Player Matchup

Artemis
Artemis
BajoJajo_
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
BajoJajo__
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Dk4_x
Yemoja
Level 35
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
Helios_Javi
Thor
Level 53
God Stats
1W - 4L
1,193 SR
Queue Stats
84W - 113L
1,333 Elo+
Party 1
Merlin
Merlin
Hyper-94-
Merlin
Level 42
God Stats
12W - 17L
1,413 SR
Queue Stats
88W - 124L
1,295 Elo+
Party 1
Team Averages
Level 39
1,385 SR
1,426 Elo+

VS

Team Averages
Level 88
1,477 SR
1,415 Elo+
Anhur
Anhur
HMO_od-18
Anhur
Level 115
God Stats
1W - 3L
1,565 SR
Queue Stats
40W - 40L
1,445 Elo+
Party 2
Cabrakan
Cabrakan
M-A-S-L-ONB-TOT
Cabrakan
Level 122
God Stats
6W - 9L
1,546 SR
Queue Stats
549W - 585L
1,548 Elo+
Party 2
Chang'e
Chang'e
Nabuzgi
Chang'e
Level 69
God Stats
8W - 8L
1,394 SR
Queue Stats
114W - 102L
1,348 Elo+
Solo
Zeus
Zeus
TheKiIILr
Zeus
Level 28
God Stats
6W - 6L
1,392 SR
Queue Stats
47W - 69L
1,352 Elo+
Party 2
Tyr
Tyr
khalid84865
Tyr
Level 104
God Stats
13W - 15L
1,490 SR
Queue Stats
242W - 264L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BajoJajo_
Artemis
9
0 / 2 / 0
5,167
397
2,956
3,373
1,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 3 / 0
5,614
432
3,193
9,012
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Dk4_x
Yemoja
9
1 / 5 / 0
5,558
428
2,643
7,695
2,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 1
6,318
486
4,184
11,272
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Hyper-94-
Merlin
10
1 / 6 / 0
5,918
455
3,707
6,240
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HMO_od-18
Anhur
12
2 / 0 / 3
7,220
555
3,630
6,597
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
9 / 0 / 4
8,390
645
7,421
9,147
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Nabuzgi
Chang'e
10
2 / 1 / 4
6,654
512
4,715
5,706
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
2 / 1 / 4
7,237
557
2,315
4,224
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 2 / 0
7,749
596
6,987
7,018
3,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
19
20
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
BajoJajo_
Artemis
0
2
0
0
L
0
3
0
0
L
Yemoja
Dk4_x
Yemoja
1
5
0
0.2
W
Anhur
HMO_od-18
Anhur
2
0
3
3.5
L
2
4
1
0.63
L
Merlin
Hyper-94-
Merlin
1
6
0
0.17
W
Cabrakan
9
0
4
11
W
Chang'e
Nabuzgi
Chang'e
2
1
4
4
W
Zeus
2
1
4
4
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
25,068
37,592
Taken
32,692
14,440
Mitigated
14,245
5,540
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BajoJajo_
Artemis
2,956
931
0
472
3,373
1,138
0
1,422
1,951
0
25,029
L
3,193
160
0
861
9,012
5,456
0
4,501
4,511
10,135
0
L
Yemoja
Dk4_x
Yemoja
2,643
682
35
298
7,695
2,311
0
1,134
6,561
19,858
0
W
Anhur
HMO_od-18
Anhur
3,630
1,089
0
2,203
6,597
2,060
578
2,079
4,518
0
43,854
L
4,184
695
0
3,374
11,272
3,813
0
4,443
6,829
0
30,238
L
Merlin
Hyper-94-
Merlin
3,707
306
0
500
6,240
1,722
0
2,951
3,289
30,995
0
W
Cabrakan
7,421
1,013
0
4,010
9,147
5,212
0
2,248
6,899
39,856
0
W
Chang'e
Nabuzgi
Chang'e
4,715
267
1,275
3,206
5,706
2,140
29
2,215
3,491
18,000
0
W
Zeus
2,315
146
32
313
4,224
1,340
775
1,651
2,573
25,474
0
W
6,987
851
0
1,661
7,018
3,493
295
1,350
5,668
0
36,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
37,250
187
Minions Killed
327
0
Camps Cleared
0
1,121,174
Distance Traveled
1,232,346
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,167
397
39
3
0
228,423
0
L
Ares
5,614
432
13
1
0
251,151
3
L
Yemoja
5,558
428
32
2
0
184,293
4
W
Anhur
7,220
555
92
7
0
228,428
3
L
Thor
6,318
486
55
4
0
246,329
3
L
Merlin
5,918
455
48
4
0
210,978
1
W
Cabrakan
8,390
645
74
6
0
251,606
0
W
Chang'e
6,654
512
20
2
0
205,126
1
W
Zeus
7,237
557
65
5
0
251,931
1
W
Tyr
7,749
596
76
6
0
295,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role