Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Akkamei
Ra
Level 160
God Stats
76W - 8L
2,127 SR
Queue Stats
965W - 126L
2,022 Elo+
Party 1
Shiva
Shiva
Cabrussy
Shiva
Level 4
God Stats
3W - 0L
1,719 SR
Queue Stats
31W - 0L
1,943 Elo+
Party 1
Thoth
Thoth
TheFatherOfNUT
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 83L
1,875 Elo+
Party 1
Team Averages
Level 122
1,669 SR
1,768 Elo+

VS

Team Averages
Level 53
1,445 SR
1,468 Elo+
Fenrir
Fenrir
Kidd8185
Fenrir
Level 14
God Stats
12W - 11L
1,604 SR
Queue Stats
25W - 22L
1,493 Elo+
Party 3
Aphrodite
Aphrodite
OasisNami
Aphrodite
Level 40
God Stats
2W - 12L
1,048 SR
Queue Stats
392W - 394L
1,462 Elo+
Party 2
Bellona
Bellona
TraCuz-
Bellona
Level 18
God Stats
12W - 9L
1,553 SR
Queue Stats
450W - 472L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
kristheplayer05
Cabrakan
Level 52
God Stats
28W - 31L
1,520 SR
Queue Stats
586W - 620L
1,465 Elo+
Party 2
Anhur
Anhur
nwvp
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
9 / 0 / 16
12,011
1,201
17,050
6,217
3,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
18
3 / 0 / 20
11,278
1,128
15,905
7,679
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 0 / 15
12,447
1,245
14,416
3,323
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Cabrussy
Shiva
17
2 / 3 / 22
10,823
1,082
24,662
20,089
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 13
11,027
1,103
8,681
5,106
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

322

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kidd8185
Fenrir
15
1 / 6 / 1
9,532
953
7,603
16,980
8,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Aphrodite
OasisNami
Aphrodite
15
0 / 6 / 2
9,181
918
5,601
16,439
12,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TraCuz-
Bellona
15
0 / 2 / 3
9,192
919
4,514
16,393
14,363
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
15
0 / 8 / 2
9,118
912
5,801
19,114
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
nwvp
Anhur
15
2 / 7 / 1
10,395
1,040
11,697
17,120
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
29
Kills
3
3
Deaths
29
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
16
17
W
Aphrodite
 
Aphrodite
3
0
20
13
W
10
0
15
17.5
W
Shiva
Cabrussy
Shiva
2
3
22
4.33
L
Fenrir
Kidd8185
Fenrir
1
6
1
0.25
L
Aphrodite
OasisNami
Aphrodite
0
6
2
0.17
W
5
0
13
11.5
L
Bellona
TraCuz-
Bellona
0
2
3
0.75
L
Cabrakan
0
8
2
0.13
L
Anhur
nwvp
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,714
Damage
35,216
42,414
Taken
86,046
27,937
Mitigated
51,389
22,150
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,050
3,528
0
669
6,217
3,158
0
2,621
3,596
0
23,349
W
Aphrodite
 
Aphrodite
15,905
725
8,814
5,830
7,679
3,807
0
1,901
5,778
31,746
0
W
14,416
3
3,160
1,567
3,323
769
0
172
3,151
31,523
0
W
Shiva
Cabrussy
Shiva
24,662
2,894
82
1,704
20,089
18,882
0
5,770
12,717
0
32,494
L
Fenrir
Kidd8185
Fenrir
7,603
966
0
266
16,980
8,961
0
8,189
8,245
0
16,313
L
Aphrodite
OasisNami
Aphrodite
5,601
657
1,276
1,432
16,439
12,966
0
7,780
8,067
13,891
0
W
8,681
15
0
324
5,106
1,321
0
726
4,380
36,200
0
L
Bellona
TraCuz-
Bellona
4,514
955
0
98
16,393
14,363
0
5,091
10,497
0
6,840
L
Cabrakan
5,801
704
0
352
19,114
11,031
0
8,710
9,484
19,429
319
L
Anhur
nwvp
Anhur
11,697
4,998
0
1,441
17,120
4,068
0
9,232
7,649
0
51,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,586
Gold Earned
47,418
186
Minions Killed
152
8
Camps Cleared
6
1,095,817
Distance Traveled
921,380
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,011
1,201
14
1
4
228,093
3
W
Aphrodite
11,278
1,128
49
5
0
214,424
0
W
Ra
12,447
1,245
40
4
3
234,775
2
W
Shiva
10,823
1,082
12
1
0
194,456
0
L
Fenrir
9,532
953
14
1
2
201,639
0
L
Aphrodite
9,181
918
18
2
0
178,624
0
W
Thoth
11,027
1,103
71
7
1
224,069
0
L
Bellona
9,192
919
4
0
0
212,057
0
L
Cabrakan
9,118
912
21
2
1
172,143
0
L
Anhur
10,395
1,040
95
10
3
156,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role