Player Matchup

Ymir
Ymir
FENCE-GOD
Ymir
Level 86
God Stats
0W - 6L
1,177 SR
Queue Stats
171W - 216L
1,331 Elo+
Party 1
Izanami
Izanami
OmnipotentCrippL
Izanami
Level 109
God Stats
4W - 5L
1,401 SR
Queue Stats
308W - 423L
1,329 Elo+
Party 1
Thoth
Thoth
UglyCalendar
Thoth
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 393L
1,335 Elo+
Party 1
Team Averages
Level 83
1,359 SR
1,332 Elo+

VS

Team Averages
Level 79
1,554 SR
1,443 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
L3G3NxDAIRY
Yu Huang
Level 106
God Stats
7W - 0L
1,665 SR
Queue Stats
24W - 17L
1,577 Elo+
Party 2
Hercules
Hercules
LilB0ost3d
Hercules
Level 6
God Stats
4W - 5L
1,497 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 0
6,511
592
2,775
12,097
9,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
6,544
595
6,341
7,626
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 0
8,084
735
4,029
7,692
2,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
9 / 1 / 5
9,000
818
6,884
11,265
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
L3G3NxDAIRY
Yu Huang
13
4 / 0 / 11
8,539
776
9,275
5,281
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LilB0ost3d
Hercules
13
2 / 1 / 12
8,641
786
6,777
12,507
11,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
15
15
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
5
11.5
L
Ymir
0
6
0
0
W
Yu Huang
L3G3NxDAIRY
Yu Huang
4
0
11
9.5
W
Hercules
LilB0ost3d
Hercules
2
1
12
8
L
0
4
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
22,936
27,415
Taken
29,053
13,880
Mitigated
26,134
1,534
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,884
1,642
0
2,802
11,265
12,658
458
2,770
8,495
0
17,556
L
Ymir
2,775
452
255
701
12,097
9,740
0
5,001
6,904
15,841
0
W
Yu Huang
L3G3NxDAIRY
Yu Huang
9,275
829
0
974
5,281
1,881
1,653
616
4,665
39,936
0
W
Hercules
LilB0ost3d
Hercules
6,777
1,250
311
6,979
12,507
11,595
331
4,256
8,251
0
17,330
L
6,341
3,742
0
403
7,626
2,085
0
2,397
5,086
0
21,564
L
4,029
294
0
175
7,692
2,055
0
2,002
5,589
20,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,139
Gold Earned
26,180
87
Minions Killed
100
4
Camps Cleared
4
550,466
Distance Traveled
653,425
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,000
818
21
2
1
232,136
1
L
Ymir
6,511
592
26
2
1
174,327
0
W
Yu Huang
8,539
776
65
6
3
206,341
1
W
Hercules
8,641
786
14
1
0
214,948
3
L
Izanami
6,544
595
31
3
2
187,829
1
L
Thoth
8,084
735
30
3
1
188,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role