2L
1,702 SR
Queue Stats
357W - 368L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
BlazingSeabolt
Zhong Kui
Level 119
God Stats
6W - 2L
1,784 SR
Queue Stats
330W - 293L
1,549 Elo+
Party 1
Olorun
Olorun
Ghostman1995
Olorun
Level 137
God Stats
6W - 4L
1,534 SR
Queue Stats
326W - 183L
1,638 Elo+
Party 1
Apollo
Apollo
II Thief ll
Apollo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FadedShadowX
Cerberus
20
10 / 5 / 22
13,792
919
20,983
31,282
40,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 18
12,643
843
14,868
23,739
19,065
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 4 / 16
12,309
821
10,167
22,033
29,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
20
12 / 4 / 19
14,296
953
25,003
27,719
33,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
xenres316
Olorun
17
1 / 7 / 16
10,919
728
10,461
16,593
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 7 / 10
12,688
846
28,663
15,159
7,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
BigBlack_Goofy_
Persephone
17
5 / 8 / 12
11,531
769
21,259
16,381
6,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
BlazingSeabolt
Zhong Kui
18
3 / 10 / 15
11,227
748
18,998
26,135
29,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
19
4 / 6 / 16
11,912
794
16,537
17,686
9,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
18
4 / 9 / 16
11,675
778
21,754
18,156
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
94
40
Kills
25
25
Deaths
40
91
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
7
10
2
L
Persephone
BigBlack_Goofy_
Persephone
5
8
12
1.38
L
Zhong Kui
BlazingSeabolt
Zhong Kui
3
10
15
1.05
W
Cerberus
FadedShadowX
Cerberus
10
5
22
4.2
L
Olorun
4
6
16
2
W
8
5
18
3.4
L
Apollo
4
9
16
1.33
W
9
4
16
4.25
W
Bellona
12
4
19
5.38
W
Olorun
xenres316
Olorun
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,482
Damage
107,211
121,366
Taken
93,517
130,726
Mitigated
60,336
53,297
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
28,663
8,703
2,235
1,158
15,159
7,038
1,264
6,497
8,662
0
41,132
L
Persephone
BigBlack_Goofy_
Persephone
21,259
2,410
207
2,351
16,381
6,320
40
8,187
8,186
38,023
0
L
Zhong Kui
BlazingSeabolt
Zhong Kui
18,998
1,934
1,033
4,432
26,135
29,321
269
8,716
17,419
33,353
0
W
Cerberus
FadedShadowX
Cerberus
20,983
1,134
2,183
8,763
31,282
40,984
688
14,648
16,634
42,674
0
L
Olorun
16,537
11,372
4,995
7,082
17,686
9,170
1,058
9,305
8,381
27,592
0
W
14,868
2,243
6,221
8,908
23,739
19,065
356
11,570
12,169
0
25,235
L
Apollo
21,754
12,215
0
2,706
18,156
8,487
1,120
10,887
7,269
0
30,818
W
10,167
631
2,919
6,090
22,033
29,696
580
8,951
12,656
19,317
0
W
Bellona
25,003
7,815
4,373
6,373
27,719
33,737
1,628
12,888
14,831
4,799
35,172
W
Olorun
xenres316
Olorun
10,461
3,745
3,660
3,807
16,593
7,244
3,099
8,737
7,856
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
59,033
184
Minions Killed
136
0
Camps Cleared
0
1,390,511
Distance Traveled
1,215,947
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,688
846
35
2
0
253,290
1
L
Persephone
11,531
769
19
1
0
235,960
0
L
Zhong Kui
11,227
748
35
2
0
209,237
0
W
Cerberus
13,792
919
53
4
0
290,573
4
L
Olorun
11,912
794
25
2
0
243,671
0
W
Tyr
12,643
843
19
1
0
339,551
6
L
Apollo
11,675
778
22
1
0
273,789
3
W
Sobek
12,309
821
23
2
0
263,107
0
W
Bellona
14,296
953
28
2
0
282,094
1
W
Olorun
10,919
728
61
4
0
215,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role