Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AceNinja007
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,480 Elo+
Solo
Cthulhu
Cthulhu
I DCXC I
Cthulhu
Level 96
God Stats
17W - 15L
1,629 SR
Queue Stats
399W - 407L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
P3RSEUS
Baron Samedi
Level 124
God Stats
26W - 16L
1,631 SR
Queue Stats
196W - 175L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
xTENSAZANG3TSUx
Danzaburou
Level 119
God Stats
36W - 28L
1,584 SR
Queue Stats
508W - 496L
1,582 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,529 Elo+

VS

Team Averages
Level 58
1,571 SR
1,587 Elo+
Cupid
Cupid
Angel-Laces
Cupid
Level 87
God Stats
3W - 8L
1,585 SR
Queue Stats
271W - 258L
1,590 Elo+
Party 3
Scylla
Scylla
CROWNEDTHELAW
Scylla
Level 49
God Stats
0W - 1L
1,552 SR
Queue Stats
29W - 16L
1,734 Elo+
Solo
Cabrakan
Cabrakan
Extherxl
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
FlowingLoX
Shiva
Level 33
God Stats
11W - 3L
1,854 SR
Queue Stats
139W - 105L
1,509 Elo+
Party 1
He Bo
He Bo
VerzikVitter
He Bo
Level 104
God Stats
0W - 1L
1,361 SR
Queue Stats
381W - 302L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 3
8,002
616
4,897
8,661
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
AceNinja007
Mercury
14
4 / 1 / 5
8,206
631
6,529
8,389
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
I DCXC I
Cthulhu
11
3 / 1 / 2
7,036
541
6,453
8,665
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
P3RSEUS
Baron Samedi
14
3 / 1 / 5
8,014
616
5,106
6,364
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xTENSAZANG3TSUx
Danzaburou
12
1 / 0 / 1
7,016
540
2,364
4,271
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,901
454
4,339
8,936
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,720
517
3,260
5,249
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Extherxl
Cabrakan
8
0 / 1 / 0
4,993
384
442
4,807
2,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
11
0 / 4 / 0
6,554
504
5,063
9,873
6,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,431
495
6,785
10,182
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
W
Mercury
AceNinja007
Mercury
4
1
5
6.5
L
1
3
0
0.33
L
1
2
1
0.75
L
Cabrakan
Extherxl
Cabrakan
0
1
0
0
L
Shiva
0
4
0
0
W
Cthulhu
I DCXC I
Cthulhu
3
1
2
4
W
Baron Samedi
P3RSEUS
Baron Samedi
3
1
5
5.5
L
1
4
0
0.25
W
Danzaburou
xTENSAZANG3TSUx
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
19,889
36,350
Taken
39,047
20,412
Mitigated
16,542
12,833
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,897
1,628
0
4,876
8,661
7,083
569
934
7,727
0
45,165
W
Mercury
AceNinja007
Mercury
6,529
3,063
0
1,853
8,389
2,889
0
3,137
5,252
0
56,378
L
4,339
2,705
201
3,526
8,936
2,734
0
4,048
4,888
0
35,799
L
3,260
197
0
1,442
5,249
1,459
0
643
4,558
39,550
0
L
Cabrakan
Extherxl
Cabrakan
442
0
0
391
4,807
2,609
0
2,346
2,428
6,067
0
L
Shiva
5,063
1,109
138
1,676
9,873
6,562
0
1,691
8,087
0
36,983
W
Cthulhu
I DCXC I
Cthulhu
6,453
134
74
1,296
8,665
6,523
0
1,379
7,286
26,153
4,835
W
Baron Samedi
P3RSEUS
Baron Samedi
5,106
377
991
1,664
6,364
2,554
279
4,312
2,052
47,307
0
L
6,785
633
0
3,353
10,182
3,178
0
2,335
7,754
38,297
0
W
Danzaburou
xTENSAZANG3TSUx
Danzaburou
2,364
661
0
2,079
4,271
1,363
806
725
3,546
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
30,599
426
Minions Killed
330
0
Camps Cleared
0
1,356,842
Distance Traveled
1,261,947
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,002
616
106
8
0
275,360
0
W
Mercury
8,206
631
104
8
0
317,089
2
L
Cupid
5,901
454
71
5
0
242,101
4
L
Scylla
6,720
517
67
5
0
268,520
5
L
Cabrakan
4,993
384
22
2
0
241,465
0
L
Shiva
6,554
504
92
7
0
260,424
1
W
Cthulhu
7,036
541
48
4
0
273,607
3
W
Baron Samedi
8,014
616
91
7
0
247,447
3
L
He Bo
6,431
495
78
6
0
249,437
1
W
Danzaburou
7,016
540
77
6
0
243,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role