Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
aTagHasNoName
Khepri
Level 159
God Stats
20W - 17L
1,601 SR
Queue Stats
290W - 285L
1,587 Elo+
Party 3
Hou Yi
Hou Yi
jwig12345678910
Hou Yi
Level 27
God Stats
7W - 3L
1,689 SR
Queue Stats
32W - 24L
1,541 Elo+
Party 1
Mulan
Mulan
tagoar
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 87
1,558 SR
1,526 Elo+

VS

Team Averages
Level 46
1,647 SR
1,573 Elo+
Aphrodite
Aphrodite
FeminineWoman
Aphrodite
Level 8
God Stats
149W - 176L
1,577 SR
Queue Stats
149W - 176L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Royal Bath
Gilgamesh
Level 78
God Stats
3W - 4L
1,848 SR
Queue Stats
82W - 74L
1,674 Elo+
Solo
Thanatos
Thanatos
TRIDE98
Thanatos
Level 48
God Stats
1W - 2L
1,529 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 2
Raijin
Raijin
castoris1
Raijin
Level 47
God Stats
6W - 6L
1,960 SR
Queue Stats
263W - 241L
1,600 Elo+
Solo
Ymir
Ymir
gorilazliv2skrw
Ymir
Level 48
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 9
7,854
785
9,441
5,559
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
 
Discordia
14
4 / 1 / 9
7,672
767
7,270
3,579
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 14
7,834
783
5,204
11,037
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 13
7,774
777
9,354
6,704
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
tagoar
Mulan
17
4 / 0 / 4
9,189
919
6,178
7,696
6,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FeminineWoman
Aphrodite
11
0 / 2 / 1
6,413
641
1,759
3,273
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Royal Bath
Gilgamesh
13
1 / 3 / 3
7,218
722
7,734
11,165
5,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
TRIDE98
Thanatos
13
2 / 5 / 1
7,470
747
4,151
9,800
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
castoris1
Raijin
13
0 / 5 / 2
6,793
679
6,312
8,287
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,199
720
4,815
10,770
9,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
19
Kills
4
4
Deaths
19
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
9
10.5
W
Discordia
 
Discordia
4
1
9
8.5
L
Aphrodite
FeminineWoman
Aphrodite
0
2
1
0.25
L
Gilgamesh
Royal Bath
Gilgamesh
1
3
3
0.83
L
Thanatos
TRIDE98
Thanatos
2
5
1
0.5
W
2
1
14
9
L
Raijin
castoris1
Raijin
0
5
2
0.2
L
1
4
2
0.5
W
3
1
13
9.5
W
Mulan
tagoar
Mulan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
24,771
34,575
Taken
43,295
25,602
Mitigated
21,908
8,340
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,441
3,110
0
1,036
5,559
2,913
0
1,842
3,361
0
18,148
W
Discordia
 
Discordia
7,270
309
0
140
3,579
1,798
174
1,301
2,278
20,444
0
L
Aphrodite
FeminineWoman
Aphrodite
1,759
81
4,015
755
3,273
1,662
0
1,440
1,833
3,809
0
L
Gilgamesh
Royal Bath
Gilgamesh
7,734
1,949
104
353
11,165
5,515
0
3,646
7,519
0
13,572
L
Thanatos
TRIDE98
Thanatos
4,151
760
0
2,615
9,800
2,977
0
1,025
7,575
0
12,051
W
5,204
619
274
2,380
11,037
11,162
0
4,768
6,269
11,113
0
L
Raijin
castoris1
Raijin
6,312
435
0
394
8,287
2,734
0
1,717
6,570
21,486
0
L
4,815
697
0
913
10,770
9,020
0
4,646
6,124
11,062
0
W
9,354
4,389
0
1,494
6,704
3,296
440
2,170
4,534
0
22,877
W
Mulan
tagoar
Mulan
6,178
470
0
3,016
7,696
6,433
0
2,805
4,891
0
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
35,093
198
Minions Killed
88
0
Camps Cleared
0
1,041,493
Distance Traveled
990,457
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,854
785
18
2
0
233,275
0
W
Discordia
7,672
767
44
4
0
201,817
2
L
Aphrodite
6,413
641
6
1
0
199,692
1
L
Gilgamesh
7,218
722
16
2
0
226,519
5
L
Thanatos
7,470
747
17
2
0
204,365
0
W
Khepri
7,834
783
9
1
0
197,790
2
L
Raijin
6,793
679
31
3
0
183,142
3
L
Ymir
7,199
720
18
2
0
176,739
0
W
Hou Yi
7,774
777
30
3
0
191,518
0
W
Mulan
9,189
919
97
10
0
217,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role