Player Matchup

Thoth
Thoth
Craizee
Thoth
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 89L
1,855 Elo+
Party 2
Ullr
Ullr
flyingninja908
Ullr
Level 118
God Stats
8W - 2L
1,856 SR
Queue Stats
122W - 60L
1,742 Elo+
Party 2
Tyr
Tyr
livedjoshua
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 103L
1,731 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,776 Elo+

VS

Team Averages
Level 59
1,543 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Mister_Psychotic
Baron Samedi
Level 68
God Stats
44W - 63L
1,507 SR
Queue Stats
139W - 203L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
Sabboth
Cthulhu
Level 8
God Stats
4W - 6L
1,664 SR
Queue Stats
9W - 15L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
UrBeatByGarbage
Heimdallr
Level 102
God Stats
182W - 268L
1,458 SR
Queue Stats
187W - 305L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Craizee
Thoth
18
1 / 3 / 7
12,095
672
12,541
11,377
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 4 / 4
11,190
622
8,855
12,137
4,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 2
13,956
775
14,219
21,179
24,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mister_Psychotic
Baron Samedi
15
1 / 7 / 6
10,574
587
10,807
15,440
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sabboth
Cthulhu
15
3 / 4 / 3
10,790
599
7,647
17,017
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
UrBeatByGarbage
Heimdallr
17
3 / 2 / 4
11,282
627
12,121
13,774
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
7
7
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Craizee
Thoth
1
3
7
1.5
L
Baron Samedi
Mister_Psychotic
Baron Samedi
1
7
6
0.57
L
Cthulhu
Sabboth
Cthulhu
3
4
3
1.13
L
Heimdallr
UrBeatByGarbage
Heimdallr
3
2
4
2.5
W
1
4
4
0.75
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,615
Damage
30,575
44,693
Taken
46,231
32,845
Mitigated
29,653
9,677
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Craizee
Thoth
12,541
339
217
1,280
11,377
4,078
137
5,171
6,072
59,079
0
L
Baron Samedi
Mister_Psychotic
Baron Samedi
10,807
245
2,153
4,329
15,440
7,497
248
5,484
9,536
43,036
0
L
Cthulhu
Sabboth
Cthulhu
7,647
916
758
2,334
17,017
15,784
60
3,827
12,674
20,318
0
L
Heimdallr
UrBeatByGarbage
Heimdallr
12,121
3,359
0
3,670
13,774
6,372
1,244
3,818
9,608
0
40,403
W
8,855
3,111
0
757
12,137
4,633
2,256
4,633
7,359
0
44,169
W
14,219
1,586
0
7,423
21,179
24,134
375
8,234
12,271
5,963
36,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
32,646
214
Minions Killed
158
11
Camps Cleared
4
1,173,256
Distance Traveled
978,179
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,095
672
100
6
3
394,867
2
L
Baron Samedi
10,574
587
57
3
1
310,287
3
L
Cthulhu
10,790
599
25
1
1
320,830
0
L
Heimdallr
11,282
627
76
4
2
347,062
1
W
Ullr
11,190
622
69
4
6
323,953
2
W
Tyr
13,956
775
45
3
2
454,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role