Player Matchup

Zeus
Zeus
B0RK LAZAR
Zeus
Level 136
God Stats
7W - 6L
1,431 SR
Queue Stats
168W - 214L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
NukedBiscuit
Gilgamesh
Level 153
God Stats
6W - 9L
1,181 SR
Queue Stats
236W - 303L
1,498 Elo+
Party 1
Hercules
Hercules
Rusticlese
Hercules
Level 140
God Stats
12W - 24L
1,402 SR
Queue Stats
228W - 287L
1,507 Elo+
Party 1
Sol
Sol
SheerRage
Sol
Level 147
God Stats
4W - 6L
1,485 SR
Queue Stats
197W - 236L
1,515 Elo+
Party 1
Mercury
Mercury
XxLONG0RI4xX
Mercury
Level 121
God Stats
4W - 2L
1,758 SR
Queue Stats
224W - 243L
1,509 Elo+
Solo
Team Averages
Level 139
1,452 SR
1,504 Elo+

VS

Team Averages
Level 40
1,384 SR
1,452 Elo+
Erlang Shen
Erlang Shen
KonerBiller
Erlang Shen
Level 32
God Stats
0W - 3L
1,359 SR
Queue Stats
27W - 31L
1,454 Elo+
Solo
Bastet
Bastet
MercuryGem
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,540 Elo+
Solo
Janus
Janus
Sidiuzz
Janus
Level 37
God Stats
8W - 7L
1,247 SR
Queue Stats
360W - 368L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
SmartieS-YT
Ao Kuang
Level 38
God Stats
5W - 5L
1,515 SR
Queue Stats
22W - 23L
1,477 Elo+
Solo
Izanami
Izanami
zxThe_Punisherx-
Izanami
Level 45
God Stats
1W - 1L
1,300 SR
Queue Stats
49W - 80L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
12,708
794
26,912
10,308
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NukedBiscuit
Gilgamesh
20
6 / 5 / 20
12,921
808
14,318
20,747
19,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Rusticlese
Hercules
19
5 / 0 / 15
12,386
774
9,443
15,204
17,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 0 / 9
13,059
816
13,448
15,333
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
XxLONG0RI4xX
Mercury
20
7 / 1 / 15
12,595
787
14,323
16,493
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KonerBiller
Erlang Shen
17
0 / 5 / 3
10,163
635
8,631
22,211
22,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
MercuryGem
Bastet
17
3 / 5 / 4
10,882
680
12,642
15,563
5,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Sidiuzz
Janus
19
4 / 7 / 6
11,893
743
20,770
18,235
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SmartieS-YT
Ao Kuang
15
1 / 5 / 6
9,958
622
6,426
20,160
12,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 4
10,403
650
5,657
15,765
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
29
Kills
9
10
Deaths
29
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Erlang Shen
KonerBiller
Erlang Shen
0
5
3
0.3
L
Bastet
MercuryGem
Bastet
3
5
4
1
W
Gilgamesh
NukedBiscuit
Gilgamesh
6
5
20
3.2
W
Hercules
Rusticlese
Hercules
5
0
15
12.5
W
5
0
9
9.5
L
Janus
Sidiuzz
Janus
4
7
6
1
L
Ao Kuang
SmartieS-YT
Ao Kuang
1
5
6
0.8
W
Mercury
XxLONG0RI4xX
Mercury
7
1
15
14.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,444
Damage
54,126
78,085
Taken
91,934
54,231
Mitigated
52,817
20,974
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,912
2,727
0
1,975
10,308
4,279
1,923
6,527
3,781
57,591
0
L
Erlang Shen
KonerBiller
Erlang Shen
8,631
4,615
0
5,004
22,211
22,002
0
11,042
10,814
0
35,003
L
Bastet
MercuryGem
Bastet
12,642
2,318
169
1,910
15,563
5,652
32
7,256
8,210
0
31,640
W
Gilgamesh
NukedBiscuit
Gilgamesh
14,318
2,578
0
1,936
20,747
19,579
285
5,547
15,200
0
32,281
W
Hercules
Rusticlese
Hercules
9,443
910
474
5,122
15,204
17,348
820
4,819
10,385
0
20,963
W
13,448
3,059
0
8,222
15,333
5,570
8,372
5,722
9,611
77,735
0
L
Janus
Sidiuzz
Janus
20,770
609
276
2,875
18,235
6,554
56
8,429
9,664
70,590
0
L
Ao Kuang
SmartieS-YT
Ao Kuang
6,426
933
0
3,192
20,160
12,392
0
7,189
12,910
19,638
0
W
Mercury
XxLONG0RI4xX
Mercury
14,323
7,951
0
3,245
16,493
7,455
1,410
4,581
11,912
0
34,986
L
5,657
2,832
174
909
15,765
6,217
0
5,884
9,775
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,669
Gold Earned
53,299
285
Minions Killed
273
0
Camps Cleared
0
1,781,193
Distance Traveled
1,552,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,708
794
72
5
0
321,012
0
L
Erlang Shen
10,163
635
43
3
0
330,056
1
L
Bastet
10,882
680
34
2
0
314,563
1
W
Gilgamesh
12,921
808
31
2
0
343,986
0
W
Hercules
12,386
774
24
2
0
367,268
0
W
Sol
13,059
816
120
8
0
326,564
3
L
Janus
11,893
743
104
7
0
304,811
0
L
Ao Kuang
9,958
622
22
1
0
329,549
0
W
Mercury
12,595
787
38
2
0
422,363
0
L
Izanami
10,403
650
70
4
0
273,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role