Player Matchup

Terra
Terra
BoAtZ-_-InK
Terra
Level 148
God Stats
2W - 3L
1,916 SR
Queue Stats
271W - 101L
1,706 Elo+
Party 2
Shiva
Shiva
Jet_002_
Shiva
Level 109
God Stats
1W - 1L
1,677 SR
Queue Stats
27W - 22L
1,747 Elo+
Solo
Yu Huang
Yu Huang
StraightSShooter
Yu Huang
Level 156
God Stats
0W - 5L
1,682 SR
Queue Stats
113W - 37L
1,775 Elo+
Party 2
Team Averages
Level 138
1,758 SR
1,743 Elo+

VS

Team Averages
Level 149
1,574 SR
1,624 Elo+
Guan Yu
Guan Yu
Goink_
Guan Yu
Level 146
God Stats
1W - 0L
1,626 SR
Queue Stats
14W - 10L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
The-Big-Meatus
Jormungandr
Level 140
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 12L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
poxypringle57
Yu Huang
Level 160
God Stats
2W - 1L
1,398 SR
Queue Stats
26W - 14L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,590
564
7,580
20,373
11,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Jet_002_
Shiva
12
1 / 11 / 0
9,524
560
9,472
20,798
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 2 / 1
9,671
569
13,419
12,217
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Goink_
Guan Yu
16
3 / 1 / 8
11,478
675
6,621
24,566
31,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
The-Big-Meatus
Jormungandr
18
5 / 0 / 10
12,667
745
18,679
16,285
19,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
poxypringle57
Yu Huang
18
7 / 0 / 5
12,378
728
21,833
9,056
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Guan Yu
Goink_
Guan Yu
3
1
8
7
L
Shiva
Jet_002_
Shiva
1
11
0
0.09
L
0
2
1
0.25
W
Jormungandr
The-Big-Meatus
Jormungandr
5
0
10
10
W
Yu Huang
poxypringle57
Yu Huang
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
47,133
53,388
Taken
49,907
29,818
Mitigated
55,049
11,658
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,580
683
2,006
5,688
20,373
11,629
0
16,575
3,798
28,240
0
W
Guan Yu
Goink_
Guan Yu
6,621
586
4,628
13,831
24,566
31,998
244
10,902
13,078
0
31,000
L
Shiva
Jet_002_
Shiva
9,472
1,379
271
2,809
20,798
14,441
0
14,600
6,198
0
29,988
L
13,419
533
0
884
12,217
3,748
0
10,018
2,199
47,988
0
W
Jormungandr
The-Big-Meatus
Jormungandr
18,679
3,919
608
4,417
16,285
19,475
1,075
6,088
9,917
62,096
0
W
Yu Huang
poxypringle57
Yu Huang
21,833
2,588
0
1,516
9,056
3,576
1,776
4,491
4,525
63,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
36,523
146
Minions Killed
196
3
Camps Cleared
11
926,746
Distance Traveled
958,788
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,590
564
36
2
1
328,187
3
W
Guan Yu
11,478
675
42
2
3
336,217
5
L
Shiva
9,524
560
26
2
1
273,292
5
L
Yu Huang
9,671
569
84
5
1
325,267
5
W
Jormungandr
12,667
745
68
4
3
302,017
2
W
Yu Huang
12,378
728
86
5
5
320,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role