Player Matchup

Bakasura
Bakasura
ARGUEDASJORDI
Bakasura
Level 88
God Stats
5W - 3L
1,725 SR
Queue Stats
91W - 80L
1,454 Elo+
Solo
Sylvanus
Sylvanus
FireNymph13
Sylvanus
Level 82
God Stats
25W - 21L
1,563 SR
Queue Stats
409W - 461L
1,444 Elo+
Solo
Zeus
Zeus
balls4all
Zeus
Level 29
God Stats
3W - 2L
1,293 SR
Queue Stats
78W - 108L
1,334 Elo+
Party 1
Izanami
Izanami
vSecretSquirrel
Izanami
Level 125
God Stats
1W - 2L
1,144 SR
Queue Stats
17W - 20L
1,353 Elo+
Solo
Jormungandr
Jormungandr
vampkwin
Jormungandr
Level 56
God Stats
1W - 1L
1,325 SR
Queue Stats
221W - 264L
1,299 Elo+
Party 1
Team Averages
Level 76
1,410 SR
1,377 Elo+

VS

Team Averages
Level 46
1,356 SR
1,311 Elo+
Skadi
Skadi
Destroyer7797
Skadi
Level 15
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 7L
1,161 Elo+
Party 2
Eset
Eset
GandulesVerdes
Eset
Level 65
God Stats
1W - 7L
1,327 SR
Queue Stats
105W - 121L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
PositiveForHIV
Erlang Shen
Level 48
God Stats
0W - 3L
1,200 SR
Queue Stats
102W - 124L
1,381 Elo+
Party 2
Fenrir
Fenrir
RumHam0069
Fenrir
Level 42
God Stats
0W - 2L
1,370 SR
Queue Stats
118W - 140L
1,362 Elo+
Solo
Fafnir
Fafnir
budward42069
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARGUEDASJORDI
Bakasura
12
7 / 1 / 3
7,148
715
5,740
7,848
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FireNymph13
Sylvanus
9
0 / 0 / 6
5,669
567
1,837
5,567
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
11
4 / 2 / 2
7,092
709
3,704
4,215
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
8 / 1 / 0
6,305
631
11,895
4,760
1,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
vampkwin
Jormungandr
11
2 / 0 / 0
6,512
651
2,331
4,378
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,464
446
3,205
5,914
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 1
5,455
546
4,123
6,047
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PositiveForHIV
Erlang Shen
10
1 / 3 / 0
5,613
561
2,890
6,758
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
RumHam0069
Fenrir
5
0 / 7 / 1
4,262
426
2,821
7,294
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
0 / 2 / 2
4,605
461
2,223
9,838
4,548
Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
21
Kills
4
4
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ARGUEDASJORDI
Bakasura
7
1
3
8.5
L
1
4
1
0.38
W
Sylvanus
FireNymph13
Sylvanus
0
0
6
3
L
2
5
1
0.5
L
Erlang Shen
PositiveForHIV
Erlang Shen
1
3
0
0.33
L
Fenrir
RumHam0069
Fenrir
0
7
1
0.07
W
Zeus
4
2
2
2.5
L
Fafnir
0
2
2
0.5
W
8
1
0
8
W
Jormungandr
vampkwin
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
15,262
26,768
Taken
35,851
11,376
Mitigated
11,750
8,991
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ARGUEDASJORDI
Bakasura
5,740
3,203
0
1,600
7,848
2,786
312
1,295
6,553
0
32,291
L
3,205
990
0
1,177
5,914
967
0
645
5,269
0
15,788
W
Sylvanus
FireNymph13
Sylvanus
1,837
241
1,858
3,099
5,567
2,912
388
825
4,742
8,374
0
L
4,123
650
0
615
6,047
1,443
0
3,002
2,739
21,566
0
L
Erlang Shen
PositiveForHIV
Erlang Shen
2,890
1,628
66
2,400
6,758
3,305
229
2,255
4,398
0
23,632
L
Fenrir
RumHam0069
Fenrir
2,821
671
12
1,380
7,294
1,487
0
659
6,036
0
11,842
W
Zeus
3,704
878
0
1,026
4,215
1,279
498
2,837
1,378
29,380
0
L
Fafnir
2,223
806
0
2,603
9,838
4,548
0
953
8,720
7,348
0
W
11,895
8,355
0
533
4,760
1,380
3,475
1,389
3,371
0
40,283
W
Jormungandr
vampkwin
Jormungandr
2,331
1,192
0
875
4,378
3,019
865
0
4,378
30,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
24,399
319
Minions Killed
143
0
Camps Cleared
0
910,623
Distance Traveled
903,904
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,148
715
82
8
0
227,245
2
L
Skadi
4,464
446
29
3
0
159,716
0
W
Sylvanus
5,669
567
18
2
0
169,730
3
L
Eset
5,455
546
37
4
0
187,566
6
L
Erlang Shen
5,613
561
50
5
0
186,103
0
L
Fenrir
4,262
426
19
2
0
191,356
1
W
Zeus
7,092
709
74
7
0
180,432
2
L
Fafnir
4,605
461
8
1
0
179,163
0
W
Izanami
6,305
631
68
7
0
146,805
0
W
Jormungandr
6,512
651
77
8
0
186,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role