Player Matchup

Nemesis
Nemesis
CarriedXDz
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
Manajuanna
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,475 Elo+
Solo
Janus
Janus
MataPeruanos2000
Janus
Level 15
God Stats
11W - 12L
1,339 SR
Queue Stats
26W - 44L
1,300 Elo+
Party 3
Sylvanus
Sylvanus
iiTz Turnt
Sylvanus
Level 100
God Stats
0W - 1L
1,342 SR
Queue Stats
48W - 44L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
osomeloso
Gilgamesh
Level 117
God Stats
1W - 5L
1,373 SR
Queue Stats
46W - 72L
1,399 Elo+
Party 3
Team Averages
Level 76
1,411 SR
1,475 Elo+

VS

Team Averages
Level 78
1,437 SR
1,530 Elo+
Artemis
Artemis
ColdBlueCrowTTV
Artemis
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 59L
1,757 Elo+
Solo
Ares
Ares
FFenix4ALL
Ares
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 71L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
Melopuente14
Erlang Shen
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 228L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
MrAndrew03
Kukulkan
Level 28
God Stats
6W - 0L
1,473 SR
Queue Stats
172W - 177L
1,485 Elo+
Party 2
Thor
Thor
XxJJCuelixX
Thor
Level 139
God Stats
6W - 2L
1,211 SR
Queue Stats
228W - 192L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarriedXDz
Nemesis
7
3 / 2 / 1
4,575
654
2,751
5,023
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Manajuanna
Cernunnos
4
0 / 1 / 0
3,253
465
1,221
1,499
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
4,678
668
1,216
2,841
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
iiTz Turnt
Sylvanus
7
0 / 2 / 0
4,032
576
2,396
4,899
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
osomeloso
Gilgamesh
9
1 / 1 / 1
4,827
690
2,065
6,044
3,503
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
4,754
679
4,212
3,021
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 0 / 3
4,879
697
2,020
4,819
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Melopuente14
Erlang Shen
8
1 / 2 / 0
4,851
693
4,172
5,684
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MrAndrew03
Kukulkan
8
1 / 2 / 2
4,937
705
871
2,382
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 3
5,008
715
2,589
3,926
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
8
8
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CarriedXDz
Nemesis
3
2
1
1.75
W
2
0
4
4
W
2
0
3
3.5
L
Cernunnos
Manajuanna
Cernunnos
0
1
0
0
L
1
2
2
1
W
Erlang Shen
Melopuente14
Erlang Shen
1
2
0
0.5
W
Kukulkan
MrAndrew03
Kukulkan
1
2
2
1
W
2
1
3
3.5
L
Sylvanus
iiTz Turnt
Sylvanus
0
2
0
0
L
Gilgamesh
osomeloso
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,649
Damage
13,864
20,306
Taken
19,832
7,191
Mitigated
8,571
4,109
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CarriedXDz
Nemesis
2,751
1,410
0
1,017
5,023
1,223
0
582
4,441
0
13,929
W
4,212
2,039
0
1,463
3,021
676
1,156
724
2,269
0
21,074
W
2,020
149
0
1,802
4,819
1,876
162
1,353
3,466
8,714
0
L
Cernunnos
Manajuanna
Cernunnos
1,221
611
0
343
1,499
235
0
300
1,199
0
6,001
L
1,216
0
0
283
2,841
610
0
575
2,266
21,104
0
W
Erlang Shen
Melopuente14
Erlang Shen
4,172
2,331
0
2,354
5,684
4,100
22
0
5,684
0
23,837
W
Kukulkan
MrAndrew03
Kukulkan
871
0
0
0
2,382
585
0
525
1,827
22,522
0
W
2,589
598
0
1,434
3,926
1,334
0
382
3,516
0
22,852
L
Sylvanus
iiTz Turnt
Sylvanus
2,396
1,176
54
1,168
4,899
1,620
0
1,434
3,465
11,157
4,471
L
Gilgamesh
osomeloso
Gilgamesh
2,065
805
0
1,244
6,044
3,503
0
0
6,044
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
24,429
174
Minions Killed
207
0
Camps Cleared
0
626,702
Distance Traveled
738,035
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,575
654
29
4
0
159,114
0
W
Artemis
4,754
679
42
6
0
125,401
0
W
Ares
4,879
697
16
2
0
163,002
0
L
Cernunnos
3,253
465
11
2
0
53,605
0
L
Janus
4,678
668
43
6
0
149,527
3
W
Erlang Shen
4,851
693
49
7
0
145,845
1
W
Kukulkan
4,937
705
54
8
0
138,231
0
W
Thor
5,008
715
46
7
0
165,556
1
L
Sylvanus
4,032
576
36
5
0
122,839
1
L
Gilgamesh
4,827
690
55
8
0
141,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role