Player Matchup

Janus
Janus
Flloozy
Janus
Level 124
God Stats
17W - 18L
1,668 SR
Queue Stats
62W - 39L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
OhhCoach
Danzaburou
Level 127
God Stats
29W - 16L
1,805 SR
Queue Stats
185W - 144L
1,643 Elo+
Party 1
Bacchus
Bacchus
iiFearNoEvill
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 36L
1,755 Elo+
Party 1
Team Averages
Level 96
1,658 SR
1,694 Elo+

VS

Team Averages
Level 136
1,626 SR
1,533 Elo+
Achilles
Achilles
KUSH-JOKERJR
Achilles
Level 136
God Stats
4W - 7L
1,710 SR
Queue Stats
50W - 66L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KeepEmOutKeith
Ah Muzen Cab
Level 149
God Stats
22W - 11L
1,599 SR
Queue Stats
139W - 139L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
P_Herbooo
Baron Samedi
Level 122
God Stats
20W - 13L
1,568 SR
Queue Stats
381W - 383L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flloozy
Janus
20
5 / 2 / 5
14,552
661
29,247
15,448
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OhhCoach
Danzaburou
20
5 / 4 / 5
14,339
652
21,047
17,701
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
19
1 / 4 / 7
14,514
660
13,164
27,178
38,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KUSH-JOKERJR
Achilles
20
2 / 2 / 7
14,227
647
11,184
32,283
37,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
KeepEmOutKeith
Ah Muzen Cab
20
7 / 2 / 3
16,810
764
24,353
22,656
8,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
P_Herbooo
Baron Samedi
18
1 / 7 / 7
14,031
638
13,831
19,230
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
10
10
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Flloozy
Janus
5
2
5
3.75
W
Achilles
KUSH-JOKERJR
Achilles
2
2
7
2.75
W
Ah Muzen Cab
KeepEmOutKeith
Ah Muzen Cab
7
2
3
4.25
L
Danzaburou
OhhCoach
Danzaburou
5
4
5
1.88
W
Baron Samedi
P_Herbooo
Baron Samedi
1
7
7
0.64
L
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,458
Damage
49,368
60,327
Taken
74,169
48,135
Mitigated
53,012
10,477
Healing
32,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Flloozy
Janus
29,247
515
153
2,271
15,448
3,006
162
3,037
12,212
91,760
0
W
Achilles
KUSH-JOKERJR
Achilles
11,184
3,765
1,222
14,497
32,283
37,574
199
13,783
18,500
0
26,455
W
Ah Muzen Cab
KeepEmOutKeith
Ah Muzen Cab
24,353
8,967
0
10,380
22,656
8,201
3,412
15,740
6,916
0
125,453
L
Danzaburou
OhhCoach
Danzaburou
21,047
7,426
0
3,995
17,701
6,585
1,482
4,453
12,804
0
72,955
W
Baron Samedi
P_Herbooo
Baron Samedi
13,831
319
1,928
4,779
19,230
7,237
177
13,746
5,484
52,141
0
L
Bacchus
13,164
1,793
386
3,672
27,178
38,544
0
7,227
19,135
37,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
45,068
298
Minions Killed
312
10
Camps Cleared
11
1,223,824
Distance Traveled
1,139,780
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,552
661
137
6
5
428,938
15
W
Achilles
14,227
647
24
1
0
425,509
6
W
Ah Muzen Cab
16,810
764
194
9
9
390,950
10
L
Danzaburou
14,339
652
118
5
3
384,717
0
W
Baron Samedi
14,031
638
94
4
2
323,321
2
L
Bacchus
14,514
660
43
2
2
410,169
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role