Player Matchup

Osiris
Osiris
Silver II
Budonic
Osiris
Silver II
Level 133
God Stats
0W - 1L
1,334 SR
Queue Stats
23W - 21L
1,419 MMR
Solo
Geb
Geb
Bronze IV
ChrisZero_17
Geb
Bronze IV
Level 155
God Stats
2W - 3L
2,018 SR
Queue Stats
78W - 55L
1,372 MMR
Party 2
Awilix
Awilix
Gold III
DuhCAVALCANTE
Awilix
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,430 MMR
Solo
Poseidon
Poseidon
Silver III
IndigoJam316140
Poseidon
Silver III
Level 106
God Stats
20W - 24L
1,226 SR
Queue Stats
134W - 143L
1,420 MMR
Solo
Cernunnos
Cernunnos
Bronze V
nikerboy14
Cernunnos
Bronze V
Level 160
God Stats
3W - 2L
1,521 SR
Queue Stats
43W - 27L
1,417 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,520 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,477 SR
1,402 MMR
Vulcan
Vulcan
Gold II
BIGDUG7
Vulcan
Gold II
Level 159
God Stats
12W - 11L
1,514 SR
Queue Stats
217W - 203L
1,440 MMR
Party 1
Charybdis
Charybdis
Gold IV
BrooklynOG92
Charybdis
Gold IV
Level 160
God Stats
47W - 47L
1,510 SR
Queue Stats
777W - 769L
1,417 MMR
Party 1
Shiva
Shiva
Silver II
Mr2TallYT
Shiva
Silver II
Level 62
God Stats
10W - 9L
1,592 SR
Queue Stats
257W - 258L
1,422 MMR
Solo
Camazotz
Camazotz
Silver III
Shady BumSquad
Camazotz
Silver III
Level 127
God Stats
1W - 2L
1,416 SR
Queue Stats
14W - 23L
1,337 MMR
Solo
Sobek
Sobek
Silver I
ogspookman111
Sobek
Silver I
Level 67
God Stats
1W - 1L
1,355 SR
Queue Stats
27W - 47L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Budonic
Osiris
17
1 / 4 / 2
11,642
466
13,196
21,864
23,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 6
10,826
433
8,653
29,205
36,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 10 / 6
11,051
442
9,607
22,434
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
18
3 / 10 / 3
11,386
455
14,982
22,443
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
nikerboy14
Cernunnos
18
5 / 5 / 7
11,890
476
20,601
22,789
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ScyllaCliodhnaAtlasArtio

VS

Bans
PersephoneChernobogBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIGDUG7
Vulcan
19
5 / 4 / 13
14,047
562
26,414
16,132
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
BrooklynOG92
Charybdis
20
5 / 5 / 11
14,616
585
22,916
25,487
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shiva
Mr2TallYT
Shiva
20
6 / 1 / 8
14,254
570
15,622
20,451
25,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
20
14 / 1 / 7
15,035
601
20,673
24,322
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 12
12,557
502
7,892
26,239
32,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
16
Kills
33
33
Deaths
16
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BIGDUG7
Vulcan
5
4
13
2.88
W
Charybdis
BrooklynOG92
Charybdis
5
5
11
2.1
L
Osiris
Budonic
Osiris
1
4
2
0.5
L
3
4
6
1.5
L
4
10
6
0.7
L
Poseidon
3
10
3
0.45
W
Shiva
Mr2TallYT
Shiva
6
1
8
10
W
Camazotz
14
1
7
17.5
L
Cernunnos
nikerboy14
Cernunnos
5
5
7
1.7
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
93,517
118,735
Taken
112,631
83,691
Mitigated
84,418
18,186
Healing
51,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BIGDUG7
Vulcan
26,414
11,763
258
5,071
16,132
6,471
2,319
6,971
9,161
110,013
0
W
Charybdis
BrooklynOG92
Charybdis
22,916
10,755
0
12,260
25,487
9,656
7,764
4,382
21,105
0
128,976
L
Osiris
Budonic
Osiris
13,196
4,913
0
5,765
21,864
23,902
622
3,818
17,361
0
69,352
L
8,653
1,114
0
2,518
29,205
36,990
80
8,645
20,444
36,795
0
L
9,607
3,070
0
613
22,434
8,480
260
7,752
14,569
0
75,177
L
Poseidon
14,982
1,520
0
3,354
22,443
6,717
16
10,372
12,071
87,037
0
W
Shiva
Mr2TallYT
Shiva
15,622
5,310
1,244
10,244
20,451
25,977
2,203
5,084
15,367
0
82,019
W
Camazotz
20,673
4,812
0
13,328
24,322
9,455
1,001
4,204
20,118
0
105,094
L
Cernunnos
nikerboy14
Cernunnos
20,601
10,034
0
5,936
22,789
7,602
2,843
3,719
19,030
0
91,827
W
7,892
399
998
8,220
26,239
32,859
778
6,095
20,144
32,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
70,509
555
Minions Killed
608
0
Camps Cleared
0
2,334,098
Distance Traveled
2,554,366
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,047
562
155
6
0
507,775
1
W
Charybdis
14,616
585
177
7
0
464,393
3
L
Osiris
11,642
466
134
5
0
473,956
2
L
Geb
10,826
433
49
2
0
473,174
2
L
Awilix
11,051
442
102
4
0
447,760
4
L
Poseidon
11,386
455
141
6
0
473,278
5
W
Shiva
14,254
570
138
6
0
532,220
5
W
Camazotz
15,035
601
103
4
0
571,805
4
L
Cernunnos
11,890
476
129
5
0
465,930
4
W
Sobek
12,557
502
35
1
0
478,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role