Player Matchup

Cabrakan
Cabrakan
GipssyD
Cabrakan
Level 89
God Stats
1W - 2L
1,722 SR
Queue Stats
275W - 322L
1,453 Elo+
Party 2
Hachiman
Hachiman
Hater Meds
Hachiman
Level 95
God Stats
3W - 5L
1,168 SR
Queue Stats
268W - 280L
1,493 Elo+
Solo
Tyr
Tyr
Indeliblerock
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Chaac
Chaac
fertshooo
Chaac
Level 89
God Stats
6W - 8L
1,607 SR
Queue Stats
327W - 328L
1,437 Elo+
Party 2
Da Ji
Da Ji
schiifer23
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 282L
1,475 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,439 Elo+

VS

Team Averages
Level 78
1,570 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ANDR0MEDA13000
Sun Wukong
Level 119
God Stats
2W - 0L
1,708 SR
Queue Stats
57W - 35L
1,442 Elo+
Solo
Jing Wei
Jing Wei
RDTXNYRK
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 1
Eset
Eset
ThoriumDream
Eset
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,424 Elo+
Solo
Ganesha
Ganesha
cephaskiwi
Ganesha
Level 123
God Stats
3W - 1L
1,640 SR
Queue Stats
57W - 50L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GipssyD
Cabrakan
14
1 / 9 / 9
9,023
694
6,654
19,454
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Hater Meds
Hachiman
16
1 / 6 / 5
8,573
659
13,510
11,003
3,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 9 / 6
8,265
636
7,723
15,317
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
fertshooo
Chaac
20
9 / 6 / 3
12,044
926
20,876
18,644
16,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
14
1 / 10 / 7
8,264
636
4,915
12,838
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
10 / 2 / 21
11,338
872
17,313
13,018
7,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ANDR0MEDA13000
Sun Wukong
20
18 / 4 / 18
12,883
991
19,036
21,881
15,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
RDTXNYRK
Jing Wei
17
6 / 5 / 18
10,416
801
13,158
10,284
4,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 26
11,709
901
10,069
11,362
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
cephaskiwi
Ganesha
17
0 / 3 / 36
10,952
842
9,552
20,333
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
159
13
Kills
40
40
Deaths
14
30
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
2
21
10.25
W
Sun Wukong
ANDR0MEDA13000
Sun Wukong
18
4
18
6.75
L
Cabrakan
GipssyD
Cabrakan
1
9
9
0.61
L
Hachiman
Hater Meds
Hachiman
1
6
5
0.58
L
1
9
6
0.44
W
Jing Wei
RDTXNYRK
Jing Wei
6
5
18
3
W
6
0
26
19
W
Ganesha
cephaskiwi
Ganesha
0
3
36
6
L
Chaac
fertshooo
Chaac
9
6
3
1.75
L
Da Ji
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
69,128
77,256
Taken
76,878
66,482
Mitigated
57,285
14,813
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,313
1,617
1,775
3,910
13,018
7,477
1,058
1,226
11,464
38,311
0
W
Sun Wukong
ANDR0MEDA13000
Sun Wukong
19,036
3,252
2,443
4,261
21,881
15,326
642
1,309
19,234
0
35,298
L
Cabrakan
GipssyD
Cabrakan
6,654
649
108
1,391
19,454
24,999
0
8,887
10,567
12,329
0
L
Hachiman
Hater Meds
Hachiman
13,510
5,241
846
1,195
11,003
3,846
280
6,471
4,532
0
34,514
L
7,723
1,191
312
1,881
15,317
15,305
0
7,915
7,402
0
9,606
W
Jing Wei
RDTXNYRK
Jing Wei
13,158
9,162
0
316
10,284
4,762
3,409
420
9,545
0
30,206
W
10,069
1,639
2,231
3,391
11,362
6,327
563
1,483
9,678
25,522
0
W
Ganesha
cephaskiwi
Ganesha
9,552
984
1,455
3,517
20,333
23,393
48
2,216
15,388
13,248
0
L
Chaac
fertshooo
Chaac
20,876
2,534
847
7,756
18,644
16,779
0
7,191
11,453
0
41,139
L
Da Ji
4,915
491
64
413
12,838
5,553
78
6,470
6,368
0
8,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
57,298
108
Minions Killed
147
0
Camps Cleared
0
979,623
Distance Traveled
1,264,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,338
872
45
3
0
265,713
0
W
Sun Wukong
12,883
991
26
2
0
268,770
1
L
Cabrakan
9,023
694
7
1
0
178,172
0
L
Hachiman
8,573
659
35
3
0
200,404
1
L
Tyr
8,265
636
4
0
0
209,049
0
W
Jing Wei
10,416
801
30
2
0
230,064
0
W
Eset
11,709
901
45
3
0
250,865
1
W
Ganesha
10,952
842
1
0
0
249,461
0
L
Chaac
12,044
926
51
4
0
227,771
1
L
Da Ji
8,264
636
11
1
0
164,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role