Player Matchup

Tsukuyomi
Tsukuyomi
HazardisPerson
Tsukuyomi
Level 146
God Stats
41W - 17L
1,680 SR
Queue Stats
104W - 83L
1,575 Elo+
Solo
Apollo
Apollo
Kerracc
Apollo
Level 120
God Stats
3W - 1L
1,578 SR
Queue Stats
199W - 184L
1,532 Elo+
Party 2
Tiamat
Tiamat
PartySniper98
Tiamat
Level 80
God Stats
20W - 16L
1,597 SR
Queue Stats
244W - 201L
1,545 Elo+
Party 2
Zeus
Zeus
TpJbx
Zeus
Level 97
God Stats
7W - 5L
1,473 SR
Queue Stats
88W - 77L
1,580 Elo+
Solo
Horus
Horus
Wegbo
Horus
Level 83
God Stats
10W - 11L
1,739 SR
Queue Stats
191W - 159L
1,567 Elo+
Party 2
Team Averages
Level 105
1,613 SR
1,560 Elo+

VS

Team Averages
Level 134
1,666 SR
1,567 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DayozVeyron
Horus
Level 160
God Stats
3W - 2L
1,790 SR
Queue Stats
167W - 144L
1,604 Elo+
Solo
Izanami
Izanami
I Munke I
Izanami
Level 141
God Stats
4W - 5L
1,790 SR
Queue Stats
300W - 303L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
OniChuya
Sun Wukong
Level 117
God Stats
3W - 2L
1,740 SR
Queue Stats
456W - 514L
1,561 Elo+
Solo
Tiamat
Tiamat
SkullyRbLb
Tiamat
Level 126
God Stats
3W - 5L
1,508 SR
Queue Stats
106W - 104L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HazardisPerson
Tsukuyomi
14
2 / 1 / 1
7,851
523
3,240
7,913
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Kerracc
Apollo
16
2 / 1 / 4
9,546
636
6,833
7,989
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 0 / 1
7,964
531
9,285
9,593
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
TpJbx
Zeus
15
3 / 0 / 0
8,253
550
10,293
5,088
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wegbo
Horus
11
1 / 0 / 4
7,228
482
4,652
8,495
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 1 / 1
6,902
460
2,767
8,706
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 0
5,887
392
2,150
10,124
4,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
I Munke I
Izanami
14
0 / 3 / 1
8,247
550
5,031
8,676
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OniChuya
Sun Wukong
14
1 / 1 / 0
8,250
550
6,486
15,193
8,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
SkullyRbLb
Tiamat
12
0 / 1 / 1
6,758
451
5,798
7,699
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
2
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
L
1
2
0
0.5
W
Tsukuyomi
HazardisPerson
Tsukuyomi
2
1
1
2.5
L
Izanami
I Munke I
Izanami
0
3
1
0.17
W
Apollo
Kerracc
Apollo
2
1
4
4
L
Sun Wukong
OniChuya
Sun Wukong
1
1
0
1
W
0
0
1
0.5
L
Tiamat
SkullyRbLb
Tiamat
0
1
1
0.5
W
Zeus
TpJbx
Zeus
3
0
0
3
W
Horus
Wegbo
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
22,232
39,078
Taken
50,398
19,792
Mitigated
21,590
16,741
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,767
480
0
4,441
8,706
2,781
0
2,522
6,152
0
40,564
L
2,150
1,038
1,939
2,825
10,124
4,935
0
3,639
6,485
0
13,992
W
Tsukuyomi
HazardisPerson
Tsukuyomi
3,240
1,009
0
1,052
7,913
2,655
93
835
6,914
0
59,566
L
Izanami
I Munke I
Izanami
5,031
3,388
0
3,074
8,676
2,030
189
638
8,038
0
64,585
W
Apollo
Kerracc
Apollo
6,833
4,775
0
2,953
7,989
2,410
0
81
7,648
0
79,186
L
Sun Wukong
OniChuya
Sun Wukong
6,486
1,003
0
8,455
15,193
8,688
0
8,047
6,260
0
56,586
W
9,285
1,607
0
5,828
9,593
7,420
138
0
9,541
54,408
0
L
Tiamat
SkullyRbLb
Tiamat
5,798
422
0
1,950
7,699
3,156
374
3,814
3,885
47,429
0
W
Zeus
TpJbx
Zeus
10,293
962
0
1,565
5,088
1,559
0
1,880
2,756
67,973
0
W
Horus
Wegbo
Horus
4,652
1,902
861
4,482
8,495
5,748
0
2,330
5,961
0
22,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
36,044
527
Minions Killed
485
0
Camps Cleared
0
1,555,800
Distance Traveled
1,482,780
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,902
460
85
6
0
325,417
0
L
Horus
5,887
392
16
1
0
304,803
6
W
Tsukuyomi
7,851
523
97
6
0
347,583
3
L
Izanami
8,247
550
145
10
0
274,816
6
W
Apollo
9,546
636
143
10
0
305,317
0
L
Sun Wukong
8,250
550
125
8
0
309,643
2
W
Tiamat
7,964
531
120
8
0
258,361
3
L
Tiamat
6,758
451
114
8
0
268,101
3
W
Zeus
8,253
550
129
9
0
306,208
8
W
Horus
7,228
482
38
3
0
338,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role