Player Matchup

Cthulhu
Cthulhu
JammerG
Cthulhu
Level 47
God Stats
21W - 24L
1,512 SR
Queue Stats
23W - 30L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
OAndrewss
Yu Huang
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 31L
1,475 Elo+
Party 2
Charybdis
Charybdis
Okamixel
Charybdis
Level 28
God Stats
8W - 4L
1,700 SR
Queue Stats
22W - 28L
1,425 Elo+
Party 2
Team Averages
Level 32
1,570 SR
1,458 Elo+

VS

Team Averages
Level 43
1,449 SR
1,325 Elo+
Anubis
Anubis
GoKKuRT
Anubis
Level 49
God Stats
0W - 2L
1,348 SR
Queue Stats
9W - 16L
1,304 Elo+
Solo
Da Ji
Da Ji
Kmico
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Bellona
Bellona
anmisa
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JammerG
Cthulhu
20
5 / 3 / 11
14,379
799
10,009
15,130
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
OAndrewss
Yu Huang
16
3 / 8 / 13
12,517
695
9,815
11,759
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Okamixel
Charybdis
20
12 / 6 / 5
14,915
829
21,866
15,121
4,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GoKKuRT
Anubis
16
6 / 7 / 8
12,453
692
16,388
16,889
6,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Kmico
Da Ji
16
6 / 8 / 5
11,842
658
8,017
14,968
4,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
anmisa
Bellona
16
5 / 5 / 10
11,920
662
12,413
18,086
16,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
20
Kills
17
17
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
GoKKuRT
Anubis
6
7
8
1.43
W
Cthulhu
JammerG
Cthulhu
5
3
11
3.5
L
Da Ji
Kmico
Da Ji
6
8
5
1.06
W
Yu Huang
OAndrewss
Yu Huang
3
8
13
1.19
W
Charybdis
Okamixel
Charybdis
12
6
5
2.42
L
Bellona
anmisa
Bellona
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,690
Damage
36,818
42,010
Taken
49,943
23,928
Mitigated
27,419
11,128
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GoKKuRT
Anubis
16,388
583
0
5,594
16,889
6,922
453
8,923
7,966
45,440
0
W
Cthulhu
JammerG
Cthulhu
10,009
753
638
3,320
15,130
15,753
128
7,630
7,500
43,073
0
L
Da Ji
Kmico
Da Ji
8,017
2,361
211
886
14,968
4,402
0
6,222
8,746
0
22,985
W
Yu Huang
OAndrewss
Yu Huang
9,815
859
0
1,513
11,759
3,366
0
5,034
6,725
30,985
0
W
Charybdis
Okamixel
Charybdis
21,866
11,860
0
5,657
15,121
4,809
2,418
4,192
10,929
0
57,694
L
Bellona
anmisa
Bellona
12,413
3,281
0
870
18,086
16,095
308
5,060
13,026
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
36,215
178
Minions Killed
161
6
Camps Cleared
9
889,784
Distance Traveled
783,868
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,453
692
76
4
3
240,164
3
W
Cthulhu
14,379
799
78
4
0
332,856
3
L
Da Ji
11,842
658
39
2
2
236,151
0
W
Yu Huang
12,517
695
34
2
2
277,631
8
W
Charybdis
14,915
829
66
4
4
279,297
2
L
Bellona
11,920
662
46
3
4
307,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role