Player Matchup

Set
Set
D4nOn1
Set
Level 88
God Stats
22W - 29L
1,487 SR
Queue Stats
569W - 681L
1,392 Elo+
Solo
Fafnir
Fafnir
Damn6Daniel
Fafnir
Level 105
God Stats
5W - 7L
1,463 SR
Queue Stats
160W - 186L
1,478 Elo+
Solo
Arachne
Arachne
Gabdark777
Arachne
Level 98
God Stats
11W - 19L
1,395 SR
Queue Stats
308W - 326L
1,412 Elo+
Party 2
Izanami
Izanami
IDreadWolf
Izanami
Level 149
God Stats
7W - 2L
1,734 SR
Queue Stats
127W - 117L
1,443 Elo+
Solo
Yu Huang
Yu Huang
inkcente
Yu Huang
Level 104
God Stats
7W - 4L
1,567 SR
Queue Stats
267W - 282L
1,410 Elo+
Party 2
Team Averages
Level 109
1,529 SR
1,427 Elo+

VS

Team Averages
Level 100
1,367 SR
1,421 Elo+
He Bo
He Bo
Jorge96
He Bo
Level 101
God Stats
1W - 2L
1,302 SR
Queue Stats
257W - 308L
1,381 Elo+
Party 1
Shiva
Shiva
Leto10
Shiva
Level 146
God Stats
1W - 5L
1,117 SR
Queue Stats
108W - 126L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rodririver82
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 136L
1,455 Elo+
Solo
Rama
Rama
ZuluKabulu
Rama
Level 104
God Stats
7W - 8L
1,494 SR
Queue Stats
125W - 152L
1,425 Elo+
Party 1
Ymir
Ymir
zFrSilva96
Ymir
Level 85
God Stats
14W - 25L
1,424 SR
Queue Stats
325W - 326L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
D4nOn1
Set
13
2 / 1 / 2
8,172
545
8,442
10,038
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
13
2 / 0 / 7
8,670
578
4,635
10,437
9,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Gabdark777
Arachne
15
8 / 1 / 4
8,866
591
6,341
9,386
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IDreadWolf
Izanami
16
4 / 1 / 2
9,229
615
8,903
8,866
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
inkcente
Yu Huang
14
4 / 2 / 3
8,352
557
8,446
4,855
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jorge96
He Bo
11
1 / 6 / 1
6,973
465
3,747
9,585
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Leto10
Shiva
13
1 / 3 / 0
7,595
506
9,494
14,265
11,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Rodririver82
Morgan Le Fay
9
1 / 4 / 1
6,053
404
2,538
5,743
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,688
513
7,450
9,634
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,927
462
2,386
12,293
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
D4nOn1
Set
2
1
2
3
W
Fafnir
2
0
7
5.5
W
Arachne
Gabdark777
Arachne
8
1
4
10
W
Izanami
IDreadWolf
Izanami
4
1
2
5
L
He Bo
Jorge96
He Bo
1
6
1
0.25
L
Shiva
Leto10
Shiva
1
3
0
0.33
L
Morgan Le Fay
Rodririver82
Morgan Le Fay
1
4
1
0.38
L
2
3
0
0.67
W
Yu Huang
inkcente
Yu Huang
4
2
3
2.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
25,615
43,582
Taken
51,520
25,305
Mitigated
24,581
18,506
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
D4nOn1
Set
8,442
3,811
0
2,903
10,038
6,199
700
1,012
9,026
0
52,875
W
Fafnir
4,635
1,114
1,972
4,835
10,437
9,505
139
1,799
8,638
20,818
4,979
W
Arachne
Gabdark777
Arachne
6,341
4,319
0
4,052
9,386
4,197
271
2,234
7,152
0
50,190
W
Izanami
IDreadWolf
Izanami
8,903
5,204
0
3,930
8,866
3,820
2,557
1,134
7,732
0
78,640
L
He Bo
Jorge96
He Bo
3,747
411
0
3,027
9,585
2,468
423
2,024
7,523
39,376
0
L
Shiva
Leto10
Shiva
9,494
1,311
0
7,632
14,265
11,397
705
1,614
12,078
114
47,172
L
Morgan Le Fay
Rodririver82
Morgan Le Fay
2,538
64
0
575
5,743
1,679
0
2,634
3,109
25,484
0
L
7,450
6,281
0
2,937
9,634
2,133
0
1,185
8,449
0
51,804
W
Yu Huang
inkcente
Yu Huang
8,446
777
0
814
4,855
1,584
701
2,606
2,249
55,629
0
L
2,386
679
162
2,149
12,293
6,904
0
5,512
6,741
25,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
35,236
460
Minions Killed
370
0
Camps Cleared
0
1,480,129
Distance Traveled
1,212,169
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,172
545
102
7
0
286,526
3
W
Fafnir
8,670
578
33
2
0
302,203
5
W
Arachne
8,866
591
86
6
0
339,547
6
W
Izanami
9,229
615
141
9
0
268,247
6
L
He Bo
6,973
465
80
5
0
272,086
3
L
Shiva
7,595
506
87
6
0
293,656
9
L
Morgan Le Fay
6,053
404
53
4
0
144,216
2
L
Rama
7,688
513
102
7
0
253,407
2
W
Yu Huang
8,352
557
98
7
0
283,606
6
L
Ymir
6,927
462
48
3
0
248,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role