Player Matchup

Shiva
Shiva
DarkNightray_50c
Shiva
Level 84
God Stats
97W - 83L
1,528 SR
Queue Stats
214W - 226L
1,479 Elo+
Party 3
Neith
Neith
El-chapo1955
Neith
Level 35
God Stats
17W - 13L
1,561 SR
Queue Stats
75W - 94L
1,389 Elo+
Party 3
Bellona
Bellona
Itz-Sebas2001
Bellona
Level 50
God Stats
15W - 16L
1,493 SR
Queue Stats
111W - 140L
1,366 Elo+
Party 3
Sobek
Sobek
Kanguro-azteca
Sobek
Level 81
God Stats
7W - 8L
1,418 SR
Queue Stats
187W - 195L
1,396 Elo+
Party 3
Kukulkan
Kukulkan
danialasyraf07
Kukulkan
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 34L
1,164 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,359 Elo+

VS

Team Averages
Level 69
1,539 SR
1,424 Elo+
Bacchus
Bacchus
Icebear6127
Bacchus
Level 48
God Stats
5W - 10L
1,488 SR
Queue Stats
141W - 189L
1,404 Elo+
Party 2
Arachne
Arachne
SLASH_ROCK80
Arachne
Level 68
God Stats
3W - 3L
1,496 SR
Queue Stats
86W - 117L
1,407 Elo+
Party 1
Bellona
Bellona
chichotorres
Bellona
Level 106
God Stats
2W - 5L
1,513 SR
Queue Stats
82W - 112L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
rodriguezs3h
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,443 Elo+
Party 1
Neith
Neith
sambuu8
Neith
Level 95
God Stats
2W - 4L
1,699 SR
Queue Stats
131W - 148L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 3
10,624
559
17,071
11,619
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 6
9,122
480
9,929
9,712
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
8 / 1 / 2
10,811
569
13,752
13,476
14,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 6
8,385
441
5,539
17,825
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
2 / 3 / 4
8,840
465
5,923
7,296
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Icebear6127
Bacchus
12
0 / 5 / 6
8,518
448
6,800
16,142
19,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SLASH_ROCK80
Arachne
15
3 / 5 / 0
9,023
475
5,783
16,879
7,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
chichotorres
Bellona
12
0 / 6 / 1
7,565
398
5,123
12,550
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
rodriguezs3h
Kukulkan
12
0 / 8 / 1
7,958
419
4,579
10,733
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sambuu8
Neith
15
6 / 3 / 0
9,595
505
12,531
12,521
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
27
Kills
9
9
Deaths
27
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
4
1
6
7
L
Bacchus
Icebear6127
Bacchus
0
5
6
0.6
W
Bellona
8
1
2
9
W
1
3
6
1.33
L
Arachne
SLASH_ROCK80
Arachne
3
5
0
0.6
L
Bellona
chichotorres
Bellona
0
6
1
0.08
W
Kukulkan
2
3
4
1.33
L
Kukulkan
rodriguezs3h
Kukulkan
0
8
1
0.06
L
Neith
sambuu8
Neith
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
34,816
59,928
Taken
68,825
47,154
Mitigated
46,574
16,873
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,071
3,860
171
3,538
11,619
5,087
204
3,345
8,274
0
62,912
W
9,929
4,871
248
5,600
9,712
3,839
627
2,681
7,031
0
43,712
L
Bacchus
Icebear6127
Bacchus
6,800
946
220
3,842
16,142
19,254
79
3,263
12,879
21,310
0
W
Bellona
13,752
4,363
0
3,484
13,476
14,071
1,950
726
12,750
0
74,927
W
5,539
402
243
3,589
17,825
21,169
329
3,468
13,445
28,462
2,954
L
Arachne
SLASH_ROCK80
Arachne
5,783
3,776
0
3,991
16,879
7,596
240
1,382
15,497
0
67,420
L
Bellona
chichotorres
Bellona
5,123
1,312
0
1,227
12,550
12,642
200
257
12,293
0
34,600
W
Kukulkan
5,923
1,145
0
0
7,296
2,988
660
1,159
6,137
45,113
0
L
Kukulkan
rodriguezs3h
Kukulkan
4,579
213
0
0
10,733
3,119
520
2,944
7,789
41,325
0
L
Neith
sambuu8
Neith
12,531
5,685
435
4,402
12,521
3,963
1,035
3,112
9,409
0
71,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
42,659
465
Minions Killed
416
0
Camps Cleared
0
1,786,813
Distance Traveled
1,667,104
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,624
559
108
6
0
396,379
1
W
Neith
9,122
480
80
4
0
305,738
1
L
Bacchus
8,518
448
36
2
0
365,256
2
W
Bellona
10,811
569
144
8
0
386,101
0
W
Sobek
8,385
441
47
2
0
327,659
1
L
Arachne
9,023
475
95
5
0
335,881
0
L
Bellona
7,565
398
66
3
0
319,432
1
W
Kukulkan
8,840
465
86
5
0
370,936
5
L
Kukulkan
7,958
419
83
4
0
300,544
1
L
Neith
9,595
505
136
7
0
345,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role