Player Matchup

Medusa
Medusa
Azlan22
Medusa
Level 98
God Stats
5W - 5L
1,743 SR
Queue Stats
163W - 174L
1,475 Elo+
Party 1
Merlin
Merlin
DarkNykyrian
Merlin
Level 125
God Stats
0W - 8L
1,037 SR
Queue Stats
231W - 244L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
GhostlyVertigo
Xbalanque
Level 103
God Stats
1W - 3L
1,388 SR
Queue Stats
149W - 162L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
PentaPelkey
Jormungandr
Level 53
God Stats
2W - 3L
1,550 SR
Queue Stats
123W - 116L
1,488 Elo+
Party 3
Susano
Susano
WildblackBear37
Susano
Level 103
God Stats
4W - 10L
1,295 SR
Queue Stats
259W - 245L
1,485 Elo+
Party 3
Team Averages
Level 96
1,403 SR
1,476 Elo+

VS

Team Averages
Level 102
1,583 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlythAmazon
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,502 Elo+
Party 2
Artio
Artio
Paradoxss
Artio
Level 106
God Stats
2W - 0L
1,721 SR
Queue Stats
65W - 64L
1,441 Elo+
Party 2
Nox
Nox
Porters Mark 2
Nox
Level 69
God Stats
10W - 6L
1,693 SR
Queue Stats
505W - 513L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azlan22
Medusa
13
1 / 5 / 7
7,422
742
4,502
7,822
3,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
1 / 4 / 6
7,803
780
9,173
6,417
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GhostlyVertigo
Xbalanque
13
5 / 7 / 3
8,149
815
7,324
10,308
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PentaPelkey
Jormungandr
14
1 / 3 / 10
7,987
799
9,115
11,153
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 4
6,813
681
8,039
9,598
6,198
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 0 / 12
9,817
982
11,316
4,761
2,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
 
Ymir
14
3 / 3 / 12
8,847
885
7,141
13,084
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 16
8,953
895
7,110
7,990
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
Paradoxss
Artio
14
2 / 4 / 17
8,760
876
5,112
17,067
21,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 3 / 9
9,575
958
8,671
8,643
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
9
Kills
24
24
Deaths
11
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
12
15
W
Ymir
 
Ymir
3
3
12
3
W
3
1
16
11
L
Medusa
Azlan22
Medusa
1
5
7
0.9
L
Merlin
1
4
6
1
L
Xbalanque
GhostlyVertigo
Xbalanque
5
7
3
0.93
W
Artio
Paradoxss
Artio
2
4
17
2.63
L
Jormungandr
PentaPelkey
Jormungandr
1
3
10
2
W
7
3
9
3.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,153
Damage
39,350
45,298
Taken
51,545
29,842
Mitigated
45,276
9,087
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,316
1,547
2,023
2,193
4,761
2,275
1,448
2,515
2,246
0
25,401
W
Ymir
 
Ymir
7,141
1,107
429
1,912
13,084
14,303
234
5,220
7,864
13,986
0
W
7,110
502
2,925
2,529
7,990
2,843
1,178
2,690
3,867
17,436
0
L
Medusa
Azlan22
Medusa
4,502
1,721
806
328
7,822
3,372
0
5,221
2,601
0
13,145
L
Merlin
9,173
489
755
534
6,417
2,709
0
2,367
4,050
22,998
0
L
Xbalanque
GhostlyVertigo
Xbalanque
7,324
3,316
368
670
10,308
4,515
0
6,485
3,823
0
10,846
W
Artio
Paradoxss
Artio
5,112
892
1,489
4,101
17,067
21,344
540
4,137
12,226
8,567
0
L
Jormungandr
PentaPelkey
Jormungandr
9,115
2,552
1,003
2,795
11,153
13,048
0
7,610
3,543
18,983
0
W
8,671
542
364
1,168
8,643
4,511
1,582
3,726
4,917
20,948
0
L
8,039
1,391
1,161
667
9,598
6,198
0
6,351
3,247
0
13,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
45,952
91
Minions Killed
107
0
Camps Cleared
0
823,954
Distance Traveled
1,007,541
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,817
982
26
3
0
225,891
1
W
Ymir
8,847
885
25
3
0
167,975
0
W
Eset
8,953
895
18
2
0
226,922
1
L
Medusa
7,422
742
28
3
0
156,996
1
L
Merlin
7,803
780
20
2
0
177,872
4
L
Xbalanque
8,149
815
6
1
0
132,292
0
W
Artio
8,760
876
6
1
0
208,867
1
L
Jormungandr
7,987
799
25
3
0
179,969
0
W
Nox
9,575
958
32
3
0
177,886
0
L
Susano
6,813
681
12
1
0
176,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role