Player Matchup

Skadi
Skadi
Diamond II
 
Skadi
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond V
CreepyPegassus
Shiva
Diamond V
Level 157
God Stats
1W - 2L
1,133 SR
Queue Stats
257W - 247L
2,172 MMR
Solo
The Morrigan
The Morrigan
Diamond III
DigiMinki
The Morrigan
Diamond III
Level 160
God Stats
16W - 18L
1,610 SR
Queue Stats
417W - 432L
2,152 MMR
Solo
Erlang Shen
Erlang Shen
Masters
StepDentist
Erlang Shen
Masters
Level 156
God Stats
1W - 1L
1,416 SR
Queue Stats
479W - 439L
2,234 MMR
Solo
Geb
Geb
Platinum II
scruffy1216
Geb
Platinum II
Level 109
God Stats
2W - 1L
1,328 SR
Queue Stats
53W - 41L
2,163 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,397 SR
2,044 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,685 SR
2,207 MMR
Nemesis
Nemesis
Diamond V
COPYCATV1RZ
Nemesis
Diamond V
Level 85
God Stats
12W - 11L
1,631 SR
Queue Stats
68W - 64L
2,163 MMR
Solo
Bacchus
Bacchus
Diamond III
Catalystiick
Bacchus
Diamond III
Level 153
God Stats
8W - 3L
1,881 SR
Queue Stats
195W - 177L
2,123 MMR
Solo
Janus
Janus
Diamond IV
Mishimoto5318
Janus
Diamond IV
Level 94
God Stats
0W - 3L
1,271 SR
Queue Stats
71W - 60L
2,189 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
N1NJA_ASSASS1N_1
Gilgamesh
Masters
Level 129
God Stats
19W - 10L
1,840 SR
Queue Stats
232W - 216L
2,486 MMR
Solo
Apollo
Apollo
Platinum IV
Simр
Apollo
Platinum IV
Level 139
God Stats
1W - 1L
1,801 SR
Queue Stats
64W - 41L
2,076 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 3 / 6
11,991
631
14,650
11,423
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 6
12,218
643
21,506
24,994
27,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Morrigan
DigiMinki
The Morrigan
16
4 / 3 / 8
10,395
547
8,629
7,528
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
StepDentist
Erlang Shen
18
8 / 3 / 13
12,039
634
18,935
20,492
15,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 14
11,221
591
10,040
18,924
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaKaliLoki

VS

Bans
ThothArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COPYCATV1RZ
Nemesis
16
6 / 7 / 1
10,521
554
10,183
19,458
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Catalystiick
Bacchus
12
2 / 3 / 4
8,465
446
7,050
18,840
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 9 / 2
9,676
509
13,377
14,278
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
16
1 / 6 / 3
9,558
503
15,539
24,749
21,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Simр
Apollo
15
0 / 7 / 4
9,589
505
8,424
14,963
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
32
Kills
12
12
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
6
3.33
L
Nemesis
COPYCATV1RZ
Nemesis
6
7
1
0.93
L
Bacchus
Catalystiick
Bacchus
2
3
4
1.33
W
8
3
6
3.67
W
The Morrigan
DigiMinki
The Morrigan
4
3
8
2.67
L
3
9
2
0.44
L
Gilgamesh
1
6
3
0.42
L
Apollo
Simр
Apollo
0
7
4
0.29
W
Erlang Shen
StepDentist
Erlang Shen
8
3
13
4.83
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,760
Damage
54,573
83,361
Taken
92,288
73,421
Mitigated
64,537
26,814
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,650
5,969
0
3,628
11,423
5,021
4,586
3,048
8,273
0
105,771
L
Nemesis
COPYCATV1RZ
Nemesis
10,183
3,326
0
5,439
19,458
9,789
814
4,477
14,981
0
64,172
L
Bacchus
Catalystiick
Bacchus
7,050
1,155
0
1,816
18,840
23,142
0
3,795
15,045
18,140
0
W
21,506
5,559
120
11,881
24,994
27,343
1,539
2,726
22,158
0
76,479
W
The Morrigan
DigiMinki
The Morrigan
8,629
1,175
169
1,484
7,528
3,121
2,026
3,566
3,738
69,079
5,130
L
13,377
1,763
0
1,846
14,278
4,479
0
4,473
9,805
76,404
0
L
Gilgamesh
15,539
4,929
0
6,833
24,749
21,585
0
1,127
23,622
0
62,105
L
Apollo
Simр
Apollo
8,424
5,363
0
3,639
14,963
5,542
0
2,058
12,905
0
71,642
W
Erlang Shen
StepDentist
Erlang Shen
18,935
9,957
0
3,676
20,492
15,717
342
5,550
14,703
0
90,599
W
10,040
2,117
0
5,856
18,924
22,219
262
6,843
11,357
29,395
7,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
47,809
550
Minions Killed
514
0
Camps Cleared
0
1,960,751
Distance Traveled
1,895,504
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,991
631
133
7
0
379,190
8
L
Nemesis
10,521
554
104
5
0
389,809
3
L
Bacchus
8,465
446
18
1
0
400,802
5
W
Shiva
12,218
643
136
7
0
369,690
3
W
The Morrigan
10,395
547
106
6
0
374,374
8
L
Janus
9,676
509
144
8
0
368,670
2
L
Gilgamesh
9,558
503
97
5
0
377,657
1
L
Apollo
9,589
505
151
8
0
358,566
7
W
Erlang Shen
12,039
634
132
7
0
434,883
2
W
Geb
11,221
591
43
2
0
402,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role