Player Matchup

Neith
Neith
Bosay
Neith
Level 122
God Stats
17W - 23L
1,379 SR
Queue Stats
333W - 341L
1,529 Elo+
Solo
Cthulhu
Cthulhu
CR055Prime
Cthulhu
Level 147
God Stats
5W - 4L
1,553 SR
Queue Stats
258W - 259L
1,520 Elo+
Solo
Shiva
Shiva
Doctor Swish
Shiva
Level 125
God Stats
42W - 31L
1,586 SR
Queue Stats
181W - 183L
1,512 Elo+
Solo
Yu Huang
Yu Huang
Jv3_cool
Yu Huang
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
392W - 401L
1,524 Elo+
Solo
Thor
Thor
morenos001
Thor
Level 143
God Stats
7W - 12L
1,646 SR
Queue Stats
162W - 169L
1,493 Elo+
Solo
Team Averages
Level 136
1,533 SR
1,516 Elo+

VS

Team Averages
Level 110
1,535 SR
1,433 Elo+
Yu Huang
Yu Huang
AkCris7-62
Yu Huang
Level 147
God Stats
8W - 7L
1,295 SR
Queue Stats
25W - 20L
1,318 Elo+
Solo
Mercury
Mercury
BarlosWarlos
Mercury
Level 63
God Stats
4W - 3L
1,602 SR
Queue Stats
14W - 27L
1,335 Elo+
Party 1
Chiron
Chiron
MicrosofEdge
Chiron
Level 88
God Stats
2W - 0L
1,671 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Cerberus
Cerberus
Tea_Time_Boys
Cerberus
Level 147
God Stats
2W - 4L
1,657 SR
Queue Stats
237W - 246L
1,525 Elo+
Solo
King Arthur
King Arthur
Thievishbark46
King Arthur
Level 104
God Stats
21W - 17L
1,449 SR
Queue Stats
35W - 26L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bosay
Neith
5
1 / 2 / 0
3,389
678
3,016
3,639
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CR055Prime
Cthulhu
5
0 / 1 / 0
3,288
658
1,603
3,274
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 2 / 0
3,466
693
1,800
3,682
944
Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Jv3_cool
Yu Huang
6
1 / 1 / 0
3,719
744
1,111
2,398
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 2 / 1
3,744
749
1,613
4,427
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AkCris7-62
Yu Huang
6
0 / 1 / 1
3,670
734
1,255
2,102
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
BarlosWarlos
Mercury
6
3 / 1 / 2
4,301
860
2,161
3,528
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
6
1 / 0 / 2
3,789
758
3,279
3,234
752
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tea_Time_Boys
Cerberus
5
2 / 1 / 0
3,833
767
1,351
4,084
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Thievishbark46
King Arthur
7
2 / 1 / 1
4,216
843
3,253
4,239
1,629

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AkCris7-62
Yu Huang
0
1
1
0.5
W
Mercury
BarlosWarlos
Mercury
3
1
2
4
L
Neith
Bosay
Neith
1
2
0
0.5
L
Cthulhu
CR055Prime
Cthulhu
0
1
0
0
L
1
2
0
0.5
L
Yu Huang
Jv3_cool
Yu Huang
1
1
0
1
W
Chiron
1
0
2
2
W
Cerberus
Tea_Time_Boys
Cerberus
2
1
0
2
W
King Arthur
Thievishbark46
King Arthur
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
11,299
17,420
Taken
17,187
4,958
Mitigated
5,903
4,292
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AkCris7-62
Yu Huang
1,255
195
0
240
2,102
581
0
719
1,383
12,567
0
W
Mercury
BarlosWarlos
Mercury
2,161
680
0
624
3,528
905
0
606
2,922
0
12,711
L
Neith
Bosay
Neith
3,016
1,215
0
1,122
3,639
1,111
0
853
2,786
0
15,075
L
Cthulhu
CR055Prime
Cthulhu
1,603
582
87
1,112
3,274
1,109
0
338
2,936
7,733
0
L
1,800
375
0
1,288
3,682
944
0
0
3,682
0
11,586
L
Yu Huang
Jv3_cool
Yu Huang
1,111
335
0
425
2,398
602
0
791
1,481
13,748
0
W
Chiron
3,279
1,303
358
1,245
3,234
752
0
472
2,762
0
16,128
W
Cerberus
Tea_Time_Boys
Cerberus
1,351
314
0
1,820
4,084
2,036
0
917
3,167
8,302
0
W
King Arthur
Thievishbark46
King Arthur
3,253
714
0
1,337
4,239
1,629
52
0
4,239
0
20,229
L
1,613
515
0
258
4,427
1,192
0
454
3,929
0
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,606
Gold Earned
19,809
124
Minions Killed
168
0
Camps Cleared
0
517,054
Distance Traveled
577,577
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
3,670
734
28
6
0
102,776
3
W
Mercury
4,301
860
32
6
0
152,146
0
L
Neith
3,389
678
25
5
0
102,238
1
L
Cthulhu
3,288
658
12
2
0
118,550
1
L
Shiva
3,466
693
28
6
0
81,895
0
L
Yu Huang
3,719
744
26
5
0
102,083
2
W
Chiron
3,789
758
35
7
0
96,928
1
W
Cerberus
3,833
767
20
4
0
99,706
1
W
King Arthur
4,216
843
53
11
0
126,021
3
L
Thor
3,744
749
33
7
0
112,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role