Player Matchup

Raijin
Raijin
BreakTime96
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,409 Elo+
Party 2
Ra
Ra
DeeJoe19
Ra
Level 113
God Stats
7W - 8L
1,475 SR
Queue Stats
929W - 964L
1,437 Elo+
Solo
Ganesha
Ganesha
EVILB00GA
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 304L
1,482 Elo+
Solo
Skadi
Skadi
Mr4verDark
Skadi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,193 Elo+
Solo
Medusa
Medusa
Sporkilicious
Medusa
Level 103
God Stats
2W - 1L
1,251 SR
Queue Stats
31W - 30L
1,447 Elo+
Party 2
Team Averages
Level 94
1,445 SR
1,394 Elo+

VS

Team Averages
Level 113
1,518 SR
1,424 Elo+
Jing Wei
Jing Wei
Hamlot
Jing Wei
Level 157
God Stats
8W - 19L
1,349 SR
Queue Stats
769W - 790L
1,431 Elo+
Solo
Danzaburou
Danzaburou
JollyCannibal
Danzaburou
Level 92
God Stats
0W - 1L
1,531 SR
Queue Stats
12W - 15L
1,476 Elo+
Solo
Osiris
Osiris
VagueHumanShape
Osiris
Level 68
God Stats
1W - 1L
1,739 SR
Queue Stats
7W - 11L
1,304 Elo+
Solo
Horus
Horus
earellano6789
Horus
Level 150
God Stats
0W - 2L
1,282 SR
Queue Stats
117W - 120L
1,452 Elo+
Party 1
Arachne
Arachne
juliohiguera77
Arachne
Level 97
God Stats
0W - 1L
1,691 SR
Queue Stats
83W - 78L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 3 / 13
8,987
999
11,484
11,006
5,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 14
8,094
899
11,725
8,989
10,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
EVILB00GA
Ganesha
13
0 / 3 / 12
7,539
838
5,889
13,053
18,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
14
6 / 1 / 8
8,626
958
9,915
5,698
3,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 2 / 10
9,092
1,010
14,462
7,666
4,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hamlot
Jing Wei
15
4 / 1 / 5
8,197
911
6,643
6,446
2,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
JollyCannibal
Danzaburou
15
2 / 3 / 7
8,625
958
9,943
10,049
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 9
7,697
855
6,085
12,431
8,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 7
7,622
847
6,254
18,078
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 7
7,444
827
7,099
10,159
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
20
Kills
12
12
Deaths
20
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
3
13
3.83
W
2
3
14
3
W
Ganesha
EVILB00GA
Ganesha
0
3
12
2
L
Jing Wei
Hamlot
Jing Wei
4
1
5
6.5
L
Danzaburou
JollyCannibal
Danzaburou
2
3
7
1.83
W
Skadi
6
1
8
10
W
7
2
10
6
L
2
6
9
1.08
L
2
5
7
1.1
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,475
Damage
36,024
46,412
Taken
57,163
41,882
Mitigated
31,822
13,513
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,484
1,333
58
1,947
11,006
5,856
812
262
10,548
24,944
0
W
11,725
291
3,317
2,705
8,989
10,055
330
186
8,604
25,596
0
W
Ganesha
EVILB00GA
Ganesha
5,889
642
263
1,295
13,053
18,181
343
720
12,298
11,149
0
L
Jing Wei
Hamlot
Jing Wei
6,643
5,217
849
2,353
6,446
2,369
594
3,787
2,659
0
17,253
L
Danzaburou
JollyCannibal
Danzaburou
9,943
4,065
927
2,701
10,049
3,841
826
4,975
5,074
0
21,924
W
Skadi
9,915
6,713
841
1,012
5,698
3,196
2,126
306
5,333
0
24,891
W
14,462
7,663
734
1,341
7,666
4,594
1,507
173
7,430
0
25,951
L
6,085
594
122
1,217
12,431
8,703
24
6,159
6,272
2,948
8,271
L
6,254
2,903
2,943
7,065
18,078
12,780
45
8,756
9,322
0
10,227
L
7,099
4,654
1,407
2,151
10,159
4,129
0
5,421
4,738
0
12,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
39,585
137
Minions Killed
86
0
Camps Cleared
0
827,583
Distance Traveled
828,030
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,987
999
38
4
0
163,754
0
W
Ra
8,094
899
38
4
0
170,681
2
W
Ganesha
7,539
838
6
1
0
152,765
0
L
Jing Wei
8,197
911
23
3
0
173,156
0
L
Danzaburou
8,625
958
29
3
0
147,233
0
W
Skadi
8,626
958
38
4
0
163,287
0
W
Medusa
9,092
1,010
17
2
0
177,096
0
L
Osiris
7,697
855
13
1
0
164,282
0
L
Horus
7,622
847
12
1
0
171,177
0
L
Arachne
7,444
827
9
1
0
172,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role