Player Matchup

Bacchus
Bacchus
BIGDUCKBILL
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
NatoradeBlue
Ratatoskr
Level 103
God Stats
14W - 8L
1,852 SR
Queue Stats
495W - 468L
1,558 Elo+
Party 1
Bellona
Bellona
Relekath
Bellona
Level 64
God Stats
10W - 10L
1,500 SR
Queue Stats
13W - 18L
1,283 Elo+
Party 3
Izanami
Izanami
ScriffyTHATGUY
Izanami
Level 126
God Stats
3W - 4L
1,552 SR
Queue Stats
222W - 215L
1,480 Elo+
Party 1
Yu Huang
Yu Huang
TYxREAPER
Yu Huang
Level 123
God Stats
6W - 4L
1,494 SR
Queue Stats
619W - 615L
1,572 Elo+
Party 3
Team Averages
Level 89
1,580 SR
1,479 Elo+

VS

Team Averages
Level 72
1,539 SR
1,488 Elo+
Zhong Kui
Zhong Kui
Goofu
Zhong Kui
Level 125
God Stats
9W - 11L
1,463 SR
Queue Stats
725W - 762L
1,424 Elo+
Solo
Tyr
Tyr
KI11M3PL3ASE69
Tyr
Level 93
God Stats
10W - 9L
1,500 SR
Queue Stats
270W - 229L
1,525 Elo+
Party 4
Chernobog
Chernobog
Ryen420
Chernobog
Level 28
God Stats
9W - 9L
1,657 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 4
Ymir
Ymir
TheAlamoSurvivor
Ymir
Level 27
God Stats
41W - 37L
1,588 SR
Queue Stats
41W - 37L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
Wizard101Pro22
Erlang Shen
Level 87
God Stats
4W - 4L
1,485 SR
Queue Stats
71W - 75L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGDUCKBILL
Bacchus
14
4 / 1 / 14
9,448
525
7,690
12,655
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
NatoradeBlue
Ratatoskr
18
14 / 5 / 7
11,474
637
16,637
16,187
6,427
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Relekath
Bellona
16
5 / 3 / 8
10,110
562
11,624
14,023
13,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 7
10,172
565
9,345
11,202
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
TYxREAPER
Yu Huang
16
4 / 1 / 8
10,147
564
12,432
7,211
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goofu
Zhong Kui
14
3 / 5 / 1
9,314
517
9,236
12,713
8,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 0
10,047
558
6,956
18,001
23,129
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
Ryen420
Chernobog
14
3 / 7 / 4
8,975
499
8,192
13,987
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 6 / 6
7,975
443
6,872
18,213
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Wizard101Pro22
Erlang Shen
13
2 / 7 / 1
8,266
459
10,035
15,706
12,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
32
Kills
15
15
Deaths
32
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGDUCKBILL
Bacchus
4
1
14
11
L
Zhong Kui
Goofu
Zhong Kui
3
5
1
0.7
L
5
7
0
0.71
W
Ratatoskr
NatoradeBlue
Ratatoskr
14
5
7
3.5
W
Bellona
Relekath
Bellona
5
3
8
3
L
Chernobog
Ryen420
Chernobog
3
7
4
0.71
W
5
5
7
1.7
W
Yu Huang
TYxREAPER
Yu Huang
4
1
8
8
L
2
6
6
0.83
L
Erlang Shen
Wizard101Pro22
Erlang Shen
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
41,291
61,278
Taken
78,620
38,985
Mitigated
67,970
15,383
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGDUCKBILL
Bacchus
7,690
1,001
235
2,099
12,655
13,090
0
3,964
8,691
20,271
0
L
Zhong Kui
Goofu
Zhong Kui
9,236
622
0
3,068
12,713
8,102
156
4,692
8,021
47,241
0
L
6,956
1,266
0
3,426
18,001
23,129
0
1,921
16,080
0
47,959
W
Ratatoskr
NatoradeBlue
Ratatoskr
16,637
7,527
0
3,186
16,187
6,427
62
2,940
13,247
0
79,640
W
Bellona
Relekath
Bellona
11,624
5,500
0
4,448
14,023
13,667
302
2,265
11,758
0
53,477
L
Chernobog
Ryen420
Chernobog
8,192
5,191
0
3,576
13,987
4,967
709
2,772
11,215
0
66,627
W
9,345
6,046
0
4,347
11,202
3,390
4,206
2,129
9,073
0
69,906
W
Yu Huang
TYxREAPER
Yu Huang
12,432
1,181
0
1,068
7,211
2,411
0
4,810
2,401
60,950
0
L
6,872
1,192
0
1,257
18,213
19,377
353
7,767
10,446
16,030
0
L
Erlang Shen
Wizard101Pro22
Erlang Shen
10,035
5,335
0
4,981
15,706
12,395
0
2,970
12,736
0
57,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
44,577
478
Minions Killed
396
0
Camps Cleared
0
1,722,612
Distance Traveled
1,553,159
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,448
525
16
1
0
337,548
2
L
Zhong Kui
9,314
517
82
5
0
300,314
2
L
Tyr
10,047
558
101
6
0
300,147
6
W
Ratatoskr
11,474
637
102
6
0
401,945
5
W
Bellona
10,110
562
106
6
0
359,412
3
L
Chernobog
8,975
499
108
6
0
336,459
6
W
Izanami
10,172
565
133
7
0
285,670
4
W
Yu Huang
10,147
564
121
7
0
338,037
4
L
Ymir
7,975
443
14
1
0
272,495
6
L
Erlang Shen
8,266
459
91
5
0
343,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role