Player Matchup

Pele
Pele
DeadlierHippo56
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,385 Elo+
Solo
Medusa
Medusa
Dega Zalvar
Medusa
Level 145
God Stats
5W - 5L
1,520 SR
Queue Stats
417W - 410L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Dsharpshoter
Xbalanque
Level 147
God Stats
4W - 4L
1,717 SR
Queue Stats
376W - 400L
1,601 Elo+
Solo
Yu Huang
Yu Huang
GloriouslyMAD
Yu Huang
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 175L
1,487 Elo+
Solo
Ullr
Ullr
JoeySlapNuts35
Ullr
Level 124
God Stats
0W - 1L
1,528 SR
Queue Stats
9W - 6L
1,473 Elo+
Solo
Team Averages
Level 144
1,553 SR
1,497 Elo+

VS

Team Averages
Level 148
1,467 SR
1,542 Elo+
Chiron
Chiron
Apollo Creede
Chiron
Level 156
God Stats
10W - 7L
1,446 SR
Queue Stats
490W - 511L
1,602 Elo+
Solo
Merlin
Merlin
CallMeEsquire
Merlin
Level 154
God Stats
9W - 10L
1,635 SR
Queue Stats
319W - 336L
1,555 Elo+
Party 1
Janus
Janus
Leonidas699
Janus
Level 160
God Stats
4W - 2L
1,576 SR
Queue Stats
110W - 102L
1,591 Elo+
Solo
Odin
Odin
Slick7120
Odin
Level 128
God Stats
2W - 8L
1,246 SR
Queue Stats
208W - 220L
1,437 Elo+
Solo
Chronos
Chronos
TexasAg28
Chronos
Level 143
God Stats
6W - 4L
1,433 SR
Queue Stats
309W - 321L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
10,058
718
10,452
23,642
15,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
3 / 9 / 5
9,955
711
12,821
15,442
8,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Dsharpshoter
Xbalanque
18
6 / 8 / 6
11,316
808
19,355
16,032
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
GloriouslyMAD
Yu Huang
17
3 / 9 / 6
10,137
724
14,154
12,400
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 8
9,325
666
11,721
14,048
4,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 18
11,565
826
17,682
13,381
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 3 / 13
11,803
843
18,002
12,605
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 18
11,750
839
17,920
15,423
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
20
7 / 2 / 25
12,086
863
9,849
24,447
23,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
TexasAg28
Chronos
16
4 / 4 / 14
10,397
743
9,919
15,663
6,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
17
Kills
41
41
Deaths
17
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
W
12
3
13
6.17
L
4
6
8
1.33
L
Medusa
3
9
5
0.61
L
Xbalanque
Dsharpshoter
Xbalanque
6
8
6
1.13
L
Yu Huang
GloriouslyMAD
Yu Huang
3
9
6
0.67
L
1
9
8
0.56
W
9
4
18
4.5
W
Odin
7
2
25
9.75
W
Chronos
TexasAg28
Chronos
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,503
Damage
73,372
81,564
Taken
81,519
39,546
Mitigated
49,207
16,446
Healing
28,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,682
6,079
3,442
3,947
13,381
6,211
2,052
1,680
11,678
0
38,469
W
18,002
677
841
1,457
12,605
6,565
1,632
1,298
11,307
39,005
0
L
10,452
1,050
583
7,040
23,642
15,909
0
13,206
10,436
2,579
22,557
L
Medusa
12,821
3,457
1,208
1,134
15,442
8,092
554
7,748
7,694
0
31,169
L
Xbalanque
Dsharpshoter
Xbalanque
19,355
10,699
764
3,695
16,032
5,737
774
8,658
7,374
0
32,901
L
Yu Huang
GloriouslyMAD
Yu Huang
14,154
1,386
330
802
12,400
4,892
278
7,733
4,667
21,841
0
L
11,721
2,394
0
890
14,048
4,916
0
9,216
4,832
0
18,645
W
17,920
559
1,435
4,740
15,423
6,469
827
2,983
12,440
33,643
0
W
Odin
9,849
1,121
1,666
7,483
24,447
23,481
664
4,275
20,172
2,310
15,698
W
Chronos
TexasAg28
Chronos
9,919
2,299
793
2,679
15,663
6,481
1,998
4,913
10,750
17,579
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
57,601
122
Minions Killed
150
0
Camps Cleared
0
1,100,788
Distance Traveled
1,292,204
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,565
826
47
3
0
217,711
3
W
Merlin
11,803
843
41
3
0
238,493
0
L
Pele
10,058
718
10
1
0
239,122
2
L
Medusa
9,955
711
30
2
0
216,266
0
L
Xbalanque
11,316
808
42
3
0
215,665
0
L
Yu Huang
10,137
724
22
2
0
203,924
0
L
Ullr
9,325
666
18
1
0
225,811
0
W
Janus
11,750
839
42
3
0
249,819
2
W
Odin
12,086
863
11
1
0
307,704
0
W
Chronos
10,397
743
9
1
0
278,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role