Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BuzzedBeau
Jormungandr
Level 86
God Stats
20W - 10L
1,761 SR
Queue Stats
208W - 172L
1,567 Elo+
Party 2
Ganesha
Ganesha
Echkø
Ganesha
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,527 Elo+
Party 4
Nu Wa
Nu Wa
HazFleaz
Nu Wa
Level 23
God Stats
18W - 14L
1,642 SR
Queue Stats
73W - 84L
1,553 Elo+
Party 2
Ullr
Ullr
TeamCharisma
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,626 Elo+
Party 4
Team Averages
Level 81
1,581 SR
1,555 Elo+

VS

Team Averages
Level 53
1,599 SR
1,601 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
BravoTeam69
Ne Zha
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 64L
1,718 Elo+
Party 1
Olorun
Olorun
DruDragon11
Olorun
Level 49
God Stats
5W - 2L
1,713 SR
Queue Stats
149W - 136L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
Negativespace201
Yu Huang
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 107L
1,605 Elo+
Party 1
Artio
Artio
Ρiety
Artio
Level 31
God Stats
8W - 4L
1,784 SR
Queue Stats
170W - 119L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 5 / 4
7,546
539
6,515
13,472
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BuzzedBeau
Jormungandr
13
2 / 1 / 0
7,995
571
6,701
9,288
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Echkø
Ganesha
9
0 / 6 / 3
6,205
443
2,751
11,448
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
HazFleaz
Nu Wa
11
4 / 3 / 3
7,404
529
6,069
5,987
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 7 / 2
7,359
526
7,183
10,111
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 4
6,893
492
4,609
10,002
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
13
7 / 2 / 14
8,777
627
12,644
10,584
6,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
7 / 4 / 8
8,388
599
8,931
9,691
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 5
8,096
578
7,779
5,942
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Ρiety
Artio
12
0 / 1 / 0
6,808
486
2,588
9,231
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
22
22
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
4
1.4
W
Thanatos
 
Thanatos
2
3
4
1.33
W
Ne Zha
7
2
14
7
L
Jormungandr
BuzzedBeau
Jormungandr
2
1
0
2
W
Olorun
7
4
8
2.75
L
Ganesha
Echkø
Ganesha
0
6
3
0.25
L
Nu Wa
HazFleaz
Nu Wa
4
3
3
1.83
W
6
4
5
2.13
L
3
7
2
0.57
W
Artio
Ρiety
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
36,551
50,306
Taken
45,450
18,831
Mitigated
21,070
14,981
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,515
1,901
0
9,758
13,472
4,038
0
4,154
9,285
0
35,869
W
Thanatos
 
Thanatos
4,609
928
0
8,165
10,002
2,638
450
3,011
6,861
0
32,006
W
Ne Zha
12,644
4,985
402
3,157
10,584
6,518
102
3,253
7,171
0
32,101
L
Jormungandr
BuzzedBeau
Jormungandr
6,701
2,845
0
2,366
9,288
5,463
0
3,248
5,676
50,360
0
W
Olorun
8,931
5,506
688
3,532
9,691
3,011
608
2,525
7,066
44,968
0
L
Ganesha
Echkø
Ganesha
2,751
112
0
1,458
11,448
5,202
0
4,929
6,519
15,770
0
L
Nu Wa
HazFleaz
Nu Wa
6,069
606
145
978
5,987
1,553
14
3,082
2,905
27,751
0
W
7,779
649
0
130
5,942
1,824
0
2,315
3,531
44,673
0
L
7,183
2,221
0
276
10,111
2,575
0
3,488
6,623
0
39,009
W
Artio
Ρiety
Artio
2,588
278
134
2,839
9,231
7,079
0
4,099
5,056
40,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
38,962
336
Minions Killed
346
0
Camps Cleared
0
1,235,405
Distance Traveled
1,397,297
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,546
539
67
5
0
274,845
2
W
Thanatos
6,893
492
55
4
0
293,743
3
W
Ne Zha
8,777
627
30
2
0
314,901
1
L
Jormungandr
7,995
571
114
8
0
204,370
6
W
Olorun
8,388
599
88
6
0
242,378
1
L
Ganesha
6,205
443
6
0
0
251,646
8
L
Nu Wa
7,404
529
57
4
0
261,964
2
W
Yu Huang
8,096
578
85
6
0
250,200
3
L
Ullr
7,359
526
92
7
0
242,580
2
W
Artio
6,808
486
88
6
0
296,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role