Player Matchup

Sol
Sol
Vintaneous
Sol
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 74L
1,651 Elo+
Party 1
Ah Puch
Ah Puch
WhoxShotxYa614
Ah Puch
Level 157
God Stats
3W - 0L
1,726 SR
Queue Stats
174W - 193L
1,478 Elo+
Solo
Shiva
Shiva
xAssassinx AquA
Shiva
Level 151
God Stats
4W - 3L
1,584 SR
Queue Stats
182W - 172L
1,630 Elo+
Party 1
Bastet
Bastet
ytfmyppsosmelly
Bastet
Level 128
God Stats
10W - 7L
1,333 SR
Queue Stats
415W - 424L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
zombiekill4060
Baba Yaga
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,586 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,565 Elo+

VS

Team Averages
Level 133
1,502 SR
1,545 Elo+
Amaterasu
Amaterasu
KevClarje
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 139L
1,536 Elo+
Party 2
Medusa
Medusa
NyanteedaCreator
Medusa
Level 147
God Stats
3W - 1L
1,599 SR
Queue Stats
203W - 194L
1,565 Elo+
Party 2
Fenrir
Fenrir
rodrigo258
Fenrir
Level 129
God Stats
1W - 2L
1,308 SR
Queue Stats
238W - 234L
1,531 Elo+
Party 3
Rama
Rama
xBRAVUSx
Rama
Level 140
God Stats
4W - 2L
1,291 SR
Queue Stats
232W - 229L
1,523 Elo+
Party 3
Shiva
Shiva
xXNintenXx
Shiva
Level 140
God Stats
1W - 1L
1,811 SR
Queue Stats
100W - 83L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 16
9,636
1,071
9,558
10,632
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 16
9,097
1,011
9,035
9,307
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 3 / 16
9,618
1,069
14,355
12,200
20,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 4 / 15
8,719
969
6,667
9,323
3,715
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
zombiekill4060
Baba Yaga
14
5 / 4 / 15
8,776
975
7,485
8,651
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KevClarje
Amaterasu
12
2 / 6 / 5
7,088
788
5,425
10,810
9,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 7 / 7
7,958
884
9,497
10,689
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
rodrigo258
Fenrir
13
6 / 7 / 5
8,013
890
8,099
10,695
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
13
2 / 5 / 8
7,089
788
5,921
9,647
2,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
13
3 / 7 / 11
7,762
862
7,812
12,784
10,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
32
Kills
17
17
Deaths
32
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
KevClarje
Amaterasu
2
6
5
0.75
L
4
7
7
1.07
W
9
3
16
5.67
W
4
3
16
4
L
Fenrir
rodrigo258
Fenrir
6
7
5
1.21
W
9
3
16
5.67
L
Rama
2
5
8
1.2
L
Shiva
3
7
11
1.21
W
5
4
15
3.13
W
Baba Yaga
zombiekill4060
Baba Yaga
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
36,754
50,113
Taken
54,625
35,604
Mitigated
29,949
16,864
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
KevClarje
Amaterasu
5,425
1,857
264
1,122
10,810
9,148
240
5,535
5,144
0
8,880
L
9,497
3,240
930
809
10,689
3,486
0
3,620
6,894
0
18,921
W
9,558
4,256
240
3,991
10,632
4,229
1,726
0
10,632
19,538
0
W
9,035
382
588
3,019
9,307
3,681
1,572
0
9,307
20,612
0
L
Fenrir
rodrigo258
Fenrir
8,099
1,377
953
1,279
10,695
4,228
0
6,031
4,546
0
14,701
W
14,355
1,965
1,702
2,363
12,200
20,070
140
0
12,200
0
19,296
L
Rama
5,921
3,567
556
1,626
9,647
2,929
0
4,890
4,643
0
14,020
L
Shiva
7,812
529
1,334
1,177
12,784
10,158
0
6,002
6,578
0
14,360
W
6,667
1,402
815
1,715
9,323
3,715
618
0
9,323
0
17,145
W
Baba Yaga
zombiekill4060
Baba Yaga
7,485
709
703
1,728
8,651
3,909
744
0
8,651
15,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
37,910
75
Minions Killed
80
0
Camps Cleared
0
791,383
Distance Traveled
666,656
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,088
788
16
2
0
134,168
0
L
Medusa
7,958
884
21
2
0
127,697
1
W
Sol
9,636
1,071
12
1
0
148,776
0
W
Ah Puch
9,097
1,011
27
3
0
164,455
0
L
Fenrir
8,013
890
11
1
0
143,045
1
W
Shiva
9,618
1,069
9
1
0
151,755
0
L
Rama
7,089
788
17
2
0
122,251
0
L
Shiva
7,762
862
15
2
0
139,495
0
W
Bastet
8,719
969
17
2
0
169,129
2
W
Baba Yaga
8,776
975
10
1
0
157,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role