Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,335 SR
1,516 MMR
Erlang Shen
Erlang Shen
Bronze III
Wilyem
Erlang Shen
Bronze III
Level 126
God Stats
2W - 1L
1,335 SR
Queue Stats
5W - 6L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
4,408
882
1,518
3,001
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BastetOlorunKaliChronosIzanami

VS

Bans
SolMedusaAh Muzen CabUllrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Wilyem
Erlang Shen
9
1 / 0 / 0
4,888
978
2,280
3,178
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Erlang Shen
Wilyem
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,518
Damage
2,280
3,001
Taken
3,178
1,155
Mitigated
3,030
449
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,518
788
0
449
3,001
1,155
0
238
2,763
0
15,897
W
Erlang Shen
Wilyem
Erlang Shen
2,280
948
0
1,068
3,178
3,030
0
164
3,014
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,408
Gold Earned
4,888
36
Minions Killed
41
2
Camps Cleared
3
85,627
Distance Traveled
106,320
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,408
882
36
7
2
85,627
1
W
Erlang Shen
4,888
978
41
8
3
106,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role