Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Gυillе
Agni
Level 27
God Stats
1W - 1L
1,662 SR
Queue Stats
23W - 10L
1,651 Elo+
Party 2
Bellona
Bellona
Kinnarmy
Bellona
Level 67
God Stats
2W - 9L
1,474 SR
Queue Stats
23W - 55L
1,340 Elo+
Party 2
Ymir
Ymir
Yaaiizaa
Ymir
Level 65
God Stats
11W - 16L
1,549 SR
Queue Stats
19W - 39L
1,381 Elo+
Party 2
Team Averages
Level 83
1,537 SR
1,474 Elo+

VS

Team Averages
Level 105
1,454 SR
1,614 Elo+
Tyr
Tyr
AkhioFly
Tyr
Level 29
God Stats
3W - 1L
1,321 SR
Queue Stats
78W - 50L
1,637 Elo+
Party 1
Chiron
Chiron
Corben23
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 28L
1,680 Elo+
Party 1
Atlas
Atlas
Cxrpy
Atlas
Level 77
God Stats
2W - 1L
1,933 SR
Queue Stats
83W - 75L
1,556 Elo+
Party 1
Apollo
Apollo
VenomXile
Apollo
Level 151
God Stats
2W - 1L
1,477 SR
Queue Stats
102W - 74L
1,657 Elo+
Party 1
Yu Huang
Yu Huang
Wildeboy117
Yu Huang
Level 122
God Stats
1W - 0L
1,040 SR
Queue Stats
51W - 41L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 2 / 3
9,322
717
10,728
17,695
11,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
 
Hera
14
1 / 5 / 4
8,459
651
5,596
8,082
2,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
2 / 5 / 2
8,640
665
15,923
12,061
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kinnarmy
Bellona
15
0 / 3 / 6
8,583
660
5,014
14,528
12,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
1 / 7 / 6
8,908
685
3,445
21,919
12,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
9,171
705
6,885
12,393
11,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
Corben23
Chiron
17
6 / 0 / 10
10,136
780
17,893
10,163
3,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Cxrpy
Atlas
17
3 / 1 / 13
10,146
780
10,094
12,943
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
VenomXile
Apollo
16
6 / 3 / 7
9,748
750
15,150
13,148
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Wildeboy117
Yu Huang
16
4 / 0 / 9
9,420
725
11,013
8,438
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
9
Kills
22
22
Deaths
9
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
2
3
3.25
L
Hera
 
Hera
1
5
4
0.6
W
3
5
12
1.8
W
Chiron
Corben23
Chiron
6
0
10
11
W
Atlas
Cxrpy
Atlas
3
1
13
9.5
L
Agni
2
5
2
0.6
L
Bellona
Kinnarmy
Bellona
0
3
6
1
W
Apollo
VenomXile
Apollo
6
3
7
3.17
W
Yu Huang
Wildeboy117
Yu Huang
4
0
9
8.5
L
Ymir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
61,035
74,285
Taken
57,085
43,978
Mitigated
35,284
17,441
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,728
1,415
206
7,635
17,695
11,935
402
4,342
13,353
178
27,012
L
Hera
 
Hera
5,596
2,059
0
790
8,082
2,731
496
3,521
4,561
23,371
0
W
6,885
549
0
1,066
12,393
11,157
0
4,875
7,518
0
15,154
W
Chiron
Corben23
Chiron
17,893
7,024
812
2,670
10,163
3,613
2,788
3,816
6,347
0
38,200
W
Atlas
Cxrpy
Atlas
10,094
4,053
0
3,652
12,943
12,941
29
5,583
7,360
29,677
0
L
Agni
15,923
1,008
0
1,036
12,061
3,998
0
4,747
7,314
36,456
0
L
Bellona
Kinnarmy
Bellona
5,014
431
0
2,227
14,528
12,392
0
3,957
9,371
0
26,359
W
Apollo
VenomXile
Apollo
15,150
8,830
0
2,711
13,148
4,891
385
6,227
6,921
0
41,125
W
Yu Huang
Wildeboy117
Yu Huang
11,013
1,988
0
530
8,438
2,682
0
4,641
3,797
37,765
0
L
Ymir
3,445
472
75
5,472
21,919
12,922
499
4,540
17,379
22,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
48,621
205
Minions Killed
228
0
Camps Cleared
0
1,239,579
Distance Traveled
1,338,769
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,322
717
40
3
0
265,301
0
L
Hera
8,459
651
37
3
0
190,053
0
W
Tyr
9,171
705
22
2
0
272,048
4
W
Chiron
10,136
780
53
4
0
275,508
1
W
Atlas
10,146
780
34
3
0
255,620
3
L
Agni
8,640
665
46
4
0
256,819
3
L
Bellona
8,583
660
47
4
0
292,493
2
W
Apollo
9,748
750
53
4
0
256,242
2
W
Yu Huang
9,420
725
66
5
0
279,351
0
L
Ymir
8,908
685
35
3
0
234,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role