Player Matchup

Cthulhu
Cthulhu
FledMicrobe155
Cthulhu
Level 64
God Stats
8W - 2L
1,795 SR
Queue Stats
198W - 204L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lywra
Tsukuyomi
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 73L
1,450 Elo+
Solo
Poseidon
Poseidon
StxBigR66
Poseidon
Level 146
God Stats
6W - 9L
1,461 SR
Queue Stats
201W - 216L
1,433 Elo+
Solo
Skadi
Skadi
daddy_thic
Skadi
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 207L
1,422 Elo+
Solo
Nu Wa
Nu Wa
sharkiesha_187
Nu Wa
Level 108
God Stats
32W - 29L
1,433 SR
Queue Stats
173W - 213L
1,368 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,428 Elo+

VS

Team Averages
Level 114
1,450 SR
1,418 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheMARTINIKID
Fenrir
Level 159
God Stats
25W - 23L
1,365 SR
Queue Stats
311W - 304L
1,414 Elo+
Solo
Artemis
Artemis
Trinklewwe55
Artemis
Level 125
God Stats
1W - 3L
1,424 SR
Queue Stats
152W - 172L
1,378 Elo+
Solo
Cerberus
Cerberus
XGodzilla7X
Cerberus
Level 108
God Stats
9W - 11L
1,459 SR
Queue Stats
464W - 537L
1,422 Elo+
Solo
Bellona
Bellona
true_bubblezz
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
9,636
567
7,618
14,124
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Lywra
Tsukuyomi
17
9 / 0 / 9
10,657
627
9,722
8,724
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
StxBigR66
Poseidon
15
8 / 2 / 10
10,130
596
10,373
10,949
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
8 / 7 / 6
9,685
570
11,753
13,028
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 3 / 12
11,207
659
12,779
9,170
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
5 / 10 / 0
8,320
489
6,961
12,642
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 10 / 1
8,393
494
7,754
16,748
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Trinklewwe55
Artemis
13
2 / 8 / 4
8,597
506
6,876
10,111
2,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XGodzilla7X
Cerberus
11
3 / 7 / 1
7,697
453
6,076
20,832
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
12
0 / 5 / 0
7,365
433
2,782
9,830
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
40
Kills
12
13
Deaths
40
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
10
0
0.5
W
5
1
11
10.5
W
Tsukuyomi
Lywra
Tsukuyomi
9
0
9
13.5
W
Poseidon
StxBigR66
Poseidon
8
2
10
6.5
L
2
10
1
0.25
L
Artemis
Trinklewwe55
Artemis
2
8
4
0.5
L
Cerberus
XGodzilla7X
Cerberus
3
7
1
0.5
W
Skadi
8
7
6
1.57
W
10
3
12
5.33
L
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
30,449
55,995
Taken
70,163
33,381
Mitigated
34,753
10,620
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,961
226
0
0
12,642
3,256
369
5,607
7,035
36,788
0
W
7,618
477
390
1,023
14,124
18,396
393
1,778
12,346
25,870
1,105
W
Tsukuyomi
Lywra
Tsukuyomi
9,722
1,248
0
3,661
8,724
3,645
113
2,029
6,695
0
63,315
W
Poseidon
StxBigR66
Poseidon
10,373
2,285
0
2,368
10,949
3,802
1,878
2,386
8,563
50,451
0
L
7,754
1,620
85
3,861
16,748
5,189
689
6,537
10,211
0
50,053
L
Artemis
Trinklewwe55
Artemis
6,876
3,081
80
363
10,111
2,628
118
4,722
5,389
0
46,138
L
Cerberus
XGodzilla7X
Cerberus
6,076
321
179
4,215
20,832
16,216
0
8,880
11,952
30,172
0
W
Skadi
11,753
6,201
0
1,958
13,028
4,119
706
4,063
8,965
0
61,301
W
12,779
3,095
0
1,220
9,170
3,419
2,750
2,781
6,389
67,218
0
L
Bellona
2,782
392
0
1,571
9,830
7,464
626
5,024
4,806
0
33,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
40,372
444
Minions Killed
382
0
Camps Cleared
0
1,729,777
Distance Traveled
1,390,373
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,320
489
61
4
0
294,592
1
W
Cthulhu
9,636
567
46
3
0
368,802
3
W
Tsukuyomi
10,657
627
108
6
0
425,260
2
W
Poseidon
10,130
596
89
5
0
314,783
6
L
Fenrir
8,393
494
83
5
0
315,144
1
L
Artemis
8,597
506
85
5
0
256,646
1
L
Cerberus
7,697
453
74
4
0
283,731
5
W
Skadi
9,685
570
94
6
0
294,216
3
W
Nu Wa
11,207
659
107
6
0
326,716
5
L
Bellona
7,365
433
79
5
0
240,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role