Player Matchup

Loki
Loki
Coronoa_Jerry
Loki
Level 68
God Stats
3W - 2L
1,476 SR
Queue Stats
269W - 251L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
LosFrmJersey
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,414 Elo+
Party 2
Shiva
Shiva
ig_kinggmc
Shiva
Level 76
God Stats
3W - 1L
1,544 SR
Queue Stats
186W - 174L
1,455 Elo+
Solo
Achilles
Achilles
jeMrSoloDolo_420
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,367 Elo+
Solo
Nu Wa
Nu Wa
kainanjonah
Nu Wa
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 150L
1,516 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,442 Elo+

VS

Team Averages
Level 116
1,459 SR
1,300 Elo+
Athena
Athena
ARCHANGEL212
Athena
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,109 Elo+
Party 1
Olorun
Olorun
DeusPrimata
Olorun
Level 99
God Stats
0W - 2L
1,481 SR
Queue Stats
122W - 152L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Mr4verDark
Cthulhu
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 21L
1,218 Elo+
Solo
Vulcan
Vulcan
Scuttlebottom
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,291 Elo+
Party 1
Raijin
Raijin
iGSesshomaru
Raijin
Level 126
God Stats
0W - 2L
1,312 SR
Queue Stats
41W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
7,788
865
3,017
5,990
2,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LosFrmJersey
Amaterasu
15
2 / 1 / 14
8,917
991
4,456
8,193
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
15
6 / 1 / 10
8,835
982
6,841
8,828
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 10
8,344
927
5,672
9,224
5,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 10
8,560
951
10,014
5,217
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 3 / 2
7,132
792
2,220
8,724
8,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
10
2 / 5 / 2
6,484
720
1,273
5,840
2,043
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Mr4verDark
Cthulhu
14
3 / 4 / 3
7,576
842
7,081
9,504
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
5,260
584
0
936
297
Raijin
16
2 / 5 / 3
7,807
867
8,405
7,597
2,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
16
Kills
9
10
Deaths
17
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
2
1
W
2
3
10
2.33
L
Olorun
2
5
2
0.6
W
Amaterasu
LosFrmJersey
Amaterasu
2
1
14
9
L
Cthulhu
Mr4verDark
Cthulhu
3
4
3
1.13
L
0
0
0
0
L
Raijin
2
5
3
0.7
W
Shiva
6
1
10
11
W
4
3
10
3
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
18,979
37,452
Taken
32,601
25,063
Mitigated
21,963
16,456
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,220
419
0
0
8,724
8,345
0
2,898
5,421
7,129
0
W
3,017
862
515
990
5,990
2,041
693
3,036
2,885
0
8,664
L
Olorun
1,273
484
60
400
5,840
2,043
60
1,974
3,636
3,340
0
W
Amaterasu
LosFrmJersey
Amaterasu
4,456
1,162
1,053
3,121
8,193
6,777
328
3,141
4,924
0
15,567
L
Cthulhu
Mr4verDark
Cthulhu
7,081
187
788
977
9,504
8,412
0
1,835
7,262
13,950
0
L
0
0
0
0
936
297
0
864
0
0
0
L
Raijin
8,405
1,017
97
347
7,597
2,866
0
1,711
5,656
31,470
0
W
Shiva
6,841
1,412
1,861
2,972
8,828
9,290
423
3,516
5,082
0
10,532
W
5,672
850
1,562
1,995
9,224
5,253
883
5,547
3,546
0
13,601
W
10,014
2,353
1,602
785
5,217
1,702
1,813
3,102
2,036
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
34,259
95
Minions Killed
79
0
Camps Cleared
0
933,340
Distance Traveled
571,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,132
792
9
1
0
189,194
0
W
Loki
7,788
865
17
2
0
179,949
0
L
Olorun
6,484
720
3
0
0
76,310
0
W
Amaterasu
8,917
991
30
3
0
204,876
0
L
Cthulhu
7,576
842
16
2
0
163,369
1
L
Vulcan
5,260
584
0
0
0
0
0
L
Raijin
7,807
867
51
6
0
143,031
1
W
Shiva
8,835
982
12
1
0
203,801
2
W
Achilles
8,344
927
4
0
0
168,619
0
W
Nu Wa
8,560
951
32
4
0
176,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role