Player Matchup

Ganesha
Ganesha
ImpeachedPondQC
Ganesha
Level 125
God Stats
0W - 2L
1,352 SR
Queue Stats
79W - 86L
1,516 Elo+
Solo
Zeus
Zeus
JP1100
Zeus
Level 149
God Stats
1W - 1L
1,830 SR
Queue Stats
19W - 20L
1,122 Elo+
Solo
Discordia
Discordia
Kneemin
Discordia
Level 136
God Stats
5W - 3L
1,857 SR
Queue Stats
245W - 248L
1,570 Elo+
Solo
Mulan
Mulan
LuxAstrea
Mulan
Level 160
God Stats
2W - 2L
1,499 SR
Queue Stats
122W - 125L
1,563 Elo+
Solo
Yu Huang
Yu Huang
Player40982
Yu Huang
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
376W - 375L
1,545 Elo+
Solo
Team Averages
Level 145
1,608 SR
1,463 Elo+

VS

Team Averages
Level 126
1,546 SR
1,564 Elo+
Gilgamesh
Gilgamesh
Jacob-W725
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,526 Elo+
Party 1
Charybdis
Charybdis
PoutineJesus
Charybdis
Level 126
God Stats
1W - 0L
1,721 SR
Queue Stats
102W - 92L
1,559 Elo+
Solo
Fafnir
Fafnir
WízardTíts
Fafnir
Level 145
God Stats
4W - 1L
1,508 SR
Queue Stats
189W - 175L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
bugeyes_
Ratatoskr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,526 Elo+
Party 1
Ullr
Ullr
itsmeagainduh
Ullr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 13
9,456
675
9,527
18,963
19,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
JP1100
Zeus
20
10 / 5 / 10
12,061
862
25,438
13,400
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Kneemin
Discordia
18
4 / 5 / 15
10,700
764
17,871
8,854
3,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
LuxAstrea
Mulan
18
6 / 7 / 10
10,778
770
13,349
20,301
22,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Player40982
Yu Huang
17
6 / 4 / 9
10,524
752
11,753
10,115
4,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jacob-W725
Gilgamesh
18
3 / 7 / 15
10,871
777
14,039
19,096
23,650
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
PoutineJesus
Charybdis
18
3 / 4 / 15
10,922
780
11,881
13,220
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
19
6 / 4 / 15
12,805
915
11,507
21,691
34,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
bugeyes_
Ratatoskr
19
10 / 7 / 14
11,909
851
13,557
19,797
21,162
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 4 / 13
11,529
824
12,167
14,018
6,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
99
26
Kills
27
27
Deaths
26
57
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
6
13
1.08
L
Zeus
JP1100
Zeus
10
5
10
3
W
Gilgamesh
Jacob-W725
Gilgamesh
3
7
15
1.5
L
Discordia
Kneemin
Discordia
4
5
15
2.3
L
Mulan
LuxAstrea
Mulan
6
7
10
1.57
L
Yu Huang
Player40982
Yu Huang
6
4
9
2.63
W
Charybdis
PoutineJesus
Charybdis
3
4
15
2.63
W
Fafnir
6
4
15
3.38
W
Ratatoskr
bugeyes_
Ratatoskr
10
7
14
2.43
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,938
Damage
63,151
71,633
Taken
87,822
55,169
Mitigated
91,745
21,172
Healing
31,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,527
783
2,191
2,959
18,963
19,872
0
2,505
16,333
17,238
0
L
Zeus
JP1100
Zeus
25,438
856
765
3,727
13,400
5,226
109
1,664
11,477
49,011
0
W
Gilgamesh
Jacob-W725
Gilgamesh
14,039
3,382
3,893
2,570
19,096
23,650
539
13,673
5,189
0
22,989
L
Discordia
Kneemin
Discordia
17,871
875
1,770
706
8,854
3,386
786
2,031
6,702
36,048
0
L
Mulan
LuxAstrea
Mulan
13,349
1,718
1,080
6,144
20,301
22,494
0
3,092
16,956
0
19,115
L
Yu Huang
Player40982
Yu Huang
11,753
2,242
995
835
10,115
4,191
176
2,922
7,152
20,265
0
W
Charybdis
PoutineJesus
Charybdis
11,881
6,258
945
2,985
13,220
5,686
1,418
8,922
4,132
0
35,554
W
Fafnir
11,507
3,670
2,726
5,744
21,691
34,586
441
17,612
3,986
24,368
0
W
Ratatoskr
bugeyes_
Ratatoskr
13,557
1,345
621
6,301
19,797
21,162
801
14,270
5,340
920
16,459
W
12,167
5,376
2,449
3,606
14,018
6,661
2,451
10,112
3,646
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
58,036
143
Minions Killed
147
0
Camps Cleared
0
1,236,574
Distance Traveled
1,294,090
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,456
675
2
0
0
222,116
1
L
Zeus
12,061
862
74
5
0
240,794
2
W
Gilgamesh
10,871
777
19
1
0
253,161
0
L
Discordia
10,700
764
29
2
0
262,649
3
L
Mulan
10,778
770
22
2
0
246,735
1
L
Yu Huang
10,524
752
16
1
0
264,280
0
W
Charybdis
10,922
780
44
3
0
231,285
0
W
Fafnir
12,805
915
14
1
0
264,323
1
W
Ratatoskr
11,909
851
7
1
0
276,356
0
W
Ullr
11,529
824
63
5
0
268,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role