Player Matchup

Baron Samedi
Baron Samedi
ArtiJD
Baron Samedi
Level 104
God Stats
2W - 0L
1,481 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 1
Loki
Loki
FreshThyme
Loki
Level 121
God Stats
2W - 2L
1,866 SR
Queue Stats
62W - 40L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
TheFirstMage
Zhong Kui
Level 146
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 1
Team Averages
Level 124
1,688 SR
1,578 Elo+

VS

Team Averages
Level 54
1,420 SR
1,386 Elo+
Kukulkan
Kukulkan
AplhaOmega00
Kukulkan
Level 85
God Stats
3W - 3L
1,487 SR
Queue Stats
53W - 56L
1,490 Elo+
Solo
Skadi
Skadi
Dawn Anthrax
Skadi
Level 61
God Stats
4W - 6L
1,494 SR
Queue Stats
363W - 455L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
USP40
Cthulhu
Level 17
God Stats
1W - 4L
1,278 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtiJD
Baron Samedi
11
2 / 0 / 10
6,990
874
5,179
5,818
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 7
7,197
900
6,008
5,225
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
TheFirstMage
Zhong Kui
13
9 / 0 / 6
8,429
1,054
5,910
4,677
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AplhaOmega00
Kukulkan
8
0 / 5 / 0
5,023
628
2,155
4,362
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
5,049
631
2,138
5,320
1,547
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
USP40
Cthulhu
7
0 / 6 / 0
5,236
655
2,045
9,811
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
16
Kills
0
0
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AplhaOmega00
Kukulkan
0
5
0
0
W
Baron Samedi
ArtiJD
Baron Samedi
2
0
10
7
L
0
5
0
0
W
5
0
7
8.5
W
Zhong Kui
TheFirstMage
Zhong Kui
9
0
6
12
L
Cthulhu
USP40
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,097
Damage
6,338
15,720
Taken
19,493
9,829
Mitigated
9,486
8,038
Healing
1,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AplhaOmega00
Kukulkan
2,155
293
0
482
4,362
1,352
0
3,420
942
7,819
0
W
Baron Samedi
ArtiJD
Baron Samedi
5,179
782
600
2,793
5,818
4,837
548
1,625
4,193
16,875
0
L
2,138
1,232
108
247
5,320
1,547
0
2,994
2,326
0
6,517
W
6,008
1,994
0
1,756
5,225
1,796
0
1,678
3,547
0
25,568
W
Zhong Kui
TheFirstMage
Zhong Kui
5,910
581
0
2,889
4,677
3,196
1,615
1,288
3,389
29,001
0
L
Cthulhu
USP40
Cthulhu
2,045
301
0
195
9,811
6,587
0
4,675
5,136
6,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
15,308
115
Minions Killed
24
9
Camps Cleared
0
518,661
Distance Traveled
268,904
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,023
628
9
1
0
79,847
1
W
Baron Samedi
6,990
874
17
2
3
163,142
1
L
Skadi
5,049
631
10
1
0
77,487
0
W
Loki
7,197
900
29
4
5
181,129
2
W
Zhong Kui
8,429
1,054
69
9
1
174,390
1
L
Cthulhu
5,236
655
5
1
0
111,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role