Player Matchup

Cupid
Cupid
Ceijay
Cupid
Level 157
God Stats
2W - 5L
1,697 SR
Queue Stats
119W - 118L
1,355 Elo+
Solo
Loki
Loki
NY BX GAMER
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 188L
1,346 Elo+
Solo
Janus
Janus
VortexRenegade
Janus
Level 88
God Stats
6W - 5L
1,481 SR
Queue Stats
450W - 471L
1,428 Elo+
Solo
Ah Puch
Ah Puch
mack1997
Ah Puch
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 81L
1,259 Elo+
Solo
Atlas
Atlas
xSniperZ CREEDx
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,330 Elo+

VS

Team Averages
Level 89
1,447 SR
1,352 Elo+
Nemesis
Nemesis
The Ace Bruh
Nemesis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,346 Elo+
Solo
Ah Puch
Ah Puch
TheBloodReaperx
Ah Puch
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 109L
1,303 Elo+
Solo
Ymir
Ymir
only301
Ymir
Level 65
God Stats
4W - 2L
1,432 SR
Queue Stats
57W - 44L
1,460 Elo+
Solo
Shiva
Shiva
vlmitchell
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 227L
1,332 Elo+
Solo
Izanami
Izanami
xNerezax
Izanami
Level 88
God Stats
10W - 16L
1,306 SR
Queue Stats
54W - 59L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ceijay
Cupid
10
0 / 0 / 0
5,597
466
3,675
5,112
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
4,881
407
1,922
6,067
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,575
465
2,892
5,130
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
mack1997
Ah Puch
10
1 / 1 / 0
5,807
484
4,726
3,608
2,241
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,158
430
3,882
8,213
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
The Ace Bruh
Nemesis
10
5 / 0 / 0
6,557
546
3,179
5,870
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,395
533
3,379
3,818
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
only301
Ymir
10
0 / 0 / 2
5,948
496
1,956
6,476
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
11
0 / 1 / 1
6,160
513
1,826
7,465
3,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
xNerezax
Izanami
10
2 / 0 / 0
5,584
465
5,525
6,094
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ceijay
Cupid
0
0
0
0
L
0
1
0
0
W
Nemesis
The Ace Bruh
Nemesis
5
0
0
5
W
1
1
3
2.5
L
1
3
0
0.33
L
Ah Puch
mack1997
Ah Puch
1
1
0
1
W
Ymir
only301
Ymir
0
0
2
1
W
Shiva
0
1
1
0.5
W
Izanami
xNerezax
Izanami
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,097
Damage
15,865
28,130
Taken
29,723
10,847
Mitigated
12,384
9,225
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ceijay
Cupid
3,675
2,007
373
3,319
5,112
1,204
156
774
4,282
0
41,565
L
1,922
901
79
2,155
6,067
2,559
0
939
5,042
0
18,450
W
Nemesis
The Ace Bruh
Nemesis
3,179
1,297
0
1,153
5,870
2,249
0
991
4,879
0
30,459
W
3,379
110
0
1,297
3,818
1,160
157
1,541
2,277
28,060
0
L
2,892
240
142
1,431
5,130
1,233
52
1,763
3,153
23,192
0
L
Ah Puch
mack1997
Ah Puch
4,726
506
0
730
3,608
2,241
585
0
3,608
28,070
0
W
Ymir
only301
Ymir
1,956
628
0
972
6,476
3,788
0
1,783
4,693
21,733
0
W
Shiva
1,826
372
50
2,501
7,465
3,577
183
4,726
2,739
0
28,839
W
Izanami
xNerezax
Izanami
5,525
2,634
184
2,847
6,094
1,610
715
2,459
3,635
0
34,277
L
3,882
1,484
0
996
8,213
3,610
30
1,503
6,710
15,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
30,644
253
Minions Killed
308
0
Camps Cleared
0
1,100,245
Distance Traveled
1,087,698
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,597
466
96
8
0
200,109
3
L
Loki
4,881
407
35
3
0
258,011
0
W
Nemesis
6,557
546
51
4
0
240,847
0
W
Ah Puch
6,395
533
62
5
0
185,041
0
L
Janus
5,575
465
65
5
0
227,551
3
L
Ah Puch
5,807
484
39
3
0
202,154
0
W
Ymir
5,948
496
40
3
0
244,297
1
W
Shiva
6,160
513
87
7
0
208,780
0
W
Izanami
5,584
465
68
6
0
208,733
1
L
Atlas
5,158
430
18
2
0
212,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role