Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Diogger
Arachne
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 109L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
JennsBootySweat
Gilgamesh
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,617 Elo+
Solo
Apollo
Apollo
papanick
Apollo
Level 121
God Stats
5W - 3L
1,811 SR
Queue Stats
228W - 188L
1,621 Elo+
Party 2
Horus
Horus
xMrSisterFisterx
Horus
Level 124
God Stats
3W - 3L
1,153 SR
Queue Stats
71W - 64L
1,576 Elo+
Party 1
Team Averages
Level 115
1,493 SR
1,585 Elo+

VS

Team Averages
Level 118
1,619 SR
1,577 Elo+
Da Ji
Da Ji
BeamToeseph
Da Ji
Level 85
God Stats
6W - 9L
1,535 SR
Queue Stats
108W - 96L
1,568 Elo+
Party 3
Sobek
Sobek
NickTheHokage
Sobek
Level 129
God Stats
6W - 3L
1,840 SR
Queue Stats
100W - 102L
1,565 Elo+
Party 3
Susano
Susano
WillYouPlees
Susano
Level 139
God Stats
67W - 59L
1,531 SR
Queue Stats
163W - 146L
1,570 Elo+
Party 3
Yu Huang
Yu Huang
XxOddesyxX
Yu Huang
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,568 Elo+
Party 4
Medusa
Medusa
x100xcotton
Medusa
Level 155
God Stats
1W - 3L
1,689 SR
Queue Stats
85W - 88L
1,613 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 0 / 1
5,558
556
3,890
3,195
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Diogger
Arachne
11
2 / 1 / 4
5,954
595
2,768
6,970
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
JennsBootySweat
Gilgamesh
12
6 / 0 / 0
6,692
669
4,947
5,607
3,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
papanick
Apollo
11
5 / 0 / 1
6,596
660
6,225
5,442
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
5,085
509
2,795
7,066
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,328
533
1,926
7,422
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,704
470
2,645
9,104
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
9
0 / 4 / 0
5,334
533
2,415
5,577
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
XxOddesyxX
Yu Huang
9
0 / 4 / 0
5,017
502
3,252
5,214
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
1 / 0 / 0
6,152
615
3,227
3,302
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
1
1
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
1
0.5
L
0
2
1
0.25
W
Arachne
Diogger
Arachne
2
1
4
4
W
Gilgamesh
JennsBootySweat
Gilgamesh
6
0
0
6
L
0
3
0
0
L
Susano
0
4
0
0
L
Yu Huang
XxOddesyxX
Yu Huang
0
4
0
0
W
Apollo
papanick
Apollo
5
0
1
5.5
L
Medusa
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
13,465
28,280
Taken
30,619
11,253
Mitigated
11,480
11,388
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,890
377
0
473
3,195
922
0
328
2,867
39,700
0
L
1,926
630
0
3,514
7,422
2,118
0
949
6,473
0
27,871
W
Arachne
Diogger
Arachne
2,768
2,042
0
2,177
6,970
2,019
0
220
6,203
0
35,840
W
Gilgamesh
JennsBootySweat
Gilgamesh
4,947
1,654
0
2,635
5,607
3,063
84
0
5,361
0
33,951
L
2,645
259
0
2,641
9,104
4,948
0
1,837
7,267
10,222
0
L
Susano
2,415
602
0
1,322
5,577
2,255
0
0
5,577
0
26,564
L
Yu Huang
XxOddesyxX
Yu Huang
3,252
946
0
1,159
5,214
1,263
0
0
5,214
26,914
0
W
Apollo
papanick
Apollo
6,225
4,160
0
2,885
5,442
1,679
414
2,767
2,675
0
43,490
L
Medusa
3,227
1,312
0
744
3,302
896
0
1,104
2,198
0
42,381
W
2,795
1,093
512
2,706
7,066
3,570
0
2,582
4,484
0
10,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,535
335
Minions Killed
301
0
Camps Cleared
0
1,031,501
Distance Traveled
948,765
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,558
556
88
9
0
196,707
4
L
Da Ji
5,328
533
59
6
0
200,286
2
W
Arachne
5,954
595
66
7
0
234,984
3
W
Gilgamesh
6,692
669
73
7
0
201,379
1
L
Sobek
4,704
470
9
1
0
198,042
3
L
Susano
5,334
533
62
6
0
191,140
2
L
Yu Huang
5,017
502
63
6
0
171,625
1
W
Apollo
6,596
660
91
9
0
187,203
3
L
Medusa
6,152
615
108
11
0
187,672
5
W
Horus
5,085
509
17
2
0
211,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role