Player Matchup

Charybdis
Charybdis
BigBugQ
Charybdis
Level 41
God Stats
14W - 14L
1,554 SR
Queue Stats
126W - 103L
1,585 Elo+
Party 3
Thor
Thor
Jaredgomita
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 2
Khepri
Khepri
Kalavothe
Khepri
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 119L
1,531 Elo+
Party 3
King Arthur
King Arthur
Youthanizin
King Arthur
Level 34
God Stats
15W - 7L
1,465 SR
Queue Stats
69W - 59L
1,537 Elo+
Party 3
Ra
Ra
yuan2709
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 2
Team Averages
Level 46
1,504 SR
1,472 Elo+

VS

Team Averages
Level 60
1,534 SR
1,456 Elo+
Bellona
Bellona
AbstractTsunami
Bellona
Level 89
God Stats
4W - 2L
1,324 SR
Queue Stats
85W - 88L
1,425 Elo+
Solo
Artemis
Artemis
Grizzlymagnum93
Artemis
Level 64
God Stats
15W - 13L
1,666 SR
Queue Stats
203W - 196L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
SerasVictoriah
Nu Wa
Level 28
God Stats
45W - 39L
1,582 SR
Queue Stats
134W - 130L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
niftylotusftw
Sylvanus
Level 30
God Stats
19W - 28L
1,559 SR
Queue Stats
332W - 322L
1,441 Elo+
Party 1
Awilix
Awilix
steeelsy
Awilix
Level 87
God Stats
43W - 27L
1,540 SR
Queue Stats
416W - 397L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigBugQ
Charybdis
10
2 / 3 / 2
6,057
505
10,747
8,166
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 0
6,308
526
2,681
9,060
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Kalavothe
Khepri
9
0 / 2 / 4
5,857
488
2,680
9,633
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Youthanizin
King Arthur
11
1 / 0 / 0
6,017
501
7,032
9,580
8,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 0
5,505
459
855
6,954
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,472
623
6,407
9,686
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 3
6,077
506
7,841
6,771
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 3
7,883
657
8,044
1,461
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
niftylotusftw
Sylvanus
11
2 / 2 / 3
6,560
547
3,017
10,070
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
steeelsy
Awilix
12
5 / 1 / 3
7,445
620
6,264
9,350
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Charybdis
BigBugQ
Charybdis
2
3
2
1
W
2
2
3
1.75
L
3
3
0
1
L
Khepri
Kalavothe
Khepri
0
2
4
1
W
5
0
3
6.5
L
King Arthur
Youthanizin
King Arthur
1
0
0
1
W
Sylvanus
niftylotusftw
Sylvanus
2
2
3
1.75
W
Awilix
steeelsy
Awilix
5
1
3
6.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
31,573
43,393
Taken
37,338
21,145
Mitigated
17,926
10,940
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
2,079
0
5,561
9,686
7,769
72
0
9,686
0
47,878
L
Charybdis
BigBugQ
Charybdis
10,747
6,160
0
2,923
8,166
2,331
210
1,691
6,431
0
46,538
W
7,841
3,560
0
3,293
6,771
1,397
717
925
5,846
0
34,617
L
2,681
290
0
2,461
9,060
2,735
0
1,963
6,891
0
27,948
L
Khepri
Kalavothe
Khepri
2,680
351
317
2,436
9,633
6,220
0
1,820
7,773
14,590
0
W
8,044
1,497
0
535
1,461
446
600
706
755
39,374
0
L
King Arthur
Youthanizin
King Arthur
7,032
835
0
1,745
9,580
8,004
0
460
9,049
0
32,100
W
Sylvanus
niftylotusftw
Sylvanus
3,017
1,095
998
3,918
10,070
5,322
203
1,247
8,823
18,563
0
W
Awilix
steeelsy
Awilix
6,264
2,850
0
2,009
9,350
2,992
578
657
8,693
0
43,671
L
855
177
0
1,058
6,954
1,855
0
4,380
2,188
26,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
35,437
304
Minions Killed
367
0
Camps Cleared
0
1,171,663
Distance Traveled
1,196,425
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,472
623
115
10
0
258,850
3
L
Charybdis
6,057
505
88
7
0
200,994
1
W
Artemis
6,077
506
72
6
0
222,553
1
L
Thor
6,308
526
63
5
0
254,143
2
L
Khepri
5,857
488
15
1
0
238,665
4
W
Nu Wa
7,883
657
73
6
0
211,814
4
L
King Arthur
6,017
501
75
6
0
249,484
5
W
Sylvanus
6,560
547
30
3
0
216,079
4
W
Awilix
7,445
620
77
6
0
287,129
0
L
Ra
5,505
459
63
5
0
228,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role