Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Boogerbanger
Ne Zha
Level 89
God Stats
1W - 1L
1,554 SR
Queue Stats
25W - 21L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Bwendo
Gilgamesh
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,565 Elo+
Party 2
Ares
Ares
Funpad
Ares
Level 156
God Stats
2W - 0L
1,857 SR
Queue Stats
26W - 22L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
St3alThyTurTle
Baron Samedi
Level 128
God Stats
2W - 3L
1,601 SR
Queue Stats
29W - 26L
1,565 Elo+
Party 2
Team Averages
Level 132
1,602 SR
1,553 Elo+

VS

Team Averages
Level 126
1,578 SR
1,519 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
FinalHope923
Yu Huang
Level 149
God Stats
9W - 10L
1,641 SR
Queue Stats
237W - 264L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
LimpinAintEZ
Jormungandr
Level 148
God Stats
15W - 6L
1,679 SR
Queue Stats
212W - 196L
1,544 Elo+
Solo
Amaterasu
Amaterasu
NameChanged3046
Amaterasu
Level 89
God Stats
35W - 35L
1,540 SR
Queue Stats
797W - 776L
1,545 Elo+
Solo
Nox
Nox
Shadenceee
Nox
Level 127
God Stats
8W - 9L
1,531 SR
Queue Stats
72W - 75L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 9
7,054
882
8,641
7,122
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
13
6 / 0 / 7
7,078
885
7,480
6,402
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Bwendo
Gilgamesh
13
4 / 2 / 8
7,157
895
6,956
11,135
10,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Funpad
Ares
12
1 / 2 / 12
6,897
862
3,588
8,454
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
St3alThyTurTle
Baron Samedi
13
3 / 1 / 10
6,751
844
5,011
6,381
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 3
6,277
785
6,506
7,857
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
FinalHope923
Yu Huang
11
0 / 3 / 3
5,760
720
6,378
6,261
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LimpinAintEZ
Jormungandr
10
0 / 5 / 2
5,710
714
4,875
6,347
4,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
NameChanged3046
Amaterasu
12
2 / 4 / 2
6,601
825
3,810
11,529
9,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 2
6,731
841
6,051
5,924
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
17
Kills
5
5
Deaths
17
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
9
7.5
L
Charybdis
 
Charybdis
1
2
3
1.25
W
Ne Zha
6
0
7
9.5
W
Gilgamesh
Bwendo
Gilgamesh
4
2
8
4
L
Yu Huang
FinalHope923
Yu Huang
0
3
3
0.5
W
Ares
Funpad
Ares
1
2
12
3.5
L
Jormungandr
LimpinAintEZ
Jormungandr
0
5
2
0.2
L
Amaterasu
NameChanged3046
Amaterasu
2
4
2
0.75
L
2
3
2
1
W
Baron Samedi
St3alThyTurTle
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
27,620
39,494
Taken
37,918
27,324
Mitigated
21,158
11,465
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,641
3,572
628
2,384
7,122
2,967
340
2,681
4,441
0
24,910
L
Charybdis
 
Charybdis
6,506
3,699
0
1,146
7,857
2,539
282
595
7,119
0
17,765
W
Ne Zha
7,480
867
0
1,566
6,402
3,636
105
2,862
3,540
0
17,874
W
Gilgamesh
Bwendo
Gilgamesh
6,956
2,510
0
1,759
11,135
10,646
144
4,752
6,383
0
23,558
L
Yu Huang
FinalHope923
Yu Huang
6,378
246
362
372
6,261
2,125
210
790
5,439
11,713
0
W
Ares
Funpad
Ares
3,588
287
0
1,326
8,454
7,160
233
4,560
3,894
7,927
0
L
Jormungandr
LimpinAintEZ
Jormungandr
4,875
1,950
0
351
6,347
4,500
0
2,146
4,036
9,479
0
L
Amaterasu
NameChanged3046
Amaterasu
3,810
988
248
2,437
11,529
9,822
0
4,055
7,312
0
13,333
L
6,051
695
0
0
5,924
2,172
1,081
1,013
4,821
20,638
0
W
Baron Samedi
St3alThyTurTle
Baron Samedi
5,011
452
1,918
1,884
6,381
2,915
203
2,449
3,932
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
31,079
149
Minions Killed
110
0
Camps Cleared
0
924,335
Distance Traveled
809,703
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,054
882
38
5
0
184,789
4
L
Charybdis
6,277
785
34
4
0
163,431
1
W
Ne Zha
7,078
885
26
3
0
202,477
0
W
Gilgamesh
7,157
895
35
4
0
197,451
0
L
Yu Huang
5,760
720
10
1
0
174,274
0
W
Ares
6,897
862
19
2
0
168,738
0
L
Jormungandr
5,710
714
11
1
0
117,334
3
L
Amaterasu
6,601
825
20
3
0
192,538
3
L
Nox
6,731
841
35
4
0
162,126
3
W
Baron Samedi
6,751
844
31
4
0
170,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role