Player Matchup

Tiamat
Tiamat
AlbinyzDictator
Tiamat
Level 102
God Stats
3W - 1L
1,689 SR
Queue Stats
27W - 16L
1,596 Elo+
Party 1
Serqet
Serqet
MarkyMarkaNinja1
Serqet
Level 116
God Stats
4W - 1L
1,766 SR
Queue Stats
38W - 21L
1,636 Elo+
Party 1
Bellona
Bellona
hobo741
Bellona
Level 97
God Stats
3W - 0L
1,568 SR
Queue Stats
42W - 23L
1,638 Elo+
Party 1
Team Averages
Level 105
1,675 SR
1,623 Elo+

VS

Team Averages
Level 89
1,475 SR
1,389 Elo+
Artio
Artio
D4DDYD3V1L
Artio
Level 89
God Stats
12W - 8L
1,615 SR
Queue Stats
180W - 132L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
HermanGP1
Zhong Kui
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,135 Elo+
Solo
Nemesis
Nemesis
Hunter6341
Nemesis
Level 147
God Stats
23W - 10L
1,310 SR
Queue Stats
436W - 288L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
10,254
732
12,097
9,333
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 3 / 5
11,338
810
13,346
10,809
3,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
hobo741
Bellona
14
2 / 3 / 13
9,875
705
10,111
11,577
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 5 / 7
9,442
674
4,772
15,955
19,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
HermanGP1
Zhong Kui
13
2 / 7 / 5
9,005
643
8,388
9,605
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hunter6341
Nemesis
15
5 / 4 / 5
10,354
740
10,420
15,808
10,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
10
10
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Artio
3
5
7
1.3
L
Zhong Kui
HermanGP1
Zhong Kui
2
7
5
0.64
L
Nemesis
Hunter6341
Nemesis
5
4
5
1.88
W
11
3
5
4.5
W
Bellona
hobo741
Bellona
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,554
Damage
23,580
31,719
Taken
41,368
20,044
Mitigated
35,474
9,740
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,097
1,604
493
1,985
9,333
5,763
366
3,690
5,643
33,793
0
L
Artio
4,772
441
550
2,140
15,955
19,301
168
4,763
10,379
14,950
0
L
Zhong Kui
HermanGP1
Zhong Kui
8,388
1,118
0
921
9,605
6,143
532
2,891
6,535
28,811
0
L
Nemesis
Hunter6341
Nemesis
10,420
3,647
0
1,457
15,808
10,030
764
5,251
9,933
0
44,766
W
13,346
2,691
0
3,746
10,809
3,675
1,214
4,858
5,951
0
25,170
W
Bellona
hobo741
Bellona
10,111
3,548
170
3,346
11,577
10,606
633
5,378
6,199
0
32,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
28,801
102
Minions Killed
137
5
Camps Cleared
7
766,973
Distance Traveled
745,177
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,254
732
46
3
2
248,051
1
L
Artio
9,442
674
18
1
1
272,375
4
L
Zhong Kui
9,005
643
41
3
4
197,696
3
L
Nemesis
10,354
740
78
6
2
275,106
0
W
Serqet
11,338
810
21
2
2
262,967
0
W
Bellona
9,875
705
35
3
1
255,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role